
Sightbringer is a linear side-scrolling platformer in which a bat-like child traverses dark, cavernous ruins full of monsters in order to complete a ritual to restore light.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
[h1]Before I played Sightbringer, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
não visual do jogo não é do meu agrado, e o game não me cativou para querer terminar.
berbat bedeva olsada oynanmaz
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Hours played at review time, across 30 reviews with recorded playtime.
As a 2D platformer game, Sightbringer lacks a comfortable control. Specifically speaking, the wall jumps are highly unstable and hard to control, especially in the challenge level where you need to jump on several side walls of short platforms continuously. In addition, the story is way too short (you can finish it in 5 minutes). 作为一款2D平台游戏,Sightbringer的手感算是中等偏下的,本篇内容非常短,对操作要求不高,大概5分钟就能过关,所以一定程度上掩盖了问题。 但是本篇通关之后的挑战关就明显暴露出操作上的不足,尤其是蹬墙跳的判定非常难受,蹬墙跳的结果很不稳定,有的时候可以直接贴到对面的墙,有的时候不能。如果直接贴到就可以连续蹬墙,但是如果没直接贴到还需要手动按方向在空中调制位置,方向稍微多按一会就容易导致下次又贴不到对面的墙。这在挑战关连续在小平台侧面蹬墙跳的部分造成了致命的问题。 总的来说,游戏画面音乐还可以,内容偏少,操作设计有明显不足,并不推荐。
é Legalzinho
"Sightbringer" is a student project from DigiPen who really should know better. Not to tell DigiPen how to teach students but one of the first things I'd teach them is that 2D gaming became obsolete 30 years ago when 3D accelerator cards became mainstream. Teaching students it's ok to make 2D retro platformers in the 3D era of games like Black Myth Wukong is akin to teaching them badly, on purpose, as a joke. If I went to DigiPen and got told the future of gaming is 2D platformers so that's what I'm going to learn to make, I'd demand my tuition back. What do you do in the game? Well, it's a lame 2D platformer where you control a bat girl thing and jump and glide around. It's a borefest. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 2 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
☀️
我很喜欢这个游戏的音乐和风格,但是操作劝退。 游戏如何操作应该更明显些,那个大跳我怎么都弄不出来,有时碰运气突然跳的高,但我不知道按的是哪个键。
Игра 'Sightbringer' – это атмосферное приключение, которое поглощает с первых минут. Визуальный стиль, выполненный в приглушенных тонах, отлично передает ощущение загадочности и упадка мира, которому предстоит помочь. Сюжет, хоть и довольно прямолинейный, увлекает благодаря интересным персонажам и мрачной вселенной. Геймплей представляет собой смесь исследования локаций, решения головоломок и сражений с противниками. Боевая система простая, но эффективная, а разнообразие локаций и врагов не дает заскучать. Отдельно стоит отметить музыкальное сопровождение, которое идеально дополняет атмосферу игры и создает нужное настроение. Несмотря на небольшую продолжительность, 'Sightbringer' оставляет после себя приятное послевкусие. Это не шедевр, переворачивающий жанр, но добротно сделанное приключение, которое стоит потраченного времени. Любителям атмосферных игр и мрачных фэнтези определенно стоит обратить на неё внимание. Единственный минус - некоторая монотонность в середине игры, но это легко прощается за общую атмосферу и концовку.
Gameplay felt bad and design felt a little too basic
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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