
Sharded World is a reversed bullet hell, rogue-lite, ARPG game combining simple gameplay and great rpg progression. Each level has its own unique features and challenges. Upgradable characters, weapons and orbs. Challenges, daily quests, and leaderboards. Fight, get stronger and defeat the Lich!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Ukrainian, French, German, Polish, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
SOMEWHAT FUN
为什么领成就还需要评论游戏... 这不是给自己招差评吗
Like if the dev would actually finish this game before starting new projects...wth
游戏框架还行,但是数值填的太差太差了, 第一章的高速自爆怪, 第二章的治疗怪,都是纯粪怪, 数值需要做很大的平衡, 明明是rouglite早期却玩不到什么成长的爽点,日常任务更是逆天, 只要游戏没通关, 进度一点不涨的,超武只摸索到一个弩+手套的组合,其他一个没出来过, 而且就算有超武你也没法解放双手, 因为这游戏有他妈一堆远程怪逼你走位,在平衡数值之前不推荐买
good
Could be a cool game, but in order to claim achievements you have to write a review. Epic Fail!
Fairly decent so far,I will withhold judgement until more features arrive
nice
Haven't really had chance to play it much so I dunno seems like an OK bullet heaven so far...forces you to leave a review to access content so here is that review.
Fazia tempo que um rogue-like não me surpreendia. è um takle bem único pro gênero. Adorando jogar!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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