
Silica blends FPS and RTS in epic, photorealistic battles. Choose to fight on the ground or command from above as humans or aliens. Dive into thrilling multiplayer combat or master strategic command. Are you ready to survive and conquer?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 27 → 2/day in the week after.
About
Silica is a crossover of FPS and RTS, where you take part in epic photorealistic battles either as humans or aliens. Lead as the commander, or join the assault from the ground - the choice is yours!
Take Part in Epic Combined Arms Warfare
Immerse yourself in epic battles where humans and aliens fight for ultimate domination.
Dominate Land and Sky
Take control of both land and air vehicles to assert power over the sandy dunes of planet Baltarus
Lead as RTS Commander!
Take charge as RTS commander over battles of epic scale. Use your tactical prowess to dominate the battlefield, coordinating complex operations from a top-down perspective.
Experience Realistic Unit Scale
Witness the impressive scale of units, from small infantry squads to colossal harvesters and massive buildings. Each unit type is meticulously designed to reflect its size, providing an immersive and realistic experience on the battlefield.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 139 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
worth it :D
The Game is Fantastic! Growing up playing C&C Red Alert and Tiberian Sun with my Dad! Its a lot of fun and i enjoy all factions including the aliens but i call them bugs! Keep up the great work!
Узнал о Silica в 2023ем из видео: "Уау, это же мечта, стратегия с возможностью управлять юнитом!!" Попробовал после покупки, убрал в долгий ящик) - и комп хотел подкачать, и в самой игре оптимизация страдала. Сегодня вернулся, ой кааааааааааааайф. Русского языка не хватает, но особой сложности разобраться это не вызывает. Игре есть куда ещё развиваться, тем более вроде как разраб писал в обсуждении, что русский, наверняка завезут, после релиза или около того (но и это не факт). Однако сегодня я подарил одну копию этой игры, уже после нескольких минут игры. Привыкать и разбираться есть к чему, но эмоции, игра подарила. Рекомендую!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 25 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 139 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
tye
Games actually super fun. Graphics playing as a unit look awesome and the scale is insane. Moving past giant industrial harvesters to running past tanks that are holding a frontline look and feel awesome. Get a friend in on it who can command an army and coordinate accordingly and its going to be awesome.
I really like this game. The concept is unique because you can both command an army and jump into the battlefield in first-person. It has a lot of potential, and I’d love to help support it by sharing it with others. Here are a few suggestions that I think could make the game even better: * Improve the Commander View: The commander camera feels too zoomed out. It would be much easier to manage troops if the view was closer, similar to games like Red Alert or Company of Heroes, where you can clearly see your units and the battlefield. * Organize Units into Squads: Instead of controlling individual soldiers, make infantry operate as squads. It feels more realistic, makes issuing orders easier, and creates better battlefield tactics. * Automatic Cover System: When ordered to move or engage enemies, squads should automatically use nearby rocks, walls, trenches, or other objects as cover whenever possible. This would make firefights feel much more tactical. * Bug Swarm Behavior: Bug units should also move and attack in swarms instead of acting individually. When given an attack order, they should naturally rush and overwhelm enemy squads, which fits their playstyle much better. * AI Second-in-Command: Since players can leave the command screen and fight in first-person, it would be great to have an AI executive officer or second-in-command that continues managing the army while the commander is on the battlefield. * Defensive Garrisons: Allow defensive structures such as watchtowers, bunkers, or other buildings to be occupied by friendly units. Garrisoned troops could provide better protection, stronger defensive positions, and make base defense more strategic. Overall, I think this game already has an amazing foundation. With improvements like these, it could become one of the most unique RTS/FPS hybrid games out there. I’m excited to see how it develops and I’ll definitely be recommending it to others.
While this game is still unfinished, the devs are showing true commitment to making it a game that deserves buying it at full price, recently publishing updates that make the human factions more interesting and greatly improving the movement AI in command mode. Looking forward to upcoming improvements! Until then, I'm still gonna be playing this unpolished, unique gem
potential is there. Interesting approach
por favor, coloquem a primeira pessoa dos veiculos e diminua o brilho do sol
Looks cool but janky m buggy and unfinished.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $76.8K | 96 | 73% | $19.99 | |
| $12.4K | 20 | 40% | $19.99 | |
| $2K | 4 | 75% | $17.99 | |
| $0 | 413 | 92% | Free | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 2.3K | 90% | $19.99 | |
| $2.9M | 5.7K | 85% | $27.99 | |
| $3M | 7K | 83% | $19.99 | |
| $2.9M | 2.6K | 95% | $49.99 | |
| $3M | 3.7K | 41% | $39.99 | |
| $2.9M | 5.7K | 94% | $12.99 |