
From the team that brought you Aleph One, the classic sci-fi FPS Marathon Infinity from Bungie on Mac revived for modern hardware by the fan community.
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Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time. I know who you are. You are Destiny.
Marathon Infinity is a mixed bag. I love how off the rails the game's plot is; it's pretty high-concept stuff, and it is wild to experience storytelling like that when you're playing a 90s shooter. The levels though? EVIL. None of the stages in the first two games reach the levels of BS that are on display here. I do like the final chapter of the game a lot, it has some true bangers, but the rest of the game is a real drag, especially if you're replaying the game just for the gameplay and are ignoring the terminals. Despite its at times dickish design, I think this game is totally worth your time, and if you played M1 & 2, it's only right that you finish the fight.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
marton
Finally done with this trilogy and hopefully it will no longer haunt my dreams anymore. It is done. Final review; If you want to see how games kept improving in almost real time through three different iterations throughout the 90's and how a developer experiments on their games like some kind of cyber-archaeologist, if you want to go fast, shoot big and play one of the two first games that introduced dual-wielding into the FPS genre, if you want to experience [i] the dance [/i] as Bungie first made it, if you want to read a convoluted story through terminals in-between mass-slaughter of aliens, if you want to figure out the solution to a problem in a game by checking whether or not you got a swim mechanic available, if you have the patience for boomershooters with big puzzles in them, a save-load mechanic that you need stations scattered around the map to make use of and a need to explore an entire level's every nook and cranny, this is right up your alley. One truly needs endurance, grit, patience, good amount of momentum and a fair bit of curiosity and gumption to do everything needed to keep along with the story and keep up with the gameplay. This truly isn't a race, it's a [spoiler] Marathon. [/spoiler]
There's a very special place in Hell for 90s level designers. Marathon Infinity should mostly be played for the story, which is highly intriguing and incredibly well written. Unfortunately the game is severely let down by awful level design, which is more interested in confusing and punishing you than delivering thoughtfully paced action and exploration. Most of the levels are OK and I like how vast and industrial some of them are, which feels welcomingly similar to Star Wars: Dark Forces II. The lack of music I think does this game a huge favour towards the atmosphere of the levels. But there are a lot of levels that are blatantly sadistic and with how the save system is implemented I'll admit it made me very infuriated at certain points. Thankfully the last few stages are really well made, where the awful level design and demented plot somehow comes together and manages to tie off this one of a kind experience very neatly. I wouldn't recommend Marathon Infinity to everyone, but instead I'd suggest reading the plot and then giving the game a go if it peaks your interest.
i know who i am .... I`M DESTINY 1 FOR THE XBOX ONE !!!!!!!
Ваш член не має достатньої [b]durability[/b]? Жінка у вашому [b]Hangar 96[/b] бажає перетворити вас у [b]seven hundred and sixty one armless and legless corpses[/b] через ваш недолугий [b]path[/b]? Єдиним рішенням цієї [b]singularity[/b] є: Пройти всю оригінальну трилогію Marathon, по закінченню орального введення цього препарату, ваш [b]Durandal[/b] набуде філософського просвітлення, буде стріляти як [b]frog blast the vent core[/b], він змусить [b]Pfhor Naval Academy to update its curriculum[/b] та заставить [b]Battle Group Seven to drink vacuum[/b] і це все буде тривати цілу [b]infinity[/b]. Тому що... ...ти є [b]Destiny[/b] ps4 з гарною металевою коробочкою 500 грн. Договірна. Ти [b]%hero[/b].
The vanilla scenario isn't as good as Marathon 2's but its got real trippy writing and introduced the Marathon community to the concept of "dream levels" for good and ill. Don't forget to check out the steam workshop! They got some of the best fan-made scenarios available to install with a single click. I recommend Phoenix, Rubicon, and Apotheosis X!
You were dead a thousand times. Grafted to machines your builders did now understand. When all become one. One moment left. One point of space and time. I know who you are. You are Destiny.
Lore is peak. Gameplay and level design are what youd expect from a 90s fps, aka garbage. And I mean truly garbage level design. Actually makes the first 2 games look like peak level design.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.