
Test your strength in Shell of a King! A precision bullet-hell adventure that will push your dodging skills to the limit. Challenge tough bosses, uncover secrets, and explore a world left to ruin in this top-down RPG.
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About
The world crumbles, as it yearns for the presence of the old gods. Only the strongest and most depraved beings remain. Imprisoned beneath the royal capital of Agathara, can you fight your way to the surface?
Shell of a King is a top-down 2.5D bullet-hell RPG with an emphasis on tough boss fights, build customization, an original soundtrack, and an interconnected world to explore. A passion-project by a solo dev.
No AI was used in the creation of Shell of a King, in any shape or form.
Top-Down Bullet-Hell Action: Shell of a King blends precise bullet-hell insanity with robust souls-like mechanics in a unique adventure!
Simple Responsive Controls With a Classic Souls-Like Dodge Roll: Triumph over your foes in a rigorous combat system that is easy to learn, but hard to master!

Over 20 Tough Boss Fights: Battle depraved monsters, giant sentient cubes, and terrible wardens that will push you to your limit! Each boss is designed around a unique mechanic to keep encounters fresh and exciting!
A Variety of Enemies to Face: Every area offers new and unique enemies that will keep you on your toes!

Over 100 Items to Discover: In Shell of a King, each regular enemy has a unique item drop, many of which will change how you play! This leads to tons of variety across playthroughs.
Level-System and Build Customization: Level up your stats and play your way! Whether that's a glass-cannon or a tanky damage sponge, Shell of a King supports your favorite play style!

A Non-Linear Style Interconnected World: Explore how you like in a world design style reminiscent of a Metroidvania! Let your curiosity guide you to new areas, bosses, NPCs, items, and more!
Tons of Secrets: Shell of a King is jam-packed with secrets to discover, rewarding thorough exploration, and clever problem solving!
Multiple Endings: Your choices matter in Shell of a King! Follow the story, trust your gut, and let your actions dictate which of the 3 endings you obtain!
NG+: Missed a boss or didn't get the ending you wanted? Start a new game, keeping all your items and levels from the previous playthrough!
An Easy Mode: Want to experience Shell of a King without all the difficulty? Try Easy Mode, and vibe with the cozy 2D and 3D hand-drawn graphics!
Join the Official Shell of a King Discord Server! (link in social media section)

Check out the Official Shell of a King Wiki! Be careful of spoilers! (link under 'Visit the website')

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I saw this one in an ad and checked it out since the genres spoke to me. I'm really enjoying it so far - combat is well-done, exploring feels rewarding, and bosses are engaging. I really enjoy its hand-drawn aesthetic (I think the Steam banner doesn't do a good job of relaying that style - my friend immediately thought it was going to have an anime aesthetic). It really just checks all of the boxes for me.
i'm going to murder that sock puppet
Cool game, quite a difficult on start but once you get into the flow its really fun. Also pretty complicated, there is Official Shell of a King Wiki I recommend later on in the game if you wanna push for 100%. All in all 10/10 for me.
Amazing game and extremely underrated.
I'm really happy I bought this game. You can definitely tell a lot of love was put into it. I honestly had a blast playing it all the way to the neutral ending, and I'll probably end up going for the rest of the endings. It is pretty difficult but that is to be expected. It is basically a bullet-hell soulsvania after all. Very unique. There is an easy mode for those that would rather try that, but I haven't tried it as achievements are then disabled and I prefer a challenge anyway. The soundtrack for this game is also really nice. The charm system is really cool and offers a lot of build variety. Also I have to mention that the dev for this game gets bonus points for responding super fast when I reached out for help with a certain puzzle. Mad respect for that. But I would most definitely recommend this game. Especially if you like bullet-hells and soulsvanias. Underrated for sure!
Don't post reviews very often, but after completing NG++, this lil' hidden gem absolutely deserves it! Great boss fights, banger OST, smooth controls, lots of items that tweak more than just stats, and despite being someone who typically doesn't care for story in games, the lore and world building earned my full attention in this one! During the 3 cycles didn't bump into a single bug either. Just beautifully done! ^^ TLDR: If The Realm of The Mad God was actually a good game with fun exploration, progression and without enforced permadeath nonsense.
What a great game, glad to have discovered and gave it a shot, very cool hidden gem!
it's pretty fun and chill to play
im bout to put 100 hours into this
9.5/10. This is a truly unique piece of media, one of those indie games that makes the space stand out for creative ideas to thrive. The combat echoes known things like Soulslikes because of its dodge roll, but it's at its core a bullet-hell game-- with RPG mechanics to get stronger and customize your kit as you progress through the game, with lots of variety in how you do it thanks to dozens of options, every enemy type in the game has a unique tool as a drop that can modify your style. Visually, it reminds me of the Square Enix HD-2D games that have been picking up steam lately, but instead of sprite art, it leans a little more towards classic Flash animations-- like something from the Newgrounds days stepped into the modern world, or like Binding of Isaac. I don't believe I ever saw a single puzzle *repeat*, every time I came across one it was new and fresh, and every corner of the world was interesting and worth exploring. This game deserves to be mentioned alongside some of the other greats like Celeste, in my opinion, it was a world that I couldn't stop probing at and trying to find more of through the entirety of my journey. There was a sense of wonder that I don't think I've felt in navigating and poking my head around since the original Dark Souls.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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