
A grim RPG with card-based combat where nothing stays dead. Lead a party of survivors through a world undone by shattered Laws. Restore them and reshape the rules of the game, but be ready to face the consequences.
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About

Shards of Order is a dark fantasy RPG that throws out the rulebook for deckbuilding & card-based combat. There are no turns and no mana points. Every enemy acts on a visible countdown, and every card you play winds those counters down, shifting the whole flow of the fight. Time is your most valuable resource. Misjudge, and your team is sure to crumble.
Master the art of shared deckbuilding; there are three heroes, but only one set of cards. Every card you add affects the drawing odds. Will you build around one main hero and stack the deck in their favor, or spread the strength across the whole party and keep everyone in the fight?
Reality is coming apart. The ancient Laws that once held life, death, and time in place have been stolen or shattered. What’s left is a world where identity fractures and the dead refuse to stay buried. A handful of survivors set out to put it back together, one broken Law at a time. You’re their leader, and restoring Order is up to you – If you find it worth saving.
Play as three distinct characters, each with multiple playstyles, their own skill trees, and a personal arc. This is a full RPG underneath the cards: level up, customize equipment, make dialogue choices, and pass skill checks. Weapons and armor aren't just stat sticks. They define each hero's playstyle and can even inject unique cards straight into your shared deck, so every gear decision is also a deckbuilding decision. Layer the right gear across all three and your party starts working like one organism.
The time counter system is the heart of combat in Shards of Order. Each enemy shows exactly when it will act next, and each card you play pushes those moments closer or further away. You're not reacting turn by turn, but rather managing a clock for your entire party at once. One mistimed card can unravel the whole fight, so every move is a calculation. Three unique regions and a roster of handcrafted boss fights will push your time mastery to the limit.
As you scavenge a dying world, you recover the lost Laws that once governed it. But restoration comes at a cost. Each Law you bring back draws the eye of the all-seeing God a little closer. In your darkest moments, they will offer a helping hand, and you're free to take it. But be warned: they are known for their mischief…
Now, embark on this journey through ruin, where every decision leaves a scar, and every scar becomes part of your story.
There is no more Order. Only what you are strong enough to bring back.
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Engagement
Reviews
Themes across 498 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's like Slay the Spire but not as roguelike and with actual good story.
The game has decent amount of bugs from more or less annoying, did not experience anything game breaking personally. My main grip is with balancing of the cards, mainly discard strat being so strong that enemies don't even get a chance to act most of the time with you being able to stack damage into basically infinite numbers if you wish so. Its ok to break the game from time to time but the problem is when other cards are so bad you are basically guided in that direction. The Mage character mechanic doesn't help either when it encourages playing as many cheap cards as possible, especially when all expensive cards are so lackluster, maybe outside of mana storm which again encourages cheap cards to stack mana, and maybe the 5 cost 60 dmg card from the Warrior in early stages when it can 1shot annoying enemies before they can debuff you or something. The Ranger feels like incomplete character, there's too many cards doing basically same thing, don't even mention the Power type cards... I enjoyed the artistic layer but I feel like the price is doing a lot of heavy lifting with the positive rewievs in this one.
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Languages: English*, French, German, Simplified Chinese, Polish*languages with full audio support
Hours played at review time, across 500 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good little cardgame. Unsure if there is alot of builds I struggled at the beginning but eventually got a lockdown combo goin which trivialized the game. Seemed to be alot of bad cards. Get on sale but pretty enjoyable 7/10, Hint for the deck i used if your struggling. small deck, redraw, and scholars redraw cost reduction.
已通关。无论是玩法还是设计,或是美术都看得出是很有想法的游戏,唯一的遗憾是我还没玩够,要是制作组可以继续更新后续内容就好了。
少數拿全成就的遊戲 不錯有挑戰性 基本上都能贏 想當好人會特別難打,但仍然可行 25小時全破,小有成就感
It's dark, gritty, atmospheric and a deck builder RPG. So that's a big YES.
J'ai tout aimé : deck building mélangé au petit coté rpg. Le dark fantasy est bien présent comme indiqué. L'histoire est un peu compliqué à comprendre mais si on prends le temps de bien lire tout les dialogues (et il y en a !) c'est pas mal du tout.
GOAT
Amazing visuals and music tied to a solid storyline and battles that will frustrate you and make you come back again and again to fine tune your strategy. It's incredible this game sold for so little money. This is a must buy if you like this genre.
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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