
Silica blends FPS and RTS in epic, photorealistic battles. Choose to fight on the ground or command from above as humans or aliens. Dive into thrilling multiplayer combat or master strategic command. Are you ready to survive and conquer?
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About
Silica is a crossover of FPS and RTS, where you take part in epic photorealistic battles either as humans or aliens. Lead as the commander, or join the assault from the ground - the choice is yours!
Take Part in Epic Combined Arms Warfare
Immerse yourself in epic battles where humans and aliens fight for ultimate domination.
Dominate Land and Sky
Take control of both land and air vehicles to assert power over the sandy dunes of planet Baltarus
Lead as RTS Commander!
Take charge as RTS commander over battles of epic scale. Use your tactical prowess to dominate the battlefield, coordinating complex operations from a top-down perspective.
Experience Realistic Unit Scale
Witness the impressive scale of units, from small infantry squads to colossal harvesters and massive buildings. Each unit type is meticulously designed to reflect its size, providing an immersive and realistic experience on the battlefield.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game, great potential. Graphics are Awesome. Ambience, setting, environment, dune like, amazing. Gameplay gets intense, and large scale battles look, feel amazing. Planetside2 like, but with cinema graphics & audio. CMDR mechanic is brilliant, being FPS just a grunt on the ground, while another player plays C&C style. Cons - Only one - Game has poor optimisation, i hope they work this out soon. If you have a low to mid spec PC id skip it for now. Additionally, - those that give negative review because low player count, its not a big negative, 10-20 players the battles are pretty much the same, there are 100s of NPCs on the board so not much noticeable. yes it would be a lot better with 64players... so buy it.
Refineries need to be reworked, they are way too big for some maps and the refinery vehicle's pathing doesn't work half the time. Building also needs to be changed because half of the places the game forces you to build in won't work with the pathing of the vehicles. Building snapping always tries to put buildings in terrible spots (or spots where I know the AI can't path to) than if I were just able to manually place it. Skirmish AI is incredibly easy and the aliens do not expand Other than some small flaws this game is a very cool concept
Great mix of FPS and RTS, AI pathing can be a bit clunky at times. The game is beautiful in game though, with a dynamic day / night cycle and truly epic visuals the resulting battles can really feel and look amazing.
Well for starters , is a fun game for a EA , still some rough edges to be expected. My General thoughs If you played before natural harvest 2 or planetside is similair to it , except for playing as the grunts you will need ur commander to make vehicles in order to drive it, FPS side is abit rough , animations and all is slightly stiff and chucky. driving tanks sometimes vibirates like a drunk man even while stopping , especially zooming in. -Global illumination sometimes just straight up blinds you , even playing as a commander i sometimes had a hard time seeing my building and units as the mighty sun blinds me with its majestic brightness. -Economy side that being humans(both sides) , the haversters are wonky sometimes ,it does its job for a time a do jack all ltr ,which is annoying when the enemy is at the gate while John harvester is staring at the resource node for 5 mins before i realise my eco is screwed. I highly recommend adding small haversters to the roster as a early game resource collector or rework the harvesters -Ze Aliens(i call them bugs) .First off , they are a fun bunch to play as but they are really overtune in the eco sector , unlike humans , bugs gather resources like the zerg , they have small bois munching to collect resources , and unlike humans if you lose a harvester your economy will drop like a piano , but the bugs? if you killed one , ten will take its place and when it snowball , the bugs snowball very hard so much that i sometimes feel abit pitty for the other players of the opposite faction due to the sheer amount of bugs that can pop out and some of thier units are kinda busted like the behemoth , alot of players complained that the range of that buggo is super far. other than that is a fun game to play with the community and for the RTS vets out there please be nice to the new guys yea? 28/6/2026
Silica attempts something many games have tried and failed to do: combine RTS and FPS gameplay. One moment you're calmly overseeing the battlefield as a commander, the next you're controlling a soldier in the middle of absolute chaos. The transition from strategic overview to lasers, explosions, and an alien chewing on your face is hilarious! XD The game is also visually gorgeous, and the atmosphere and core gameplay are already well working... mostly :P Recommended!
Zatím ne.
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Good game with many features that have a lot of potential. The unqiue gameplay allows for a many creative ways to play.
great game don't know why its not popular
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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