
Shining In Mind is a turn based role-playing strategy fantasy game based on a 45 degree rotating perspective. you will experience hardships and as a commander, you can gather numerous companions, arm them, strengthen them, and lead them to battle against enemies on numerous battlefields
Modeled estimate, not a reported figure. How we estimate →
Media
About
An homage to the Shining Force series (up to the third installment).This game has a relatively large number of characters and a rich storyline. Based on a fictional continent and story background, it describes the protagonist's journey from weakness to strength. This game has branching storylines and high difficulty, which may require players to try multiple times.
This game belongs to the hardcore JRPG genre and does not have a so-called beginner guide, but will provide text prompts and all key combat function buttons will provide prompts.
The game mainly describes the story of the protagonist, who is located in the territory of the Republic of Sekir on the continent of Zorode, and is tasked with turning the tide in times of danger
This game adopts a retro weak interaction mode, without the existence of so-called overhead exclamation marks. All elements are prompted in the conversation with the NPC
The game adopts a 45 degree oblique perspective, and players can hold down the right mouse button and move the mouse to rotate the perspective horizontally.
In combat scenes, a character has four orientations: front, back, left, right, and always has a weak point behind them. When the four arrows above the controlled character appear, rolling the mouse wheel can change the character's orientation
The game has numerous collection elements. You can recruit special and interesting companions through corresponding storylines, and collect special props and weapons in towns and battlefields to strengthen yourself and your companions. The game has a personal backpack and warehouse to satisfy players' collection desires. The collected weapons and equipment can also be improved in quality through enhancement functions. You can use the experience gained from killing enemies on the battlefield to upgrade your level and strengthen your own abilities and those of your companions. At the same time, the game also has a rich story background, and through playing, you will gradually understand everything about it.
The game is completely operated by a mouse. Left clicking on the ground with the mouse button can control the character's movement. After clicking, hold down and drag the mouse to achieve the same effect. It is important to note that in scenes where day and night alternate, different NPCs and events may occur. Various props may be scattered in towns and need to be explored by each person. The same applies to the battlefield. During battles, confirm the fish head icon, nod is yes, and shake head is no.
The total number of collectible companions exceeds 12, and there may be conflicts when adding some characters. Please choose carefully. The game adopts a single main storyline and small branch structure, and your choices will affect the joining of companions and the direction of the ending.

The game battle adopts a square chessboard pattern, where you can control up to 12 characters to fight against enemies on a variety of rich and varied battlefields. The characters have four orientations: front, back, left, right. When the four directional arrows appear on the character's head, you can change the character orientation by scrolling the mouse. Attacking from behind or from the side of the enemy will help you eliminate them faster. At the same time, each character has the characteristic of coordinated attack. When a character launches an attack on an enemy unit from a non rear melee range, any adjacent character that can be attacked by ordinary attacks will assist in attacking the enemy unit accordingly. At the same time, each controlled character has their own special skills, which can be used appropriately. The, It will make you invincible on the battlefield.


The action sequence of game characters on the battlefield will be calculated based on their agility and weight, among other related data. This is a hidden attribute, and memorizing the character's action sequence will make your battles more skillful
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Reviews
制作组你知道自己做的啥玩意不?这也能叫游戏?2025年了,制作一个战棋游戏还能做出让人晕3D的效果!!!问题你这是3D作品么?就敢让人晕3D?就这样的画面水平还不如像素游戏!!!! 游戏的操作有多反人类你自己知道不?还全鼠标操作!?竟然还有和NPC聊天只能点头上的聊天标识,走近都无法生效的设计!!!你知道你自己的回答是啥意思么?现在是2025年,不是你呆着的1925年好么?然后在战场行动完确定方向竟然是用鼠标滚轮!多少年了,竟然从未遇见过这种操作方式的游戏!这是俺孤陋寡闻了么?不,就是这个作者刚愎自用的“伟大设计”,毕竟这玩意没有任何新手指引,所有的一切全靠猜,就这样竟然还已经是正式版了,还定价这么高!!!就这反人类的操作、晕3D的非3D游戏、还有神奇的滚轮操作, 这真的是一款正式版完整版卖58元的游戏该有的???? 就游戏那背后攻击和侧面攻击加伤害的设计,90年代大多数战棋游戏都有的设计,在这里都能被作者列入游戏介绍页大肆宣传,我想玩问制作组,你这是认真的?你真的是认真的?你这是和大伙开玩笑吧? 个人觉得,您还是别做游戏了,就您这听不得稍微略微一丁点缺点的刚愎自用的性格,您就应该把门关上,把您伟大的作品和您的小同学们分享就行了,就这质量的游戏还公开出来卖58?您真是敢,您真是会,您真是太能开玩笑了!!!!
游戏本身还是值得肯定的,但是操作非常简陋和不便,且没有任何教程和引导,还没有难度选择。 第一关的战斗难度就非常离谱,主角三人一个人都不能死,否则直接GG,然而只要敌兵打出暴击,或者被两个敌人连锁攻击一次就会直接暴毙。 战斗开始前布阵强制所有人都要出战才能开始的设定也很不方便。。。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Invisibox | $983.3 | 92 | 88% | $0.75 |
| Hidden Cats: Rome | $982.7 | 58 | 95% | $0.99 |
| 魔法少女は自由に変身できない。 | $983.9 | 59 | 98% | $0.99 |
| Gachi Bird | $983.9 | 60 | 83% | $0.99 |
| FIND KITTENS 10: Valentine's Day 😻🐾💖 | $984.1 | 73 | 85% | $0.73 |
| Poor Stickman | $984.5 | 66 | 79% | $0.69 |