
Take a deep breath and dive right into this cozy incremental game about a senior turtle trying to start a business selling jellyfish. Upgrade your equipment, explore biomes, and help your turtly village!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 7 → 59.29/day in the week after.
About
All aboard the submarine! Shelldiver is an incremental game about a turtle fishing jellyfish and selling them at their little shop. Help our senior protagonist upgrade their equipment, explore various biomes and oceanic depths, and help out their local turtle population – maybe right after a well-deserved nap!
Your primary resource is jellyfish – the favorite meal of these turtles! With your handy bubble gun, you can chase and capture various unique types of jellyfish, each with their own unique spin – and taste, probably – then sell them at your little shop. Electric jellyfishes, mutant amalgamations, hellish jellies who explode when nearby – the more you collect, and the faster you do, the more money you get to invest back into your business!
On top of the gelatinous creatures, you will also have other types of resources floating about near the ocean floor to scrap for parts! Use your powerful laser blaster to take apart human trash, crystal rocks, mushrooms, and other distinct components, then use them to upgrade your submarine, tools and more.
The more you collect, progress and explore, the more opportunities you'll get to improve your skills. With a large branching skill tree, you can pick and choose your favorite perks and customize your future expeditions to maximize the things you want most – from your oxygen tank to the size of your shop!
The ocean is vast, and your clientele is demanding! Unlock and explore various unique biomes – from volcanic waters to crystalline caverns – as well as their varying depths and unique resources. Just don't forget to check your oxygen supply!
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 18.1Kreviews | 99% | — | $1.6M |
| $4.99 | 2.4Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1900 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
闲着不带脑子玩一遍还是很爽的(不包括前两章) 直接睡觉加全成就 这点好评ww
good
Really fun and addictive incremental
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 43/day in the week to Jul 30 → 51.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Russian*, Simplified Chinese*, Traditional Chinese*, Portuguese - Portugal* +1 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好的一款游戏,感谢游戏制作组做出这么一款游戏,期待你们的新作品。最后祝各位游玩愉快!
Entrei em Shelldiver pensando: "Vou jogar só uns 20 minutinhos..." Quatro horas depois eu estava olhando para a tela, completamente hipnotizado, sem piscar, com um café frio do lado e a Steam perguntando se eu ainda estava vivo. Sim, Steam. Vivo... mas emocionalmente abalado. O jogo é aquele tipo de experiência que parece simples no começo, mas vai te prendendo igual aquele vídeo de limpeza de carpete que você jura que vai fechar... e meia hora depois ainda está assistindo. A gameplay é extremamente divertida. Cada fase faz você pensar: "Só mais uma..." E quando percebe já está na última. A progressão é gostosa, os desafios têm a medida certa de dificuldade e o jogo consegue ser viciante sem precisar jogar mil sistemas diferentes na sua cara. O maior problema? Acaba. Sério. Quando comecei a entender tudo e queria continuar jogando... apareceram os créditos. Resultado? 100% das conquistas desbloqueadas. Nem foi por obrigação. Foi porque simplesmente não consegui largar o controle até arrancar absolutamente tudo que o jogo tinha para oferecer. As únicas quatro horas que passaram mais rápido que essas foram as quatro horas que prometi para minha esposa que "já estava indo dormir". Visualmente é agradável, a trilha sonora faz seu trabalho e a sensação de progresso é muito satisfatória. Não é um jogo que tenta reinventar a roda; ele só pega uma boa ideia e executa muito bem. Se eu pudesse reclamar de alguma coisa seria exatamente isso: Queria mais conteúdo. Mais fases. Mais desafios. Mais conquistas. Mais desculpas para continuar jogando. Veredito 🎮 Diversão: 10/10 🥚 Vício inesperado: 10/10 🏆 Conquistas: 100% ⏰ Tempo para zerar: 4 horas 😭 Sensação ao terminar: "Como assim acabou?" Se você procura um jogo curto, divertido e daqueles que fazem as horas desaparecerem sem pedir licença, Shelldiver entrega exatamente isso. Só cuidado... Você abre pensando em jogar um pouquinho... ...e fecha com todas as conquistas desbloqueadas e a dignidade perdida.
音樂不錯聽,點滿之後真D很爽
爽
Hands down, this game is one of the best incrementals I've ever played! Specifically, it is the incremental with the *smoothest* progression I've ever seen! It plays so well, that once you start, it's very difficult to stop until you beat it. The graphics, animations and the addictive popping and crunchy sounds make it really hard to do that. Also, it's actually a GAME where you PLAY and not just click mindlessly like an idiot. There's also a bit of difficulty, which leads me to one major important aspect of this game: the Prestige system. Unlike the traditional reset after reaching a Prestige milestone and starting anew, Shelldiver treat Prestige like levels -- you just level up. On a level-up you get new upgrades and new biomes/levels unlock. Each next level is a bit difficult in the beginning, even with all your accumulated upgrades. Overcoming this after each Prestige feels so good, even if it's quick and short, it's there and it's felt. Finally, Shelldiver + SteamDeck = Pure enjoyment. For a few hours the SD becomes a Shelldiver console. Such a little, short and satisfying game.
muy buen incremental
好玩,正好卡在玩腻的时候结束,史上最爽之游戏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $11.2K | 45 | 69% | $5.99 | |
| $792 | 8 | 50% | $4.99 | |
| $241 | 7 | 71% | $0.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 2.3K | 85% | $29.99 | |
| $1.6M | 4.6K | 78% | $12.49 | |
| $1.6M | 3.4K | 85% | $19.99 | |
| $1.6M | 2.6K | 92% | $14.99 | |
| $1.6M | 6.6K | 84% | $19.99 | |
| $1.5M | 2.6K | 96% | $19.99 |