
Gather and grow cards in Shroom & Gloom, a moody first-person, roguelike double-deckbuilder bursting with fungal foes and mountains of mega-combos!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best CA #76, worst CN #98 · 12 markets collected
US · last 30 days
About
Genres
Engagement
Reviews
Themes across 302 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An incredibly well made roguelike, a very unique combat and run progression system. The hand drawn artwork is extraordinary and gives the game such a pleasant atmosphere (up until the final boss lol.) I was able to make an absolutely juiced deck and turn one kill the final boss, I love being able to build decks that scale so powerfully. If you are a fan of roguelikes or deckbuilders this game is an excellent choice to add to your library.
beautiful art, fun gameplay^^
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 303 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
what a fantastic art style. i havent seen such a unique style in quite a while. Besides this it's also a very interesting deckbuilder. I can absolutely recommend this to any deckbuilder fan
[h1]喜欢吃蘑菇?不妨去《菇域幽城》大吃特吃![/h1] 近日,由Team Lazerbeam开发的roguelike第一人称双牌库构筑游戏《菇域幽城》正式发售,有趣的是,《菇域幽城》依旧保持着类似于开发商前作《Teenage Blob》的奇幻色彩风格,脑洞大开的人物设定,色彩分明的游戏世界,游戏究竟体验如何呢? 一进游戏,你手握一张奇怪的W号卡牌,我心中不禁想到,不是卡牌对战吗?怎么还有第一人称游玩?在一个奇怪的尸体面前,你在背包里收获了众多物品,怎么看着都像是挖掘游戏而不是战斗游戏。来到眼前的一处营地前,前面有几个宝箱以及门可以打开,再结合手中的地图,原来是不同路线选择以及奖励,随机打开一个门,在合理的点数范围 内利用好你的手中的卡牌道具,你即可选择继续前进。说实话,这一点其实还为难了我半天,因为前面教程中都是一步一步来的,什么拿钥匙开门,什么拿工具砸开门锁之类的,但当你第一次碰见的时候,你会想到,这锁怎么开?我老是想着用钥匙,但是始终却没有钥匙这个卡牌。 再朝前走去,地上突然冒出了多多少少的蘑菇小人。好嘛,原来这就是战斗环节,手中的卡牌其实都是固定的,一个是造成3点伤害,击杀敌人后可以得到一个回血道具,其他的。类似于额外加成电池等等,在体验了一局后,我渐渐明白了游戏的玩法。 [h2]独特的营地设置[/h2] 在营地中有多多少少的事件可以遭遇,比如激活幽暗水晶可以升级你的卡牌,或是喂养老鼠、金丝雀等,他们可以给你回报或。打开宝箱可以获得意外收获,而点亮火焰则和游戏中的一个属性温暖有关。当你获得和温暖相关的卡牌后,在每一个营地中点亮。火焰可以获得类似于回血等加成 在我看来,营地实际上是一个增强收获回血的地点,但是非常依赖你手中的卡牌,比如你手中的猛击可以确保你一定能打开下一关的大门。而其他的地底下的财宝,或者是一些其他隐藏在黑暗中的道具。这些都需要你有对应卡牌才可以解锁。 [h2]有趣的战斗[/h2] 就战斗而言,可以说表现的中规中矩,无非就是利用各个卡牌的搭配来打出高额伤害。而战斗的核心只有两个方面 一是抉择,比如越往后打boss的血量就越高,你究竟是集中火力先消灭boss还是先清除小怪呢?二是卡牌升级与搭配,固定的卡牌能造成的伤害其实是极低的,你只有通过不断升级或者搭配别的卡牌才能造成高额伤害。 我在这里说一个思路,面对单体小怪时候,你可以优先消灭下一步将采用攻击的怪物,而面对群体时建议尽快使用 AOE 攻击来将他们击败。同时在幽暗水晶升级环节,尽量将单一卡牌进行升级,这样你就能造成超高的伤害,而不是分担伤害。同时游戏中回血蘑菇的使用也很。考验玩家,如果你不及时使用它在每一回合抽牌环节就会就会被抽上,反而在攻击牌则被抽取的概率就会降低但是这又考面临一个问题,你在商店中购买的物资又需要最基础的回血蘑菇来进行购买,所以如何做好平衡才是游戏的关键。 同时,游戏中的商店有大量物品可以购买,有的是单体伤害,有的是群体,或者有的是其他道具,在确保有足够蘑菇的情况下,可以进行购买。 [h2]一点感悟/h2] 在我体验下来,游戏的类型其实是很独特的,结合第一视角走动以及卡牌战斗,它就像小时候看过的游戏王一样,将本是平面的卡牌变得立体起来,这一点我是非常喜欢的。 但是它的过程中其实又离不开卡牌搭配这一核心,怎么说让你的卡牌搭配变得强力,或者说怎么在营地中的每一个环节解锁对应物品,这个也非常关键。 而在进行多次摸索后,你终将摸索出一个属于自己的流派。就目前体验下来,我觉得游戏的可玩度,耐玩性方面是非常棒的,如果你也喜欢卡牌游戏,不妨一试。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
they be gloomin on my shroom
This is a beautiful game! This card game is easy to play and is great to play while watching videos, sports, or doing whatever. I will be putting more hours into this game when I can! This game is well worth the few dollars to get!
Very fun, can't wait for more
addicting
Great game!
Beautiful developed game, u'll see the love the devs put in it in every Corner in this game!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.7K | 7 | 14% | $10.99 | |
| $1.2K | 2 | 100% | $19.99 | |
| $227 | 2 | 100% | $3.99 | |
| $10.9K | 64 | 95% | $5.39 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459.8K | 1.4K | 94% | $24.99 | |
| $459.8K | 1.4K | 87% | $16.99 | |
| $459.9K | 3.5K | 94% | $14.99 | |
| $459.8K | 1.2K | 62% | $14.99 | |
| $459.7K | 944 | 80% | $19.99 | |
| $460.1K | 1.8K | 86% | $6.99 |