
This new Sherlock Holmes game sends us to 19th Century London where Arséne Lupin, a young French burglar with an impressive track record, has just challenged Scotland Yard and the most famous of detectives - Sherlock Holmes.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I bought this game as part of the Sherlock Holmes Collection sale, but at the time of writing, by itself it would cost 89 pence. For that very low price, and given this game brought me ~15 hours of entertainment, I'd say it's worth picking this one up on sale - perhaps not full price though. Yes, some of the puzzles were at times obtuse, and yes, it certainly has its issues - but the game has a thorough hint system should you need it. If you do decide to give it a try, I would strongly recommend playing the game in first person rather than third person.
Unfortunately I can't recommend this one. I got about halfway before just deciding I had more precious things to do with my time. The bones for a decent adventure game are there but the environments are too large and the game becomes tedious. It wasn't that big of a deal in the Gallery area but once you get to the Tower it gets overwhelming. I did not care to continually walk around this big empty space trying to guess which doors were usable. There is an icon that helps with that but only at a certain distance and I still managed to miss some initially. There's also an issue with you not being able to pick up items until you know you need them which adds to the tedium and mindless wandering. This has made me realize why adventure games generally let you become a klepto right away. It's a shame but I look forward to seeing what else Frogwares has in store. (I got a bundle awhile ago and decided to check them all out in order they were released.) I have played Testament and loved it so I know they are a great dev.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Russian**languages with full audio support
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
old game, makes me very smart or very dumb. Game logic: ✔zooms in on a giant painting ✘doesn't zoom in on the TINY letter, that is hidden in the ceiling, which you need a one use ladder for, that you get from a place, that didn't have the ladder there the entirety of the level 10/10, would lose my mind over it again :)
There are so many reasons i don't recommend playing this game that i don't know where to start. So my overarching recommendation to you would be to take your 2 hour evaluation period seriously (for a potential refund) List of issues: - Performance problems on larger maps (steady stuttering on the museum level for example) - Maps are way too large (Find feather on ground in a football pitch) - Lack of cohesion between puzzles (This picture has a animal in it so now go across the map and click the small corresponding animal statue) - Punishes exploration (If you search around, even in your attempt to progress, you will frequently find that items you've already looked at you can now pick up and need to go back for) Pros: - Good humour dotted out, as if the developer said "This is drier than sand paper, have a boost" - Controls are fine - Level design is genuinely beautiful Overall: The games biggest selling point has little to do with what it is marketed to be, if you like sherlock holmes, start with testament. That has its own problems, but is much more playable than this It also does depend on the player. If you are willing to make this game a mini project, have a real life detective board and notepad, you will probably have a blast. As for me, gaming stays in the game.
(first of all, i am not someone familiar with puzzle games, nor i am familiar with frogwares' sherlock holmes games, but i AM familiar with arsène lupin in the "i pretty much grew up reading books about this guy and still read them to this day" way, so i think this review shouldn't be taken 100% seriously) while playing this game, i finally understood how herlock sholmes felt in the entirety of "arsène lupin vs herlock sholmes", since arsène lupin here made me real ♥♥♥♥♥♥♥ angry. this game is old, so expect it to look old and run like an old game, in my experience, some of the door and items holmes could pick up would have some weird texture errors, like a door being fully black or it shining brightly like a diamond, but aside from that, the game ran quite smoothly! it didn't crash on me once, and i was happy since the game doesn't have an autosave feature... yes, there's no autosave, remember to save frequently. two things that annoyed me were the fact that the game assumes you have knowledge on british landmarks and literature, in my case, i had little to no knowledge of the british! and that made me confused on where to go sometimes. the other thing was the cursor, it made me so mad that if i wanted to click on something (like a hint), i had to aim it a little below of where i wanted to click, which made some of the puzzles frustrating. character-wise, i don't think it is accurate for lupin to spend half of his time (probably) giggling and writing riddles for holmes, neither it is accurate for holmes to waste his time running around and solving lupin's riddles. i did find it fun to receive lupin's riddles at first, but... after some time of doing the same thing over and over again it got boring. lupin is also absent for the most game, just like in "arsène lupin vs herlock sholmes", and i must say, that made me really happy! buuuut i do understand how that can be disappointing for some, because his face is literally in the cover art, and we only see him for 3 or 4 cutscenes. watson in this game is stupid, he makes stupid actions and says stupid things, i wonder if maurice leblanc was in charge of some of his dialogues? anyway, watson's portrayal here was strange, but this is a sherlock holmes game at the end of the day, not a watson one. the ending was... dissapointing, to say without spoilers, it felt like frogwares didn't really know what to do for the ending, so they came up with a quick solution with a dialogue that felt really strange to read (especially in lupin's side). overall, it feels a bit like a chore to play this, even if you're a fan of both holmes and lupin, but i don't think it's THAT bad of a game, just mediocre, play it if you have nothing to do, but don't expect a masterpiece.
More trim than the previous entry in the series; Sherlock Holmes: the Awakened, Nemesis brings the player back to the more traditional detective mystery associated with Sherlock Holmes. Fans may appreciate the writters ability to craft a more long-established mystery formula (with a side jaunt into a story line that was a little frivolous), and enjoy Sherlock's crime solving skills. Rated 7 out of 10.
حلوة فكرة المنظور الأول تعطي طابع جميل جداً لعالم اللعبة وانك تقدر تشوف الاشياء عن كثب بنفسك الان السلسلة بدأت تصير أفضل شوية من ناحية لعبة لكن ما زلت اشوف انها غير مناسبة لأي شخص يحب قصص شارلوك الافضل ماتلعبها لأنها لا زالت قديمة لدرجة مملة ومتكررة من الأجزاء اللي فاتت
Die Atmosphäre ist gut, aber die Rätsel sind wirklich schlecht. Sorry, ich mag ja die Sherlock Holmes-Spiele wirklich, aber für dieses Spiel hier braucht man wirklich Nerven. Viele kryptisch Gedichte, Briefe und Strophen, die man deuten muss. Viele schwierige Rechenaufgaben. Viele Rätsel wirken einfach unlogisch und aufgesetzt. Wenn man bei einer Antwort "Fels" anstatt "Felsen" schreibt, dann hat man halt Pech gehabt. Wenn man halt erst drei Aufgaben erledigen muss, um einen Zettel zu finden, den man eigentlich locker hätte vorher finden könnte, dann ist das einfach nur dumm. Dieses Zettelsuchen in der Bibliothek von diesen Museum ist besonders schlimm, da man das ca. zehnmal oder so macht. Das sind teilweise einfach keine guten Rätsel. Wer errechnet das bitte wirklich ohne in die Lösung zu schauen? Für dieses Spiel braucht man auch etwas Allgemeinwissen. Ja natürlich. Zumindest ist mein Allgemeinwissen so hoch, das ich weiß, dass man einen Hund auf gar keinen Fall Schokolade geben sollte. 36*41? Kein Problem, das rechne ich täglich im Kopf. Errechnen und packen sie 16 Sardellen auf den Teller. Na sicher, warum nicht gleich 20 auf so nen Teller ist doch platz. Wollt ihr mich eigentlich komplett verarschen? Löse 5 Aufgaben und dann ist der letzte Zettel am Fuß der Statue, wo ich schon zehnmal vorbei gegangen bin. Vorher konnte ich diesen Zettel natürlich nicht finden.
Ich würde dieses Spiel weder besonders gut noch besonders schlecht nennen. Persönlich fand ich, dass es sich ganz schön zog, besonders wenn man immer wieder Strecken hin- und zurücklaufen musste. Manchmal habe ich mich gefragt ob aufgrund der Übersetzung ins Deutsche vielleicht einige Dinge nicht wirklich Sinn gemacht haben. Ich habe das Hilfesystem ausgiebig in Anspruch genommen und es war auch wirklich sehr hilfreich. So konnte ich alles lösen auch wenn sich mir trotzdem nicht die Logik hinter jedem Rätsel erschloss, die eigentlichen Hinweise teilweise nicht dem entsprachen was im Hilfesystem stand und ich zum Schluss tatsächlich einen Guide zu Rate ziehen musste, da ich wegen des Hilfesystems dachte einen Gegenstand übersehen zu haben, was gar nicht der Fall war. Ohne die Tipps hätte ich auch viele Triggerpunkte nicht gefunden. Dass die Texturen häufig glitchen, Dinge dunkler, heller, schwarz, oder unsichtbar, nicht mehr vorhandene Gegenstände als Phantom vorhanden und bereits durchschrittene Türen teilweise per Phasenverschiebung zu durchdringen sind ist nicht wirklich problematisch. An eine ärgerliche Sache erinnere ich mich jetzt noch: Für ein Rätsel brauchte man einen Gegenstand den ich nicht eingesammelt hatte und zu dem Zeitpunkt auch nicht mehr einsammeln konnte, zum Glück half auch hier das Hilfesystem. Die Lösung fand ich trotzdem nicht so richtig logisch, aber vielleicht habe ich auch nur zu wenig Ahnung von Sherlock Holmes. Ein bisschen Allgemeinwissen ist bei den Rätseln teilweise übrigens auch gefragt.
Sherlock Holmes: Nemesis es un juego de aventura ideal si te gustan los desafíos mentales. La historia enfrenta a Sherlock con Arsène Lupin en un duelo de ingenio muy entretenido, lleno de acertijos y deducciones. No tiene mucha acción, pero su punto fuerte es hacerte pensar y sentir como un verdadero detective.
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