
Survival first-person shooter in an anti-utopian world with steampunk elements. Explore the map, enter every house, complete quests, communicate with other characters, and a large arsenal of unusual weapons and abilities that you will receive during the passage will help you survive.
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About




Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, German, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
it's not an alpha, it's barely a proof of concept you want money, bring a game you want a game, put in the work you don't want to wait for the work to be done ? just put it out there and let the people suffer for your sake you didn't even bother with early access, you probably didn't have any testers outside you little circle why do i even bother
Wow, this really was a throwback to 2005, in the worst kinda way. I jumped into Simantik pretty much blind, with only the information on the store page to go by, so I thought I had sufficiently lowered my expectations. Boy, was I wrong. While the setting and whatever I managed to glean of the story are certainly interesting, I just couldn't force myself to keep playing. [h1]TL; DR[/h1] Although the dark steampunk setting and description seem interesting enough, Simantik completely fails to deliver on it. Starting from the first cutscene and the dated, wonky graphics, nothing really fits. Ammo is scarce, guns can't seem to shoot straight and nights get pitch black. Furthermore, the voices seem like they were ripped straight from a text-to-speech program. In it's current state, there are literally no redeeming qualities to make me even consider recommending this. Edit: Shortly after writing this review, I refunded this game, making it the second time ever I did so on Steam, and the first time I did it for a game that actually launched. Just so you know how bad it was. [h2]Gameplay[/h2] First of all, combat. You start with only a revolver. No melee options, limited ammunition. True to appearances, the weapon handling is just bad. Reloading has to be done manually, accuracy is terrible, and each enemy (called literally "monsters", although I'll call them zombies for the time being) in the starting area sprints towards you, takes several hits to die and grabs you when they get close. This is already a glaring flaw by itself, although it wouldn't be a fatal one if it weren't for the other downsides. Secondly, the game has a day-night cycle, but not a good one. After a certain time, it suddenly gets pitch black everywhere - no matter whether you are in a house or outside. The first time I saw it, I actually thought the game was glitching out. Your only ways to see anything at night are to stay close to one of the few light sources or to use your lantern which, of course, can only shed light for a few metres in front of you. Another flaw is within the respawning system. As far as I can tell, players respawn at the closest altar, most of which are scattered around the island. However, there are none in the starting village. In other words, once you die, you will respawn somewhere in the wilderness with only a compass and map to find your way back through zombie-infested terrain. Last but not least, bullets, or rather crafting materials to make them, are scarce and easily depleted. By going around the starting settlement, I managed to scrounge up materials for some 80 bullets, which I depleted in a matter of minutes, leaving me with no combat options while getting mobbed by zombies in pitch darkness. [h2]Graphics, Sound & Design[/h2] While the steampunk aesthetic is rather nice and seems well-done from what I could tell, the game is very grey. I get that winter is coming quickly, according to the setting, but aside from some brown huts and brass-coloured steampunk elements, nearly everything I saw was just different tones of grey. The graphics themselves are not pretty, either. Everything from the animations to the textures literally looks like something from a mediocre shovelware shooter from the early 2000s, not something released in 2023. What really killed it for me, however, was the voice acting, or lack thereof. The characters I managed to meet before pathetically dying sounded like someone took the script, ran it through a text-to-speech software and called it a day without any QC whatsoever. Everyone sounds monotonous, mispronounces certain words and sometimes even cuts off before finishing their sentence. [h2]Conclusion[/h2] I am, admittedly, a sucker for B-grade trash - both movies and games. Back in the day, I obsessively played pretty much anything I could get my adolescent hands on, and enjoyed even bad games for what they were worth. This game, however, doesn't even qualify as B-grade. It looks and feels far too unfinished to maintain any of the charm most early shovelware shooters had. Furthermore, it's 2023. Delivering this as a finished product just isn't acceptable anymore.
[b][i]First-person open world action-adventure-survival RPG. It draws inspiration from Elder Scrolls and Gothic, setting the game in steampunk anti-utopian world.[/i][/b] Gameplay: https://youtu.be/LVPFbiqZ99M Don’t get distracted by the steampunk set up, this game remind of Skyrim every step of the way. You won’t have a third-person perspective, but you’ll find a lot of familiar mechanic elements. The key difference is that instead of using swords and wizardry, you’ll make use of firearms and cold arms. Explore the island and help the locals get rid of evil monsters. You can chat with the locals, complete quests, ransack houses, pick locks, and gather supplies. You can create items/weapons/armor/ammo and cook food from the ingredients you collect. Weapons break as they are used. You cannot craft weapons, but you can find new ones and upgrade them. Ammo runs out quickly. You can find them or create them yourself (you need to find a crafting table). + Outdated but nice graphics. + Full voice acting for all characters. + The main character, reminiscent of Keanu Reeves. + Open world with changing time of day. + Over 20 types of monsters. + 20 types of weapons with the ability to upgrade. + Crafting, cooking, lockpicking. + Various quests. Simantik is by no means the best-executed RPG, but this game has a sense of grand adventure that will make you ignore minor flaws just for the sake of seeing what’s next. [u]You can read other reviews and subscribe to our curators. Welcome![/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
[Ru/En] Для двух человек - это очень хороший и качественный проект, над которым я верен, что будут работать и не забросят (ну это не точно) Разработчики дали возможность посмотреть на проект до его полного появления на свет и за это им ОГРОМНОЕ СПАСИБО! О самой игре: Открытый мир, система создания и улучшения предметов, исследование, выполнения основных и второстепенных заданий, сможем узнавать история людей, читать записки и узнавать из них о мире и событиях, уничтожения нечисти из 20 видов оружия, разнообразные способности (которые ты выберешь под себя сам). А если Вам будет интересно посмотреть, то вот моё видео "превью-обзор" об этой игре - https://www.youtube.com/watch?v=expnpIJrxsE [Ru/En] For two people, this is a very good and high-quality project, on which I am sure that they will work and will not be abandoned (well, that's not for sure) The developers made it possible to look at the project before it was fully born, and for this a HUGE THANK YOU to them! About the game itself: An open world, a system for creating and improving items, research, completing main and secondary tasks, we can learn the history of people, read notes and learn from them about the world and events, destroy monsters from 20 types of weapons, various abilities (which you choose under himself). And if you are interested in watching, then here is my video "preview review" about this game - https://www.youtube.com/watch?v=expnpIJrxsE
Text to speech is not a good replacement for voice acting BUT there is a lot of love in this game. The story is pretty funny, I liked exploring and finding things in the houses. All the minigames were pretty fun and not to distracting. The lighting is a little annoying at night but after watching the developers play, I saw that you can wait in beds, so it is definitely my fault that I went out at night and got killed. The respawn point being outside in the middle of nowhere DOEs set the player up for getting killed over and over. It is pretty fun to play and if you can get past the jank, then this is for you. https://youtu.be/mONaFxagxO8
Недоработанная помойка. А если честно, то стоит исправить немало багов и проработать оружие, а именно сделать для каждого свою перезарядку, увеличить точность если присесть и при прицеливании. Так же хочется увидеть больше улучшений на оружие, сделать не одну полоску улучшений, а три или хотя бы две, не просто так конечно, сделайте какие-нибудь детали. Баг с оружием: у тебя две пушки под тот же калибр, обе заряжены, у одной патроны заканчиваются, а потом оказывается ты стрелял с обоймы другой. Ещё: если ты своё прокачанное оружие меняешь на другое хоть на секунду, то модификация твоего оружия снимается. Так же заметил приятный баг: наступает ночь, боишься что черти загрызут, выходишь в меню и снова запускаешь свой мир, а там 3 часа дня, можете это не фиксить). Такая дрянь произошла, прохожу квест с углём, забираю уголь, прыгаю в ящик (не знаю зачем) этот и всё, застрял, выхожу в меню, игра сохраняется и не выйти с этой тюрьмы никак, пришлось игру сначала проходить, сделайте чтобы можно было особой кнопкой умереть (кнопка СУИЦИД). И ещё несколько багов заметил, но лень их писать. А так игра интересная, есть способности (придумайте ещё, пожалуйста), странное оружие (тоже бы побольше его) и всякие зомбу-уроды (они ходят сквозь двери, исправьте). Приятная музыка и впринципе, игра прикольная. Задумка интересная, но воплощена не очень, честно. Исправьте то что я написал выше и тогда игра станет лучше, а я поставлю палец вверх)
Прикольная игра. Мне нравится атмосфера и общий стиль игры. Для начинающих разработчиков очень даже неплохо хотя и не без проблем. Рекомендую любителям атмосферных игр и хардкорда!!!!
Классная игрушка. Но для меня - слишком много зомбей и они слишком быстрые. Но сюжет очень захватывает) Все еще играю. Хочу пройти весь сюжет. Рекомендую
Всех приветствую вне зависимости от дня и ночи! Начнем собственно... Игра от "маленькой инди компании" сделанная за миску риса , именно по этому наш персонаж для того чтобы жить- жрет. Офигенная динамика и не смотря на раннюю версию графика в перемешку с жопораздирающим гепмлеем, самое то чтобы убить время и себя...(шутка, только второе). Небольшая карта , но ощущение бесконечного с вечным будет преследовать тебя на квестах ибо она покажется огромной. Толпы зомбарей? Огромный выбор оружия и модификаций? По стрелять и помахать оружием ближнего боя? Да запросто !!! Весь спектр эмоций от восхищения до истерики будто на Американских горках будет преследовать тебя в процессе этой замечательной игры. Решили потратить 1500 рублей на DayZ, вы идиот? Купите эту игру она заменит вам DayZ, машину , квартиру, девушку и домашнего питомца . За такие гроши это лучшее приобретение в мире гейминга!!! И это не шутка! Советую каждому попробовать в нее сыграть , потому что подобных сюжетов и подобной истории событий в совокупности с динамикой и геймплеем нет НИ В ОДНОЙ ИГРЕ! Всем советую и рекомендую , не нужно думать , нужно взять и сыграть! Хорошей игры !
собсна чо могу сказать спустя час игры. Много интересных юзабельных багов которые могут разнообразить игру, стрельба неплоха , разнообразные зомби, так же приятное меню для обвесом стволом, жрачка реально имба поэтому готовить надо. под приятную музычку почилить самое то. из минусов могу сказать что мало анимаций у зомби, не хватает взрычатки, для бюджета в миску риса и +5 социального рейтинга не плохо
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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