
Gather and grow cards in Shroom & Gloom, a moody first-person, roguelike double-deckbuilder bursting with fungal foes and mountains of mega-combos!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best CA #76, worst CN #98 · 12 markets collected
US · last 30 days
About
Genres
Engagement
Reviews
Themes across 302 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
👍
Great game
The devs have 0 sense of balance or what makes the game enjoyable. Its the standard nonsense of adding fun things, then immediately making them frustrating by adding anti fun garbage. The look and feel is great, but the gameplay is just ♥♥♥♥♥♥♥ awful and annoying to play. It has that stereotypical "play your card game the way I want you to" idiotic design to it rather than giving players many options to work with. You won't find any variation, its always take the optimal path or get ♥♥♥♥♥♥ over by RNG.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 303 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
It's super early access and the art is really ugly. But the mechanics are fun. Everything takes way too long. Literally the only reason they added first person was to make the trailers look cooler, you are only allowed to walk forward, so pressing W could be replaced with a "next" button. In fact I hate it because it requires me to use a keyboard instead of only the mouse.
v gunk v shroom
I've been following this one for a good while now, the art direction is what caught my attention initially, reminds me a lot of mad magazine back in the day. An excellent concept (Roguelike Dual-deck Deckbuilder, Dungeon Crawler) with an awesome vibe & have been loving the additions that have been made since the demo, highly recommend & excited to see where things may go!
I had mushrooms at dinner tonight and had a hard time eating them. Other than that, great game. Ignore bad reviews.
an amazing game its REALLY hard to make complaints but it would be amazing if you could see the total amount of damage you will take and deal with some cards just so you have to do less math
really unique and well made deck builder with a amazing art style
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.7K | 7 | 14% | $10.99 | |
| $1.2K | 2 | 100% | $19.99 | |
| $227 | 2 | 100% | $3.99 | |
| $10.9K | 64 | 95% | $5.39 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459.8K | 1.4K | 94% | $24.99 | |
| $459.8K | 1.4K | 87% | $16.99 | |
| $459.9K | 3.5K | 94% | $14.99 | |
| $459.8K | 1.2K | 62% | $14.99 | |
| $459.7K | 944 | 80% | $19.99 | |
| $460.1K | 1.8K | 86% | $6.99 |