
Shu is a stylish 2.5D platformer set in a beautiful and engrossing world. Guide Shu and a cast of beautifully hand-drawn characters as they run, jump and glide their way across exotic lands, forever pursued by the monstrous and unrelenting Storm. CAN YOU OUTRUN THE END OF THE WORLD?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[ENG] Shu is a fun platform game. At first, it seems quite easy as you beat stages quickly. As a good platform game has several secrets and hidden objects, it will be up to you if you want to collect everything or simply move on. It's a game that you can end in 3 hours. It has a learning curve, but in general it is simple, it is about having good coordination of movements and doing it at the right time. I think it can be addictive because visually it is cute, although not spectacular, but it is attractive enough to grow fond of it and appreciate the new elements that will appear. In my case I have not been able to beat (for now) the final phase. At one point in the story, I got stuck and feel a little frustrated on one of the stages that require speed without fail. It has a balanced saving mode. Each save/spawn point gives 5 opportunities from which you can try to reach the next one. If you fail again after 5 chances, you must restart the level from the beginning. The game is divided into 5 different areas with 4 scenarios, each one with a different theme and characters/powers. The game has many achievements (42), which can be an extra motivation for all those who enjoy completing games. The same with secrets and bonuses. It is a very dynamic game, it amuses, and you squeeze it as far as you want. You can go through stages without collecting everything, simply moving quickly to the end or repeating to improve the execution. It also includes a time trial version. I got frustrated on the second stage of the Skylark map, which except for the end of the game, was the most difficult part for me. I just needed practice, like many platform games, you have to get use to the controls and know each scenario very well. Once you've died enough, you're able to do it eyes closed. [ESP] Shu es un divertido juego de plataformas. Al principio parece bastante fácil ya que se superan las pantallas rápidamente. Como buen juego de plataformas tiene varios secretos y objetos ocultos, de ti dependerá si quieres recopilarlo todo o sencillamente seguir adelante. Es un juego que igual te pasas en 3h, si eres bueno probablemente en menos. Tiene cierta curva de aprendizaje, pero en general es sencillo, se trata de tener una buena coordinación de movimientos, y hacerlo en el momento preciso. Creo que puede enganchar porque visualmente es bonito, aunque no espectacular, pero es lo suficiente atractivo para cogerle cariño y apreciar los elementos nuevos que van apareciendo. En mi caso no he sido capaz de superar (por ahora) la fase final. En un momento dado de la historia me quedé atascada y algo frustrada en una de las pantallas que exigen velocidad sin fallo. Tiene un sistema de salvado equilibrado. Cada punto de salvado/reaparición da 5 oportunidades a partir del cual puedes intentar llegar hasta el siguiente. Una vez agotadas, debes reiniciar esa pantalla desde cero. El juego se divide en 5 zonas diferentes con 4 escenarios cada una de temática y personajes/poderes distintos. El juego tiene muchos logros (42), que pueden ser un añadido para todos aquellos que disfruten completando el juego. Lo mismo con los secretos y bonus. Es un juego muy dinámico, entretiene y lo estrujas hasta donde te apetezca. Puedes ir pasando fases sin recogerlo todo, simplemente avanzando rápidamente hacia el final o repitiendo escenarios perfeccionando su ejecución. También incluye versión contrarreloj. Yo me frustré en la segunda pantalla del mapa de Alondra que, salvo el final del juego, fue lo que más me costó. Solo necesité práctica, como muchos juegos de plataforma debes hacerte con los controles y conocer muy bien cada escenario. Una vez has muerte lo suficiente, eres capaz de hacerlo con los ojos cerrados.
[h1]Ультра отстойный платформер в котором разработчики приложили максимум усилий, чтобы ачивмент хантеры страдали!!![/h1] Вот классный обзор. Даже не запускал игру, так как нету не единой ачивки, даже за ПЕРВЫЙ уровень. https://steamcommunity.com/id/ganicus_joe/recommended/528720/ https://steamcommunity.com/id/ganicus_joe/stats/528720/?tab=achievements Нахваливает то, чего в игре попросту нет. Про какие то пазлы говорит, которых тут нет. Ага очень весёлая игра при том, что дохнешь абсолютно на каждом уровне десятки раз и это капитально бьёт по нервам. Тем более, что все уровни ультра затянуты. Обязательно накидайте ему репортов на такой "обзор". Как можно нахваливать то, что даже и не запускал? (SAM или Idle master не в счёт). Незачем вводить покупателей в заблуждение. [h1]Об игре[/h1] Повторюсь, что тут ультра затянутые уровни. Даже если бежать вперёд без каких либо остановок, то это всегда по 2-4 минуты, без смертей. Один уровень так вообще 6 минут при максимально идеальной игре и это был кошмар. Весь уровень держать в памяти, а сдохнуть проще простого. Толи баг, толи так задумано, но когда меняется угол движения героя при беге вперёд, то герой как будто ударяется в невидимую стенку и теряет скорость. Не всегда, но иногда такое происходит. Это фатально для спидрана (ачивок). Нужно постоянно прыгать (мини джампами), когда видишь смену угла. Короче. Очень скучно и долго + весьма сложно. [h1]По поводу ачив[/h1] There can only be one Beat the Goo Shu time on all levels В PS4 версии НЕТУ этой абсолютно конченой ачивки и на сайте-Стратеге ставят сложность игре аж в 5 баллов (без неё). Даже не надейся, что это будет легко. Время подобрано ультра не сбалансировано. На некоторых уровнях в лёгкую выигрываешь секунд по 5-15 при том, что даже ошибся чуток. Но на большинстве уровней - тебе придётся максимально точно заучить ВЕСЬ уровень, пройти его БЕЗ смертей и каких либо серьёзных ошибок и всегда держать клавишу "вперёд" и пользоваться срезками если имеются и только в таком случае ты сможешь перебить время разраба... на ПАРУ секунд!!! А вот на некоторых уровнях будет полный беспредел ибо время задано ну ооочень плотное. Даже в сообществе чел интересовался у разраба: кто подбирал время, ИИ или же реальный человек? Мне вот тоже кажется, что ИИ. Вот тебе примеры самых конченых уровней. На поганом desperate race я точно спустил свыше 100+ попыток. Это легкий и короткий уровень (если не пытаться перебить время разраба), но в котором нельзя отпускать кнопку движения вперёд + нельзя зацеплять углы + нельзя зацепить невидимую стену. И получается, что вечно лишь 1-2 секунды не хватает. Нужна максимально ультра идеальная игра. https://steamcommunity.com/sharedfiles/filedetails/?id=3262901236 https://steamcommunity.com/sharedfiles/filedetails/?id=3262900680 https://steamcommunity.com/sharedfiles/filedetails/?id=3263522818 Думаешь, что сделаешь лучше? Вперёд. Только учти, что тут нету никаких трейнеров и скачать чужой сейв из инета (как многие сделали в Ori) - тут не выйдет. А таблица лидеров публична. [h1]Вывод[/h1] Тащишься от пыток и хочешь страдать от многочисленных смертей и рестартов? Бери. Если же нет, то крайне не рекомендую. По фану пройти - не выйдет ибо сложность очень высока. Ачивка за перебитие рекордов разраба просто в неадеквате.
legalzinho...
Truly, Shu is one of the worst platforming game I ever played in my life. First of all the story is nearly non-existent, uninspriring and not presented well. Second, the game is clearly made for playing with a controller, which is not written in the Steam store page. The movement of the main character is atrocious. You always feel like ice skating. It's imprecise. Sometimes the buttons don't register, for example the jump button and that means death and restart. The first half of the game is all nice and colourful. The levels are not hard and all is well. I'm sure most of those who wrote the positive reviews played just the first levels LOL. But the second half of the game is atrocious. Incredibly hard and frustrating, especially the last few levels. In the game, you will often die not because of a lack of skill, but because of a flawed game mechanics. In almost every level there is a part when you are chased by this black goo monster and it's very chaotic and hard. In those chasing parts, you have literally 0 margin for error. The design of the game is also bad. You have 5 worlds and each has 3 levels. The problem is that all levels are very long. You have frequent checkpoints which is good. But unfortunately, the developers made the very ill advised decision that if you die more then 5 times during a level, you must start the level again. So the checkpoints just give you 5 lives, they don't save you if you die more then 5 times!!!!! So all that hardship you endured during a long level you must face again!!! That's just ridiculous. So I had to start over many times, and I barely made it through in many sections. The last level, which is entirely a chase level, is something atrocious. It's a very long race level where you have to use all the powers you get from the companions, so you have to remember which companion gave you what power in a split second. During that level, the margin of error will be 0. 1 split second error - BAM the black go is here and restart. I just couldn't finish it. I arrived nearly at the end but the last segment is too hard. I'm sure it's impossible without a controller. So 30 seconds before the end of the game I was stopped and I couldn't finish. I tried 3 times but I can't be bothered to restart the whole level again. I'm very disappointed when I can't finish a game. The graphics is ok but like it often happens, it is deceiving. You think it's a relaxing platforming game, maybe even for kids, but it's a lie. This game should have the "difficult" tag in the store page. Make yourself a favor and avoid this deceiving, frustrating mess of a game.
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
Видно что старались, плохо что не получилось
Тот факт, что даже первый уровень прошли 26% - намекает на качество игры... прям meeeeeh [spoiler][url=http://store.steampowered.com/curator/6857971]А, еще можно на меня подписаться в качестве steam куратора. [/url] [/spoiler]
Bom jogo de plataforma, surpreendentemente agradável. Só achei a dificuldade meio desajustada, mas o visual e a jogabilidade compensam tudo.
great game, I advise you to pass
What can I write except what a RELIEF it's over. It's not pride, not satisfation, it's just a relief I can forget about this game and I curse myself for being into achievements. Just look at my hours... if you are poor speedrunner like me - DON'T PLAY THIS GAME. I warn you, you'll lose your sanity there. Why? Because this game is so poorly developed you might want to cry. First of all, obnoxious controls. I had to press jump like I've got brain damage because it wouldn't respond properly. You're expected to do short jumps but you just can't. I think that's the main reason I have so many hours, because half of the time Shu wouldn't jump after pressing A. Another thing - controller not working properly and it just happening in this game. I have to play on cable otherwise I wouldn't be able to even start the game. No story. You just see some intro where Shu-Grandpa is talking about evil cloud and some statue... so you just assume you need to run to safety? In the end [spoiler] you sing?[/spoiler]. I don't know, story is last thing you think about when playing, like it's non existing. Bug with collecting butterflies. At least I hope it's bug and not a "feature", because it was not working properly on four levels. If you want to play again, they are restarting for some reason. Talking about Winding Heights, A Once Proud Outpost, Desperate Race and In View of The End. Not cool. Another things, less important - you can't check leaderboard, because scrolling is not working + not skippable credits. Don't need to force people to go through all of the names. If your game is good, people will watch it. And the last thing, which is the main reason why I hate this game - time trials. Time trials, speedrunning are fine but only if executed properly. In this game it's just pure ♥♥♥♥♥♥♥. And you know it's true just by seeing how many people feel relieved just like me that they are done. No one is proud, only tired and annoyed. In conclusion - don't buy, don't play. It sucks and it steals will to live.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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