
shapez is an easy-going, minimalistic factory building game about the automation of shapes through extraction and satisfying production lines. Adapt to increasingly complex shapes and grow your factory across an infinitely expanding map. Your only limitation is your creativity!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 4 → 3.57/day in the week after.
About
shapez is a low-stakes factory building game all about the automation of shapes production. Extract basic shapes with miners, cut them into segments and combine them into brand-new, unique shapes. Stack multiple layers of different shapes on top of each other & deliver them to the HUB to advance!
As you progress, new buildings are unlocked and the required shapes become more complex. Extract paint and use them to color your shapes. Spread out across the infinite sandbox to acquire different shapes and increase your production.
Leverage copy-paste tools to massively expand your factory as demand increases and shapes get more complex. Mix paint to create new colors, stack many layers of shapes and increase throughput as necessary. After all, it’s not an idle game!
Get creative with optional wiring & logic to optimize your factory to your liking and maybe even make a powerful machine that can make every shape possible.
With no enemies, timers or resource limits to worry about, shapez is a game that allows you to take on factory building at your own pace while progressively tackling more complex levels, if you’re looking for a challenge.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 15.9Kreviews | 96% | — | $3.7M |
| $0.99−90% | 69ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really easy after developing your own layouts
非常推荐的一款自动化类游戏。这款游戏将自动化玩法做了极致的抽象处理,游戏里的核心就是处理不同形状、不同颜色的各类原材料,通过一系列简单的加工步骤,再进行排列组合,以此产出各式各样的产品。前期游玩目标就是不断生产这些产品,顺着流程一路通关,解锁越来越多的元件,持续优化自己的产线来改善游玩体验。到游戏后期,最终可以实现完整的全自动体系,产线能够自己读取需要制作的最终产品,并且自主选择对应的生产方式。 这款游戏设计简单,内容体量也非常少,玩法上来说也没有过多花哨的内容。但就是这么有限的内容,却能够把自动化玩法的精髓完整展现出来,我觉得这是这款游戏非常难能可贵的一点
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Jul 20 → 5.83/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Czech, German, Korean, Spanish - Spain, Dutch, Polish, Portuguese - Portugal, Russian, Norwegian, Japanese +12 more
Hours played at review time, across 976 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
simple addictive and incredibly satisfying.if you enjoy factory,this is must-play
Best factory building game for me. Puzzly in nature, simplistic in design & chill music on top of it all. If you like automation/factory/puzzle genre then this is a gem you'll have to try. It slowly grows in complexity. Make anything machine is the cherry on top. The achievements are also okay to do, the 30min speedrun was hard but manageable. Also don't let the early levels fool you, the game will become harder and having ready to go blueprints will be paramount in the later stages of the game. The building in this game is very fluid, you can put fast travel points too, so the movement is very quick and snappy. Once you figure out the hotkeys and controls there is less build time thanks to BPs and more troubleshooting to understand why something doesn't work. The trouble shooting can be you needing to piece together how to make a shape which is the puzzle delight that I love this game for or when you missclick and delete a random belt. Early on it is fine, but the later you go, the longer this small missclick will take to solve because of the size of your factory and imo it is the only annoying part that you will have to deal with from time to time. 9.5/10
最纯粹的工厂游戏。
Симулятор постройки завода фигур. дрочильня полная
优惠完之后,就花了0.5,但玩起来,确实很上头,也很烧脑。
Viciante que só a porra
没啥可说的,刚玩了一天就。 哦对,我昨天才入库的游戏。
I've spent a lot of time on this game on the iOS side, but then found out that level 20 unlock on the PC game, introduces Wires! As a software engineer, this is exciting to find out. Now I'm playing the PC game just so that I have an opportunity to find out what that's like.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $4.61 | |
| $591.2K | 2.3K | 95% | $6.99 | |
| $22.3K | 89 | 76% | $6.99 | |
| $8.5K | 27 | 96% | $7.99 | |
| $205.8M | 234.8K | 98% | $35.00 | |
| $16.5M | 15.3K | 97% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 8.3K | 93% | $19.99 | |
| $3.7M | 5.6K | 82% | $19.99 | |
| $3.7M | 5.4K | 86% | $29.99 | |
| $3.7M | 5.2K | 90% | $24.99 | |
| $3.7M | 7K | 66% | $19.49 | |
| $3.7M | 5.8K | 84% | $29.99 |