
Shieldwall is a funny third-person tactical battle simulator with strategy elements. It allows you to feel like a squad leader right on the battlefield.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 7.5Kreviews | 86% | — | $5.2M |
| $17.99 | 397ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 924 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра плохо по мне не проехалась
Lot of fun!
Game is frustrating and not fun. All the campaign maps are just about tricking the AI pathfinding because it is flanking objectives. The game mechanic has potential, it's just completely ruined by terrible maps that make sure to spawn the team on your flank and basically penalizing you for winning a battle.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $17.99 |
| 177ratings |
| 82% |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 929 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For the price fun
trashy, needs work, needs content, but for 70% off its decent fun, for full price I wouldnt even consider
Solicité un reembolso de este juego de mierda en su momento y nunca me lo dieron.
Dont know what all the hate is about this is a good game! Really fun and I just bought it
Bot chodził przez całą mapę i ganiałem go przez 1.20 godz.
ist super
e'jn't ]b]y]b'h]j]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 3.7K | 95% | Free | |
| $302.8K | 957 | 63% | $9.99 | |
| $2.6K | 12 | 100% | $5.99 | |
| $87.4M | 154.1K | 98% | $19.99 | |
| $1.3M | 8.8K | 79% | $5.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 7.2K | 85% | $29.99 | |
| $5.1M | 7.4K | 88% | $29.99 | |
| $5.1M | 7K | 54% | $59.99 | |
| $5.2M | 19.6K | 94% | $9.99 | |
| $5.1M | 7.2K | 85% | $29.99 | |
| $5.2M | 7.3K | 85% | $19.99 |