
Break into the snowboarding event of the year in the hope of scoring a wildcard entry to an exclusive invitational. To prove you’re up to the challenge, master the art of park riding, buttering, rails and massive kickers and earn your place in the world of snowboarding.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 1.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.9Kreviews | 95% | — | $4.2M |
| $29.99 | 2.9Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is one of THOSE types of simulation games where it's all physics and it's all you. This game is about allowing you to be the snowboarder that you would try to be in real life if your bones were indestructible. You can make the style and steez unmatched if your thumbs put in the hours to make it happen. Getting good at this game is beyond satisfying and by the nature of snowboarding, this game is also infinitely replayable. The physics of the snow is very accurate, maps are quite fantastic. The game is mostly just centered on the activity of snowboarding and doesn't try to distract too much from it. I love this game and will probably play it forever because it just captures the essence of how fun it is to snowboard. The possibilities of tricks and lines are endless. Buy this game if all of that sounds appealing to you!
Дополню обзор слоном в комнате: я не знаю как, но игра, которая на ультрах выглядит хуже, чем STEEP из 2к16-го, к тому же не успевающая прогружать объекты и текстуры, умудряется нагружать мою RTX 5070ti стабильно на 85-95 процентов. ♥♥♥♥, у вас там кто оптимизацией занимался? Как человек, до этого игравший только в STEEP, могу сказать, что игра хорошая, но чтобы начать в ней хорошо катать, надо впрямь разобраться. В отличии от STEEP, где интуитивно понятное управление, здесь все на первый взгляд кажется ну очень топорным, такое чувство, что разрабы никак не работали со встроенным PhysX. Из-за этого первые несколько часов игры у тебя уйдет на то, чтобы банально разобраться, что к чему. Понятно, что разрабы пытались в реализм, и это у них в какой-то степени получилось, но из-за этого на первых порах после фанового STEEPа тебе хочется удалить игру нахер и вернуть деньги. Продолжая сравнение со STEEPом, также хочется упомянуть локации. В Shredders все кажется крайне маленьким после какой-нибудь условной горы Монблан. На то, чтобы скатиться от пика до подножия горы хватит пары минут, некоторым это может показаться плюсом, но как по мне, определенной прослойке людей, которые просто хотят позалипать на виды, а не крутить трюки, это может не понравиться. Кстати, про виды и локации в целом: я не знаю как, но STEEP 2016-го года выглядит намного лучше. В Shredders нет какой-то определенной тематики. Здесь рядом с "Совьет Рашн" городком стоит мега-навороченный горно-лыжный курорт, далее можно найти немецкую деревушку, а где-то и вовсе есть гора с викингской тематикой. Из-за этого игра скорее похожа на парк аттракционов, чем на что-то "аутентичное". Ладно, с духотой покончили. Все же Shredders надо покупать как минимум из-за того, что игра постоянно поддерживается (в отличии от STEEP, конечно же). Если разобраться с управлением и физикой, то от трюков можно словить оргазм и чувство того, что ты настоящий бог снубординга. Локации, хоть никак между собой не связаны, все же хорошо проработаны (в том же самом Петрове я засел надолго), да и в принципе, хоть я и часто сравнивал игру со STEEPом, все же у Shredders другая философия и на STEEP совершенно не обязана быть похожей, у разрабов вышла отличная самостоятельная игра, хоть и с некоторыми нюансами.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 949ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
9/10 Game has the sauce!!!!! It is clearly very lovingly made. I’m labeling this affectionately as the “Skate 3 of snowboarding games”. The physics are satisfying and actions feel weighty. I saw complaints about the “slow motion” feel but it’s really not distracting after you play the game for a little bit. The graphics are clean and simple, though I wish it ran better on steamdeck! The core game systems are simple as they need to be. There’s no feature overload, and re-shred works so well I wish it was in any game with velocity. The “story” and dialogue bothered me at first but I ended up finding everything very charming, and I didn’t want it to end. Building muscle memory for the controls is satisfying and rewarding. Hitting perfect landings is hard. Everything requires practice, but once you get it _you get it._ The original soundtrack is pretty awesome but a little short. I wish there was official mod support! But it’s not a big deal since the devs seem to still be adding content as of end of 2025. I’d buy it at full price or on sale. Doesn’t get much better than this.
Ive played steep, a couple other snowboarding games and i have to say that shredders is my favorite for sure. In my opinion its more realistic than steep and the mechanics feel better. I hope they'll make another country for more content eventually.
An excellent snowboarding platform with satisfyingly challenging controls. The store trailer cites this being called "The Skate Of Snowboarding" and I'd say that's accurate, with a large focus on using the gamepad thumbsticks to trick and set up weight transfers for big spins and flips. It's reasonably easy to learn a basic set of tricks but a fair challenge if you want to pull off something specific. It took me 3 hours to get through the main 'story' of the game which introduces you to the bulk of characters and basegame slopes - a nice progression to unlock some cosmetics for your rider and learn the games systems. There's room to easily double that playtime if you want to three-star every mission objective though, and there's still plenty more missions I have yet to experience outside that core story. And of course, there's plenty of time to be spent just carving down the many slopes at my own pace and enjoying the atmosphere. Safe to say this is meeting my expectations for a snowboarding game and will present a relaxing yet engaging extreme sports outing.
The best snowboarding sim available. The game looks and plays well but the mission structure, AI and voice acting needs work.
The best snowboarding game - pure and simple.
окей, это реально годно, первые часов 5\10, будет привыкание и не понятие как вообще делать трюки. Но стоит немного приписюнется, и вы получите чуть ли не лучшую игру про сноубординг.
Hands down best snowboarding game for people that enjoy the sport IRL. Unique and engaging physics system and a silly but fun story with some awesome runs. If you are on the fence, do it.
intuative & nice controls, Not hard to pick up Learning the correct trick is hard, but that comes with experience Massive, Open world to explore, but some sections are locked behind the mission progress, still awesome to go off track into black zone and send it into a cliff doing 110km/h Wish you could use skii's since myself is a skier, but still enjoyable none the less with snowboard No fancy skydiving, wingsuit shenaganins, or paragliding. this game is made for sliding down a mounting in style Heaps of parks, pure powder bluebird days. Love the use of a Drone to explore, choosing your own drop in point anywhere and the ability to chase down and follow other players is nice. Being able to press a button to drop in behind another player in the lobby is nice feature, brings home that your are not alone on the massive moutain range All in all, cheaper option that spending hundreds of dollars on a season pass IRL. and you are guaranteed to get %110 pure powder and a bluebird days
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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