
Take a deep breath and dive right into this cozy incremental game about a senior turtle trying to start a business selling jellyfish. Upgrade your equipment, explore biomes, and help your turtly village!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 7 → 59.29/day in the week after.
About
All aboard the submarine! Shelldiver is an incremental game about a turtle fishing jellyfish and selling them at their little shop. Help our senior protagonist upgrade their equipment, explore various biomes and oceanic depths, and help out their local turtle population – maybe right after a well-deserved nap!
Your primary resource is jellyfish – the favorite meal of these turtles! With your handy bubble gun, you can chase and capture various unique types of jellyfish, each with their own unique spin – and taste, probably – then sell them at your little shop. Electric jellyfishes, mutant amalgamations, hellish jellies who explode when nearby – the more you collect, and the faster you do, the more money you get to invest back into your business!
On top of the gelatinous creatures, you will also have other types of resources floating about near the ocean floor to scrap for parts! Use your powerful laser blaster to take apart human trash, crystal rocks, mushrooms, and other distinct components, then use them to upgrade your submarine, tools and more.
The more you collect, progress and explore, the more opportunities you'll get to improve your skills. With a large branching skill tree, you can pick and choose your favorite perks and customize your future expeditions to maximize the things you want most – from your oxygen tank to the size of your shop!
The ocean is vast, and your clientele is demanding! Unlock and explore various unique biomes – from volcanic waters to crystalline caverns – as well as their varying depths and unique resources. Just don't forget to check your oxygen supply!
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 18.1Kreviews | 99% | — | $1.6M |
| $4.99 | 2.4Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1900 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Neat little game. It is finished within 4 hrs and it never gets boring or feels too grindy. Great balancing until the very end.
👍
Super cutes kleines game für paar Stunden fun für kleinen preis :3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 43/day in the week to Jul 30 → 51.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Russian*, Simplified Chinese*, Traditional Chinese*, Portuguese - Portugal* +1 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A primeira vez em tempos q eu realmente sentia vontade de jogar um jogo do começo ao fim. Achei q n ia me viciar em jogo incremental, mas não teve jeito. Jogo simples demais, mas ao mesmo tempo tão satisfatório que vc fica horas... platinei sem nem perceber. A arte é fofinha, relaxante, n tem aquele estresse de jogo competitivo. só você, sua tartaruga e mil água-vivas pra coletar. som também é legal recomendo pra quem quer só relaxar e gastar tempo sem pensar muito. 👍
好玩
yes
太爽了这游戏,就是有点短,比起其他增量游戏流程太短了:D
算是肉鸽游戏吧,挺好玩的
Recommended I picked up Shelldiver expecting a simple incremental game to relax with for a few hours. What I got was a game that constantly gave me another reason to dive back into the ocean. The gameplay loop is incredibly satisfying. Every expedition feels like you're accomplishing something, whether it's finding a new biome, upgrading your gear, discovering a new jellyfish, or finally reaching a depth that previously felt impossible. It does a great job of making progression feel tangible without overwhelming you with systems. What surprised me most was how much personality the game has. The elderly turtle protagonist, the little village, and the gradual rebuilding of the community give the upgrades a sense of purpose beyond simply making numbers go up. It never forgets to be charming. I also appreciated that it knew exactly how long it wanted to be. It kept introducing new goals and upgrades without dragging things out just to inflate the playtime. By the end I felt satisfied rather than burned out, which isn't something I can say about every incremental game. If I had one criticism, it's that once you've seen everything there isn't a huge reason to keep playing. But honestly, I don't think that's a flaw. Not every incremental game needs to become something you play forever. Sometimes it's enough to have a well-paced experience, reach the end, and walk away happy. Shelldiver understands that better than most. It's a cozy, polished little game that respects your time, and that's exactly why I enjoyed it.
好玩,上班玩差点被主管肘击了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 4.6K | 78% | $12.49 | |
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| $1.6M | 14.1K | 97% | $2.99 | |
| $1.5M | 2.6K | 96% | $19.99 |