
Defend your base against increasingly dangerous enemy waves each night in this minimalist survival strategy. Mine resources, build and repair defenses, and upgrade your structures, tools, and abilities to survive in this harsh world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Balance your time between exploration, construction, and defense as you manage scarce resources and adapt your strategy to unpredictable enemy waves.
Each day is a short window to explore the map, mine valuable resources, and expand your defenses.
Collect what you can before the sun sets, every resource matters when the night comes.

When darkness falls, waves of hostile creatures strike from all sides.
Your turrets hold the line as your walls take damage, repair and reinforce before the next wave arrives.

Each run is a test of endurance and resource management.
Upgrade your defenses, experiment with new layouts, and discover different strategies to last a little longer until you finally conquer the last night.
A minimalist strategy experience about survival, adaptation, and the pressure of time.
Fast-paced day/night cycle with no downtime
Procedurally generated maps for endless replayability
Build and upgrade freely, no predefined tower slots
Campaign with unique goals and enemy waves
Multiple difficulty options: Easy, Normal, Hard
Endless Mode
Custom game settings
Challenging gameplay
Genres
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая игра на пару вечеров.
pretty cool game. Though i wish we could get a speed upgrade for mining/gathering stuff. Has some difficulty to it but once you learn how to defend, you'll get the hang of it. 7.8/10
十几小时能通关的小游戏,游戏很简单,但基本上上手后都是重复动作,还得刷图,如果怎么都开不出来足够的资源点基本上没法玩只能重开,打折能入了没事干玩玩 i means, that mine speed is too slow, even in late game i cant incress the mine speed, wood totally useless in late game, can make a need upgrade with mine speed?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sehr schönes spiel, keine Bugs soweit ich es mitbekam, nur im endlos spiel Balance Probleme, sonst ein sehr schönes spiel :)
The game needs a lot more content. Maybe a few mining speed improvements, the drones definitely need the ability to repair turrets.
This is a really badass game for what it is: a 2-person studio's first real project (and it's a husband/wife team! That's really neat!). I dig practically everything about this except for some of the music tracks after listening to em for a couple dozen hours. So overall it's a 9.5/10 in the indie category of pixel art, tower defense / RTS / etc. hybrid. Definitely recommend buying this game. The entire setup of the game is impressive to me. It comes off as a highly polished indie studio's first attempt, and they sorta nailed it. It's simple, elegant, engaging, etc.
探索+採集+守塔類型,整體難度較高。 每一局開始時都要迅速探索周遭環境,確認可用資源。 每次採集時,都有低機率出現採集點,可額外安裝採集器上去。 因為每日(波次)白天安全的時間都很短,很快會進入敵人出現的晚上。 同時又要控管防禦設施與整體電量,一整個就是超級忙也很看運氣XD 比較推薦給喜歡挑戰高難度守塔玩法的玩家。 = = = = = = = = = = = = 本作有幾個比較麻煩的缺點: 1. 沒有局外成長要素,每一局都是重頭開始。 2. 採集過程中若不小心中斷,需要重頭開始採集。 3. 防禦設施和研發所耗用的資源都有點偏高,希望能再調降。 4. 沼澤和雪地這兩處地形,只有對玩家的負面效果,卻不影響敵人有些不公平。 5. 部分敵人的設計太過份,例如會用遠處雷射的,能從遠處輕鬆破壞玩家的採集相關設施,相當麻煩。
Fun little tower defense with minimal base building. Not a lot of ways to play as there`s very few towers and buildings to build. Enemies will all just move towards your antenna which is the thing you have to defend, they don`t care about stray buildings and just zip towards that. There`s campaign with 16 missions, endless and custom mode which lets you play like a skirmish, but not enough variety to be playable for long.
10/10
感覺比較難,時間不夠,沒有局外升級,每次開局都要打資源從零開始。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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