
Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.43/day in the week to Sep 1 → 25.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 19.1Kreviews | 80% | — | $35.2M |
| $69.99 | 15.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There are metaphors laced in every aspect of the game!! its such a beautiful story depicting "girlhood" and "womanhood" in way which displays not only the pressure of those concepts but how they're pushed onto an individual (enemies and character dynamics with Hinako each displaying examples) !! Hinako's story is one I think everyone could learn from since one of the themes is holding onto an identity that is actively being stripped from you, a topic which absolutely anyone could find value in or even relate to in one way or another. As a long time fan, its an amazing installment in the series and probably my favorite c:
😍 🇴🇻🇪🇷🇼🇭🇪🇱🇲🇮🇳🇬🇱🇾 🇵🇴🇸🇮🇹🇮🇻🇪 😏 🇵🇴🇸🇮🇹🇮🇻🇪 📘 😐 🇲🇮🇽🇪🇩 😒 🇳🇪🇬🇦🇹🇮🇻🇪 😣 🇴🇻🇪🇷🇼🇭🇪🇱🇲🇮🇳🇬🇱🇾 🇳🇪🇬🇦🇹🇮🇻🇪
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +1 more
| $34.99−50% |
| 2.1Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | 171ratings | 76% | — | not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really enjoy this game, There's plenty to explore and discover in the game, Combat is very fun and offers a challenge, Exploration is rewarded and it seems like there's always something new to find, Puzzles are engaging and offer different difficulty levels if you aren't as interested in that aspect of the game, 5 Endings total with requirements outlined on the main menu for convenience, New game + unlocks new content which gives more incentive to keep playing the game even after unlocking your first ending, The Story is interesting and offers everything you'd expect from a psychological horror survival game and more, I have no complaints at all. On top of all this the game manages to be eerie and beautiful at the same time and Is well optimized. Enemy designs and combat mechanics are great, I got this game during the steam summer sale But it would of been worth full price easily. All in all a great game and worth playing!
好玩
I normally love Silent Hill games, but Silent Hill f really doesn't feel like a Silent Hill game in the same way as the others. If I had played this without knowing the title, I would never have guessed it was supposed to be a Silent Hill game. The game is not scary at all, and the new combat system makes you very capable of easily disposing of enemies with perfect dodges and other new mechanics. At this point, the monsters should be afraid of you, not the other way around. This is mostly just a hack-and-slash action game with some horror themes. That could work, but the combat is simply bad. The game throws lots of enemies at you, but combat is just a slog. The story is vague, which isn't that unusual for a Silent Hill game, but six hours in, I'm still not invested in it, and it just seems kind of uninteresting. The puzzles are mediocre and often don't really make much sense. All in all, it's just a boring experience. I felt that way right from the start, but I wanted to give it a chance since I normally like Silent Hill a lot. At this point, though, I just wish I had refunded the game.
一周目以最高难度玩是节奏紧张又惊悚刺激的生存游戏、二三周目就变成稍显刺激的探索发现、收集和装备搭配游戏了。 又有点类魂的玩法和魂系碎片化叙事的手法,需要多周目后才完整揭晓女主的内心世界。 除了多周目故事主线仅在最终结尾变化较大而其他地方只有比较小的变化外,整体还是很适合玩多一两遍的,氛围的渲染真的太厉害了,哪怕心理知道会发生什么还会忍不住一惊。
社保
从来懒得刷多周目的人想冲着龙骑士07的剧本挑战一下多周目,辛辛苦苦打了一路在最终boss前发现自己从一开始就失去了解锁新结局的必要条件,约十个小时白玩,再见了戎之丘。。。 本作动作方面见仁见智,个人感觉手感不如寂静岭2,但也不是一无是处,重击的卡肉感还是相当爽的,但代价就是移动非常不灵活,战斗手感拖拖拉拉。 恐怖方面由于女主机能实在强力,武器耐久充足的情况下可以横冲直撞,但渲染的日系恐怖氛围还是不错的,环境造景也比较丰富。本作最恐怖的还是价格,接近400的原价并不足以支撑不出色的操控,10h的单周目时常,以及4070S依旧间歇性严重掉帧的体验,仅推荐在半价及以下入手。
感觉游玩不流畅的直接把抗锯齿调成DLSS,帧率直接翻倍!
Wanted to try a Silent Hill game after enjoying Resident Evil 9. Interesting game, fun from at least what I've played so far. The problems are the shaders loading as you play the game, your game becomes really choppy; breaks the immersion. If that was fixable, would be a good game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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