
“Shio” is a challenging platformer game in which you deep and moving story by jumping from lantern to lantern. If you are big fan of Super Meat Boy, you will like Shio as well!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 1.6Kreviews | 79% | — | $393.4K |
| $12.99 | 272ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
后面很多纯粹难为玩家的关卡了,纯纯抖m玩的。而且有一些bug卡平台,黑屏等等
我就是脑子有坑了才玩这游戏,打通关就不打了。
讲真这游戏关卡设计比很多独游厂商出色很多
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Portugal, Portuguese - Brazil, Korean, Polish
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好的游戏,适合自己一个人慢慢玩,练习精细的操作,挑战各种各样困难的关卡,勇往直前,永不言弃!
比较有难度的一款跳跳乐,剧情需要自己梳理才能大概懂。操作手感虽然说不上顶级但也算比较舒服,整体我觉得可以推荐,而且画风也很吸引我。
Итак, это инди-платформер с закосом на сложность от китайских разработчиков Плюсы: 1. Дизайн уровней, рисовка в целом 2. Музыка довольно простая, но приятная 3. История, которую нужно собирать по кусочкам чтобы к концу игры появилась полная картина происходящего 4. Вышеупомянутая сложность, не совсем мега-хардкор жесть ужос, но некоторые уровни (особенно последний мир) дают некоторый челлендж (имхо была бы игра без чекпоинтов посередине долгих уровней в принципе, вот это было бы сложно) Минусы: 1. Некоторые мелкие визуальные баги, капля технических багов на паре уровней, но то что пишут другие рецензенты вероятно касалось ранних версий, по крайней мере на версии 1.2.3 ничего критичного я не обнаружил 2. Немного скудный арсенал героя, есть лампа и прыжки с помощью нее, было интересно увидеть какие-то другие предметы, но их нет В целом свою цену игра стоит, для ру сегмента 330 рублей это недорого, по скидке вообще за копейки можно получить удовольствие Итого 8/10
跑酷不错
目前已经全隐藏关真结局通关,顺便打了超过老葛的成就(巨折磨)给想入手的玩家讲讲体会。 首先画面精美,音乐也很好听,很容易让人放空自己,锻炼自己。玩法上来说,前面三章特别好玩,隐藏关也好玩,越玩越上头,就像游戏里说的,在简单的灯笼跳跃中越来越快乐,快乐到忘记了时间,即使在卡关十几分钟的情况下完全不想放弃,越战越勇,包括第二章的风车吸入隐藏关(吸的可以说完全没有规律,看运气过关),第三章的终章砍手关(我是跳了37次没砍手过的),玩下来特别上头,渴望遇到更难的挑战。到了第四章的后面这种感觉慢慢的消失了,设计还是蛮精妙的,但是最后水车的手感实在一言难尽,4-5的隐藏关一关就跳了3个小时,有点折磨了,我也去查阅了一些攻略,发现地图是有些变化的,我大胆猜测一下应该是初版太难了,现在我玩到的已经是更改过的难度较低的版本了, 最后一章依旧打的我想放弃,而且精细度上也大不如前几章,有种戛然而止的感觉,不过对我来说仍然是个精品游戏了。剧情上采用的完全碎片化叙事,很多腰靠自己脑补,去联想,收集物都很有意思,喜欢高难和碎片叙事的玩家可以去体验一下。 总的来说这个游戏还是非常硬核,也是椰岛游戏早期的作品了,不少地方还是有瑕疵的,手感跟现在的游戏比起来是有所欠佳的,也希望能吸取经验,以后做出更多的好玩的精品游戏
纯脑残,喜欢恶心自己的人来玩这款游戏吧,包你满意,隐藏关稍微有一点点时机不对就是死,想调整过去的时机都没法调整,过关纯看运气,我只能说,纯纯的脑残游戏
♥♥♥♥ you type of game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $489.7K | 2.5K | 84% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $393.6K | 3.3K | 83% | $4.99 | |
| $393.6K | 945 | 96% | $5.99 | |
| $393.7K | 737 | 94% | $14.99 | |
| $393.8K | 1.1K | 72% | $19.99 | |
| $394.1K | 774 | 75% | $24.99 | |
| $392.7K | 870 | 82% | $19.99 |