
Armed with nothing but a six gun the lone bandit will need a quick hand and a sharp eye to fend off the nightmares lurking in the dark.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
I had the pleasure of meeting the lead dev of this game, really cool guy, and passionate about his work. This game is awesome. Dead simple mechanics, but nefariously hard. Its an action/puzzle game with a lot of interesting ideas, and good level variety. The atmosphere is just the right amount of spooky, thanks in part to the music, which is great. You will die a lot, so you need to have some patience and figure out how to beat each level. I'm excited to play more. Unfortunately, I did encounter a bug where my character would automatically reload every time I took out my gun, which was super annoying when I just need to quick draw and shoot. It persisted until I restarted the game. Please fix, dev! Definitely a good dame overall, worth a grab if you're up for a challenge.
O jogo de atirar no escuro. Lendo assim parece uma ideia mega idiota, mas no fim funciona perfeitamente. Não é tudo breu. A ideia do game é ter inimigos cuja as cores se mesclam aos fundos. Preto, branco e vermelho. Fazendo eles realmente sumirem, mas dando o tempo certo de reagir. Falo mais desse ótimo game aqui https://www.youtube.com/watch?v=klYU0PbTVW8
This game is both really fun, and also challenging enough to make you feel like you accomplished something by the end of the last level. The enemy mechanics are really fun to work around and the platforming sections do reach a level of complexity that you wouldn't really expect from a hidden game like this (seriously, why aren't more people talking about this). It really makes me wish that this game had twice the amount of levels it did; but for now I'll be content with grabbing all the achievements. If you want a short but intriguing platformer, with well thought out enemies and level design, then you got one right here! Edit: If you're going for the YOLO achievement, I recommend practicing the level after "Red Eye Rush", "Fury and Shadow", and "All Lined Up". For some reason these levels can randomly have the monsters stop bouncing between walls, so you should probably make a strategy with that in mind.
very worth getting
Pretty game :)
Such an underrated game. The levels are fresh, the music is a bop, the story isn't overwhelming but its still interesting, and it looks fantastic for three colors. The dev(s) put so much love into this
[b]What's familiar:[/b] * Precision platforming * Tough as nails game play [i](I'm talking SNES-level hard)[/i] [b]What's novel:[/b] * 3-color pallet that looks amazing and somehow has incredible depth * A mouse-based shooting mechanic that's unlike any other Shot in the Dark is a difficult yet thoroughly enjoyable indie. It took me about 3 hours to beat once, but many challenges went unmet. The soundtrack is fully amazing and mostly chip tune. Nearly every level offers a new mechanic or enemy that will change the way you see the game. The visuals are stunning and manage to do more with 3 colors than most games do with 3 dimensions. There were a couple bugs along the way, but nothing that got in the way of the fun. Definitely recommend this game, especially if you're looking for a challenge that isn't the 5000th souls-like.
Excellent game, very challenging but extremely rewarding to pull off.
本质上还是背版游戏,不过难度挺过分的,和某些iwanna坑爹图有的一拼,就是那种你奶子明明知道怎么过但是手不会的难度,为了这个美术硬是做了个游戏,绝了
Das Spiel hat mir Spaß gemacht und war deutlich fordernder als erwartet. Es ist eine Mischung aus Jump&Run und einem Jagdspiel wie "Duck Hunt". Beim Schießen muss man ganz genau auf das abzuschießende Objekt/den Gegner klicken, sonst schießt man daneben. Das ist teilweise sehr schwierig, da die Gegner in Bewegung sind und man ggf. ausweichen muss während man zielt (beim Zielen kann man sich nicht bewegen). Die Steuerung erfolgt über Maus&Tastatur, wobei die Maus nur beim Zielen und Schießen benötigt wird. Die Tastatur nur für den Jump&Run-Teil. Das Level-Design fand ich ganz gut und interessant. Die Levels waren nie langweilig. Ab und zu kamen neue Gegnertypen hinzu. Mit zunehmenden Fortschritt wurden die Levels auch immer schwieriger. Am schwierigsten waren die Levels mit einem gegnerischen Scharfschützen (man sieht das gegnerische Fadenkreuz und muss ständig davor weglaufen; wenn es einen erwischt, wird man abgeknallt). Das letzte Level habe ich gehasst. :-D Meine Spielzeit betrug ca. 4 Stunden.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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