
Master the ninja art of wall-running while fighting room after room of syndicate thugs and deadly robots in this unique top-down action shooter.
Modeled estimate, not a reported figure. How we estimate →
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About
Master the ninja art of wall-running while fighting room after room of syndicate thugs and deadly robots in this unique top-down action shooter.
Imperial Tower is the headquarters of a crime syndicate that has kidnapped two children of the ninja clan. To rescue them, a lone ninja must take on floor after floor of deadly enemies until he reaches the secret basement vault.
Features:
Ninja Movement: Learn how to survive while running across the four walls of a room. Jump from wall to wall or corner to corner to dodge attacks.
Grappling Hook: Grab weapons and items and interact with the environment with your grappling hook.
Falling with Style: Avoid obstacles as you descend through the ducts of Imperial Tower's ventilation system.
Unlock Equipment: Picking up new weapons and items unlocks them so you can bring them on the next attempt. Finding vent keys unlocks shortcuts through the tower.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
This is it. You've found it. A good game on steam. Whatever has brought you here, to the depths of Steam game hell, take two hours to rest and play this game before continuing your journey. Congratulations, you've earned it. It's true, there are flaws. Would the game be better if the grappling hook reloaded guns? Yes. Are the vacuum cleaner robots unreasonably hard to see? Yeah, I think so. Does it make sense that a ninja would have to pay a suitcase money to get a gun out of it? Not really. Do I hope it sells well enough to get controller support? That would be nice. But this is the kind of game people imagine arcade games were. Just a good solid fun time with a good twist and a good core concept and writing that's fun. Play it and you will have no regrets.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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