
The main purpose of the “Sigil” is to tell a dark story about the search for the goal for which the protagonist is ready (a player must be ready) to make evil deeds, inexpressibly wicked and sometimes loathsome things.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $309.5M | 356.1K | 95% | $59.99 | |
| approximately $135.5M | 185K | 96% | $49.99 | |
| approximately $98M | 139.3K | 72% | $39.99 | |
| approximately $84.5M | 106.4K | 77% | $34.99 | |
| approximately $81.8M | 87.8K | 89% | $49.99 | |
| approximately $71.8M | 62.2K | 97% | $29.99 |