
Build & Manage Your Airport. An International Hub or a Regional Masterpiece -- it's up to you. Buy more land to scale out, or escalators to scale up with MULTIPLE FLOORS. You're in full control in this modern business management tycoon!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.1Kreviews | 79% | — | $4M |
| $19.99 | 96ratings | 54% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我希望可以把滑行道的建造限制删了
A relaxing management game where you build for higher capacaty. Where will you build your next gates is always a upcoming question. Will your airport withstand a increased "pax-number" or will you prepare checkin, security, restrooms and number of cafes before you let another thousand (daily visitors) enter your airport? First time I saw this game was a early access where devs proudly showed a game video where he had 10000 pax floating around individually (running) without crash or any lags. I made me intrested. It felt like something else than anything Ive played before. Going up to 10k pax is sure a goal of mine. At the same time I have played this game 128h and obviously Im not running forwars to any goals =) Its a relaxing management game and going forwards is always in company of just watching around?
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Dutch*, Simplified Chinese*, Russian*, Czech*, Spanish - Spain**languages with full audio support
Hours played at review time, across 813 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its cool but you would be better off just buying airport ceo, its very easy and the physics are horrible, only good thing is the workshop has a ton of items from people who probably dont play this game anymore, there hasnt even been an update for over 2 years as i am making this Edit: as ive been playing the game more and more, i have considered what ive said about this game, i joined the discord and i even started making airlines for the game. What i said is true, but the game is still being actively worked on but not on the same scale as it was before and the mods that the game offer allow it to feel more realistic and increases quality of life for the game and its realism
Auch nach 5 Jahren Äußerst kurzweilig
fun
I fun and simple game with lots of fun little things to learn
Fun
The graphics are very basic and there are some key issues with the way the system works (no ability to move objects, etc.). But overall it's a fun game, particularly in sandbox mode.
This game is very fun, i feel you have to understand the basics of an airport before plaing though. Would highly recomend, 10/10
Cool game, my favorite and the reason i got steam. 100 out of 10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $114.5K | 329 | 71% | $11.99 | |
| $71.6K | 98 | 63% | $19.99 | |
| $10.8K | 53 | 60% | $5.99 | |
| $63.4M | 73.9K | 89% | $29.99 | |
| $777.8K | 1.4K | 89% | $8.99 | |
| $282.8K | 568 | 82% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 8.2K | 93% | $19.99 | |
| $4M | 4.5K | 89% | $24.99 | |
| $4M | 14K | 88% | $9.99 | |
| $4M | 8.1K | 89% | $29.99 | |
| $4M | 19.1K | 82% | $9.99 | |
| $4M | 8.2K | 95% | $14.99 |