
Reawaken your inner demon in a modernized version of the acclaimed ATLUS classic, Shin Megami Tensei III Nocturne HD Remaster.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 10 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.3Kreviews | 87% | — | $5M |
| $49.99 | 2.4Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
after playing most of SMT - Strange Journey the trainwreck, DDS games - the most flawed duology, mainline SMT3/4/4A/5/5V, the Persona games and all that stuff, after playing them I finally revisited the first SMT game I played after playing P5/4/3 in 2021. Having so much Megaten experience and wanting to give the most praised game a look again. Despite never finishing it in 2021. It's just so overrated its insane. The characters are dogwater, the story is bad, the atmosphere is good, the music is great, the gameplay is 50/50 (Insaniax mod improves it by a good chunk, but it can't fix the game itself) Encounter rate is ass, the dungeons are ass, the bosses are ass, the remaster is ass (needing mods to function properly) and the magatama system is severely lacking compared to Demon Whispering, 5's Apotheosis, DDS's Mantra system and so on. The game is very much just a game that could have been made infinitely more enjoyable had they went the extra mile in this remaster - giving you autosaves, improving the audio quality, adding a search function for demon fusion, adding fast travel BETWEEN EVERY terminal and not just the main terminals (S- terminals included). Those on its own would have made this game definetly be up there in A tier. Then the game would be actually fun and not tedious more often. As it stands it's just tedious for most of its run time. It doesnt have the luxury of having an interesting story like DDS, or QoL goated gameplay like 5V, or captivating characters like SMT4. Its a jack of all trades that doesnt stand out. Is it bad? no. Its good at times. People just praise the game as end all be all SMT. If you hate yourself play it, if you dont, play Vengeance. 6.5/10 for now. Might change after I de-tilt.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese, French, Italian, German, Spanish - Spain, Korean*languages with full audio support
| $49.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the amount of things that this game makes me feel cannot be put into a review its peak from start to finish every time i boot the game i cry its peak
Este juego es como el pegging, duele y lo disfrutas al mismo tiempo.
This game genuinely makes me want to end it all sometimes. Peak game, nevertheless, would recommend.
I wish I had more to say about Shin Megami Tensei III Nocturne HD Remaster, as I'm sure it's a game I'd really like, however this port has been completely unplayable for me and while troubleshooting it I accidentally went over the 2 hour refund window and couldn't get my money back, so here we are. My setup doesn't allow for comfortable keyboard and mouse play, nor would I want to play a PS2 JRPG with a keyboard; the issue is that controller has been broken for me and has never worked. I've tried a DualSense, Dualshock 4, Xbox 360, and a few other controllers both wireless and wired and every single one does nothing. I contacted Sega Support and went back and forth troubleshooting with them only for them to throw up their hands when all the obvious stuff I'd already tried didn't work and insinuate it's somehow my fault, despite me never having any issues with any other game where I routinely play with a controller. Some people report no issues with a controller but looking around I've seen other players with the same issue and yet no solution is presented, so if you plan to play this game with a controller know that if it doesn't work right away no amount of troubleshooting seems to fix it; you might as well get your money back while you still can since Atlus and Sega clearly have no intention of fixing this.
除了给自己起名还能给同学起名吗,哈基特拉斯你这家伙,那我可要把我的好朋友张顺平、奶龙司拉过来一起玩游戏了
Great game but the puzzles and dungeons layout is fruestrating
I think this game should have been given a bit more of a visual upgrade. It's one of the best RPGs ever but it really needs the fanmade 60 fps patch (at the very least). The video cutscenes look very jarring and out of place. Also, they locked the Dante stuff behind a paywall. Not cool. It has JP/EN voice acting now, and some QoL in acquiring skills so it's definitely the version to play.
Как JRPG своих лет, это прекрасная игра. В меру сложная и интересная, я прошёл с кафом. Но тут я оценю сам Ремастеред и если честно, такую наглость за ТАКОЙ ценник надо ещё поискать. ATLUS просто взяли и забили, вывалили максимально ленивый Ремастеред. Игра вышла 2021 году, а у нас тут: 1. Мыло на весь экран. 2. Лок на 30 fps. 3. Поломанный радар. 4. Побитые файлы саунда. 5. Катсцены с качеством и форматом из 2003г. Напомню, вы платите за игру 50$. Я не понимаю почему фанаты это съели и почему оценки такие большие, я просто не имею права поставить этому "Ремастереду" положительную оценку. А те люди, которые захотят поиграть в Ремастеред, я крайне рекомендую поставить моды и пройти игру с удовольствием. Я оставлю ссылки на руководства с модами и русификатором, для вашего удобства. Моды: (https://steamcommunity.com/sharedfiles/filedetails/?id=3622285991) (https://steamcommunity.com/sharedfiles/filedetails/?id=3312517543) Русификатор: (https://steamcommunity.com/sharedfiles/filedetails/?id=3680009724) Удачной игры!
I’ve seen hell and it’s featuring Dante from the Devil May Cry™ series. I’ve been playing Persona games since like 15 years ago, and was always acutely aware of the Shin Megami Tensei series, but I was never actually tempted to pick up any of ’em. But I recently got Shin Megami Tensei III Nocturne HD Remaster (presumably named that because visually it’d look right at home on a 720p TV) as a Christmas present, so I figured I’d finally tackle that challenge. And now that I’ve beaten it, I don’t think I would recommend it to others. I didn’t exactly hate the story, but it was kind of hard to care about the story or the characters. The plot feels like you’re just getting trashed around the place at random, like you were being carried away by waves. Your friends don’t really even feel like actual characters but rather walking plot devices, and their characters are so weak that the game even leaves naming them up to you. I guess you can more accurately rename Isamu to Buttface McDouche thanks to this weird feature, but I have no idea why it exists. Really the only characters I liked were the Manikins and the demons. To be fair, most of the characters are either Manikins or demons. They’re just not as important as the somewhat-named humans are. The dungeons are mostly an exercise in frustration. It’s not really enough that there’s a demon trying to kill you every five-to-ten steps, but they need to have annoying puzzle mechanics too. And every time that I thought that “That dungeon sure sucked, glad to be moving on”, there was a worse one yet to come, with the final dungeon obviously being the worst one of all. ATLUS must’ve been taking kickbacks from walkthrough book publishers back in 2003 as many of the dungeons require you to navigate a specific path in a maze using a skill called “guessing”. The dungeons are not really that interesting visually either, so they don’t really have even that going for them. Demon mechanics are awful too. Talking a demon into joining your party is just RNG with the added benefit of having to give them money and items before the coin toss. Demon fusing half-forcing you to wait for the right phase of the moon is such an annoying mechanic, since it only forces you to run around in a circle for a minute until you get the right phase. And then you get a fusion accident, forcing you to reload your save and run around again. Speaking from experience. Also, I don’t remember ever having anything good come out of a demon wanting to change its skill. At the end of the game, I instantly rejected any skill change attempts, since it was always trading a good skill for something utterly pointless. Every single one of my demons was very disappointed by this. The difficulty curve is a massive rollercoaster. Matador wiped the floor with my face, and then the next half a dozen bosses are much easier. The antepenultimate boss was a 40-minute desperate struggle, but the final boss just laid there and allowed me to twist its glowing nipples. And if the computer has had enough of you, any random demon you encounter can just cast Dragon Eye and focus + critical hit you until the light in your demon eyes goes dark. I definitely had several moments where I almost entirely dropped the game (hello, Trumpeter, you miserable git), but was somehow able to complete the game through sheer stubbornness (and strategies posted online). I don’t think even ATLUS thinks you should play Nocturne in this day and age, because they sure as hell didn’t put much effort into it. The game is hard-locked to 30 frames per second (unless you fix it via mods) and has audio recorded straight from someone’s old MP3 player (unless you fix that via mods too). Persona 4 Golden was released with 120 FPS support and working audio a year prior, so screwing things up this bad must surely be on purpose. The abysmal audio quality in particular is such a shame since the music is one of the singular highlights of the game. On Steam Deck the game also weirdly lacks camera control via the right analogue stick until you go back into the operating system menu and back. Not exactly a big deal, but still some jank on top of the other jank. It’s not a completely appalling experience, and I don’t exactly regret having played through Nocturne, but I’d struggle to recommend it to anyone else. The gameplay is just so very dated at this point and what’s on offer just isn’t that good from a gameplay or technical perspective. Maybe if you really enjoy early 2000s game design and are masochistic, with very little care for audiovisual quality. If that’s not you, it’s mostly a badly remastered slog. Also, I lied — the game only features Dante from the Devil May Cry™ series if you buy the DLC. That’ll be 10 euro please. Capcom needs the cash.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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