
On the cosmic frontier, humanity has fought alien species for a century. As traditional defenses fall to new-gen alien mechs, tech giant ShellMobile—human-centered at its core—kindles new hope via breakthroughs in extraterrestrial titanium ore research.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ShellMobile takes its name from the idea that tech—like a nut protecting its pulp—sees mechs, warships, and stations as life's shields. Upholding "Machines for humanity," the company developed the Titanium Rampart Defense System after titanium refining breakthroughs, forming the unbreakable Titanium Rampart Line against aliens.
Titanium Lifeline: Extraterrestrial titanium is humanity’s tech foundation. Players send miners to extract it for defense upgrades and mech production.
Titanium Rampart Line: 5th-gen alloy walls blend alien materials with quantum lattice tech, equipped with self-adaptive nano-repairs that instantly rebuild plasma-damaged structures and deploy antimatter against "Ether-Eater" flyers.
After a decade’s hibernation, aliens return with "Venomfang" ground mechs (plasma drills) and "Ether-Eater" swarms (gravitational maneuvering). As commander, players must:
Deploy Defenses: Install pulse EM cannons between titanium walls to intercept flyers.
Mech Strikes: Lead Nut Shell forces in "Dawnbreaker" mechs with antimatter missiles.
Resource Warfare: Dispatch agile miners for rare titanium, refined by the Titanium Matrix into:
Energy Crystals (super units), Nano Components (repairs), Quantum Blueprints (tech unlocks).
Unlock weapons like Titanium Railguns and Dimensional Shields to fend off the horde.
Engagement
Reviews
机甲建模和特效还可以,策略性也还行,但同屏单位一多就会卡顿,这点需要再多多优化一些
机甲是男人的浪漫!作为国产RTS类型游戏,特效还是不错的,期待后续更新。
作为国产独立游戏,能有这个完成度真的不容易。加油!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Japanese, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
难度曲线设计得很合理,每一次都能感觉到自己在变强
谈不上好玩但也说得过去,总之机甲是真的帅,期待后期优化,毕竟现在游戏问题还是挺多的
用虚幻引擎打造的一款rts游戏,里面融合了红色警戒,蓝色警戒等知名rts游戏,优化有点感人
本作给我的感受是以 “职业协同 + 地形利用 + 限定道具” 为核心,构建了兼具策略深度与养成乐趣的塔防体验,既满足硬核玩家的攻坚需求,也为休闲用户提供了阶段性爽点,而且凭借清晰的职业分工、丰富的战场机制和透明的养成路径,在同类塔防游戏中脱颖而出。它既适合喜欢研究策略搭配的硬核玩家,也能让休闲用户在前期体验割草快感,若能优化后期内容重复度、完善新手引导,有望进一步提升留存率。
资源采集系统挺有新意的,不是那种枯燥的挂机,得一边打怪一边抢矿,节奏感拉满
机甲风RTS游戏,没有那个男孩子能够拒绝这种风格,好评无需理由!!
游戏机甲立绘和模型做的满酷炫的,做为国内独游作者的首部作品也是很用心了,就是UI有点太简陋了,希望后续能好好优化!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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