
The iconic SHINOBI returns in an all-new 2D action platformer with a unique hand-drawn look created by the team behind the hit brawler Streets of Rage 4.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 20 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The iconic SHINOBI returns in an all-new 2D action platformer with a unique hand-drawn look created by the team behind the hit brawler Streets of Rage 4.
Play as the legendary Shinobi Joe Musashi, master of the ninja arts. After finding your village burned to the ground and your clan turned into stone, you must set off on a quest for vengeance, ready to face an unparalleled evil and avenge your clan.
• EXECUTE THE NINJA ARTS WITH PRECISION
Wield your vast ninja arsenal including the great Katana Oborozuki, Kunai, Ninjutsu arts, and Ninpo to vanquish your foes.
• MASTER THE WAY OF THE SHINOBI
Unleash limitless combos with unique combat moves, acquire Amulets for enhanced abilities, and discover Ningi tools to overcome obstacles and uncover new paths.
• JOURNEY THROUGH A STYLISTIC NEW WORLD
Venture through more than a dozen unique and visually striking stages, from military bases to a scorching desert, challenging platforming puzzles, and hidden secrets.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.9Kreviews | 82% | — | $2.5M |
| $29.99 | 5.7Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 310 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While I've historically played and preferred soul's like games in the past, this 2d platformer has a nice combination of metroidvania and hack' n slash and a refreshing and unique art style that gives it a hand painted feel. These aspects of the game make it really difficult to put down, and sometimes I've come to realize that i need a break from souls like games for a little while and needed to try something new. This game was not only a step in the right direction it provided a new experience that i didnt know i needed and will now be a permanent part of my rotation. cant wait to try others like it and to branch out my preferences more. Thanks shinobi and thanks to the studio that made it.
Pra quem curte um bom metroidvania esse é jogo os desafios de plataforma são insanos mesmo vc ficando no sal vc não quer parar. Assim como em street of rage a sega acertou nesse também.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 311 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's fine if you like metroidvanias, but it's not really Shinobi. I just wanted Shinobi.
que delícia de jogo. muita plataforma, muito combo, muito estilo, muito bonito. os chefes poderiam ser um pouquinho mais interessantes? poderiam. mas esse único porém em nada tira o brilho de Joe Musashi e do sangue dos seus inimigos, espalhado pelos mais variados cenários.
геймплей у грі дуже сподобався, на високому рівні складності, гра досить хардкорна, боївка цікава, загалом не шкодую за витрачений час та грощі.
恶心的跳跳乐劝退了,其他都不错
This is an unusual game to review, but not because it's bad (it most definitely isn't) There's so many influences here: action, exploration, intense set-pieces, challenging boss-battles and tricky platforming, and they're all done well. Particularly the combat, which is very responsive and has a fair bit of depth to it compared to its competition. However it's a little bit "bitty" when it comes to a couple of those elements. It's not the sprawling interconnected levels of something like Ori or Blasphemous 2 , so whilst there is "back-tracking" once you have certain skills to find upgrades and the like, it is relatively straight-forward. You can jump in and out of levels and choose various spawn points, which makes it accessible but also a tad less immersive as a result. The set-pieces are exciting and moderately tricky, but aren't quite as sweat-inducing as something like Prince Of Persia The Lost Crown. If you play on the hard difficulty level they can be punishing if you make a mistake, yet they are also somewhat shorter than some other examples which really push you to the limits. Similarly, whilst the bosses are pretty sharply designed and tough, they aren't quite at the level of 9 Sols. Which, if you're after something almost unbelievably brutal and tighter than a gnats lady-parts, is probably the pinnacle of challenging 2d boss design. Like everything else this part of the game is pretty good, but you can also come up with an alternative that does it better. Where it really shines by comparison, is in the combat. In this regard it is the best out there, with plenty of very useful combos and varied enemy designs that mix up the skills you need. Certain types have armour that requires specific moves or magic abilities to destroy before you can damage them. These magic skills are powered through attacks, so you have to get in the thick of it. Then you have executions which happen when you wear an enemy down and they are at the point of death. If you perform a fatality you get a big boost in health drops, projectile replenishment and increases in your ultimate attack. This can be used to regain a big chunk of health or boost your offensive and defensive capabilities, or outright obliterate everything on screen (depending on how much of their armour remains) It would be a bit unkind to say it's a jack-of-all-trades-and-master-of-none, because, whilst that may be true for how it's structured and the bits and bobs that comprise it overall, the combat is superbly designed. Everything else is pretty good, but there are better examples depending on what you want. If those other titles were too hard, or maybe the back-tracking got a bit too much for you, then this is a good compromise between being challenging and having that "arcadey" "old-skool" accessibility of relatively compact level design. It looks great, sounds great. plays very well and is pretty difficult on the highest option. Hence it taking about 35 hours to get close to finishing it with 100% completion of the levels. By going back and completing tasks or finding items you get health boosts, more projectile weapons and items that buff various stats, which you will need. On the one hand I highly recommend it, but on the other hand it comes with the caveat of knowing what you're getting compared to similar titles in the action genre.
画风好,画面精致 战斗爽 跳跳乐多了点,不过不太难 小tips:对墙跳跃后不要松按键,会自动往上爬一小段(游戏里没注意有没有教学,有些跳跳乐必须得用)
首先如果是超级忍老玩家不推荐。这要是一个普通的其他游戏,我觉得我可能给打个4分,还可以,这个可是超级忍,你动不动给我搞硬值连击干什么,我就没明白,然后关卡里动不动搞一些平台跳跃,还越来越多,用复活点远来水时长,这种平台跳跃我去玩马里奥还不好,要么塞尔达,然后一堆恶魔城类的收集元素,甚至有时候你不看地图就过不去,看地图都没有明确的路线,有这个功夫我去玩玩恶魔城银河战士好不好,超级忍就是熟悉流程战斗爽,飘逸,做成这个不伦不类的类型真是不吐不快。还有下踩和前作斜踹用的是同一个快捷键,拜托制作组玩玩前作好不好。快打旋风的制作组还是做别的去吧,加一堆私活,真是玩的憋气,强制小区域战斗,怪设计不出来就用霸体糊弄,霸体还不够就搞个回血桩,然后回血桩套霸体。真是没谁了。
ta weno
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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