
Defend your base against increasingly dangerous enemy waves each night in this minimalist survival strategy. Mine resources, build and repair defenses, and upgrade your structures, tools, and abilities to survive in this harsh world.
Modeled estimate, not a reported figure. How we estimate →
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About
Balance your time between exploration, construction, and defense as you manage scarce resources and adapt your strategy to unpredictable enemy waves.
Each day is a short window to explore the map, mine valuable resources, and expand your defenses.
Collect what you can before the sun sets, every resource matters when the night comes.

When darkness falls, waves of hostile creatures strike from all sides.
Your turrets hold the line as your walls take damage, repair and reinforce before the next wave arrives.

Each run is a test of endurance and resource management.
Upgrade your defenses, experiment with new layouts, and discover different strategies to last a little longer until you finally conquer the last night.
A minimalist strategy experience about survival, adaptation, and the pressure of time.
Fast-paced day/night cycle with no downtime
Procedurally generated maps for endless replayability
Build and upgrade freely, no predefined tower slots
Campaign with unique goals and enemy waves
Multiple difficulty options: Easy, Normal, Hard
Endless Mode
Custom game settings
Challenging gameplay
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
After watching "Gohjoe" on youtube I downloaded this game. It's an adrenaline rush!!! the speed at which you have to adjust to the waves of enemies... just damn. but its also a lot of FUN!!!. Much thanks to Joe for the recommendation. and to the DEV's for making it. You deserve the premium coffee my purchase bought you... Could you add endless mode to custom camapigns...? :-)
yar
esta bien
Nice resources grinder, tower defence game
jo, byla to prdel
10/10
Played the full game beaten the game on easy. Its good short and sweet. Played the custom and beat it in 20 waves and its fun. Would like to see more. its repetition but most tower defense style games are. with that being said real good game! buy it let the dev or dev's make more. thumbs up!
Well, I feel like the review options for yes or no is unfair to this game, if there was a "Meh" option, it would be fairly accurate. The problem with this game is that there is some level of RNG involved in the missions, go find something in a mission, well, finding it might be super easy or you can explore 80% of the map and not find it and you might only have time to explore 50% of the map before your time is finished. Sure, there are probably more perfected strategies to search but you get my drift. Also part of the RNG is the chance to find a deposit and what that might be. So you might find a good balance of deposits, you might not. You might only find wood and stone and nothing else. So you can literally lose because you just don't get the RNG. Always makes you feel good when you do everything right and just get stuffed. That said, I also have a big issue with the tech tree. Repeating the same tech tree over and over and over and over and over each mission and its pretty much not even what I would consider research upgrades, just quality of life upgrades. What, you need to upgrade your movement speed from snail to marathon runner each mission, yeah, and the carrying capacity and the destroying the environment and the number of deposits and the amount and the blah blah blah. These are things that would be better off in a character upgrade and not a repeating one. The tech tree for things like upgrading defenses is abusively small, just traps, walls and final weapon. I would think having a bigger research tree and a permanent research tree would really make the game more interesting. I also find the enemies that simply outrange my defenses terrible. Spawn a bunch of enemies that simply outrange me and I can do nothing about them but watch my defenses get destroyed, then run over and repair them so they can finally hit them as they moved closer, yeah, that isn't fun in a tower defense game where you can't actually shoot back yourself. I would like some proper artillery weapons at that point as well as anti aircraft weapons and traps which don't use electricity should be able to be placed anywhere and not just in your power range. As for deposits, I want them to give resources at a far higher speed. With a bigger amount of buildings to actual make a proper base instead of just generators, mines and that is it. Just that and defenses. This game has so much potential but it just doesn't really feel like it uses it. It is a shame but yeah, it is what it is. Looks like fun and it is but before you finish even the campaign, it is a slog.
Good tower defence game - worth the investment
Fun little tower defense with minimal base building. Not a lot of ways to play as there`s very few towers and buildings to build. Enemies will all just move towards your antenna which is the thing you have to defend, they don`t care about stray buildings and just zip towards that. There`s campaign with 16 missions, endless and custom mode which lets you play like a skirmish, but not enough variety to be playable for long.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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