
shapez is an easy-going, minimalistic factory building game about the automation of shapes through extraction and satisfying production lines. Adapt to increasingly complex shapes and grow your factory across an infinitely expanding map. Your only limitation is your creativity!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 4 → 3.57/day in the week after.
About
shapez is a low-stakes factory building game all about the automation of shapes production. Extract basic shapes with miners, cut them into segments and combine them into brand-new, unique shapes. Stack multiple layers of different shapes on top of each other & deliver them to the HUB to advance!
As you progress, new buildings are unlocked and the required shapes become more complex. Extract paint and use them to color your shapes. Spread out across the infinite sandbox to acquire different shapes and increase your production.
Leverage copy-paste tools to massively expand your factory as demand increases and shapes get more complex. Mix paint to create new colors, stack many layers of shapes and increase throughput as necessary. After all, it’s not an idle game!
Get creative with optional wiring & logic to optimize your factory to your liking and maybe even make a powerful machine that can make every shape possible.
With no enemies, timers or resource limits to worry about, shapez is a game that allows you to take on factory building at your own pace while progressively tackling more complex levels, if you’re looking for a challenge.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 15.9Kreviews | 96% | — | $3.7M |
| $0.99−90% | 69ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
纯净自动化小品,几乎省略了除自动化以外的所有要素,除了流水线还是流水线,喜欢建厂的话可以建得很爽。 但过于极简了,只有纯粹的生产线和一个又一个的交付目标,做题感很强。 中期节奏不太好,新功能解锁得很慢,经常通完一关解锁个目前用不上的装置,必须等到后续关卡解锁更多功能才可以联动起来,体验较为枯燥。 后期逻辑电路全解锁之后又很有玩头。不过做题感更强了。
好
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Jul 20 → 5.83/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Czech, German, Korean, Spanish - Spain, Dutch, Polish, Portuguese - Portugal, Russian, Norwegian, Japanese +12 more
Hours played at review time, across 976 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
直接给到夯爆了,第一次玩这种类型的游戏,12关之前都很简单,跟着引导做就好,蓝图之后难度开始增加了,特别是有两个悬空图,研究老半天,最后还是看攻略了。最后的自动化就不用多说了,算是这个游戏的一个目标,值得一玩
[h3] !!! Осторожно, вызывает перфекционизм и пожирает время !!! [/h3] [hr][/hr] Это гениальная в своей простоте головоломка. Абстрактные фигуры, никакой воды, только хардкорная нарезка и логистика. Зашёл еще с веб-версии и пропал надолго. Игра простая в освоении, но дьявольски сложная, если хочешь достичь мастерства. Спидран режим заставит попотеть даже профи, а МАМ просто ломает мозг, открывая бесконечные горизонты для оптимизации. Мастхэв для любителей автоматизации.
30h/100% 好爽的游戏 怒肝一周全成就 强迫症患者/喜欢自动化的玩家一定不要错过 而且只要三块五 很喜欢这种简洁设计 一开始乱玩 - 抄作业造stackable machine - 自己造machine - 学习电路知识 - MAM 我能盯着MAM看一天... 看着各种工厂和线路整齐起来的样子简直多巴胺爆炸 最难的应该是速通成就 打完好累...
1+1开头,火箭升空结尾,啊啊啊啊啊!我头好痒啊!要长脑子了!
This game is great. That rocket shape though... MAN it's tough
Poor man's Satisfactory. Feels like an F2P, but I paid more money for it than Warframe, TF2, and Splitgate combined. Just feels like a lot is missing.
没意思 不如异星工场
nice game overall , watching the shapes flow through my belts never gets old it s pure satisfaction - - - one thing that really stands out in Shapez is the music the soundtrack is wonderfully composed, some pieces give you a sense of momentum,others are peaceful, some have a looping, almost mysterious quality, while others are upbeat or rhythmically engaging enough to keep you fully concentrated in fact, the entire OST is so good that it could easily be RELEASE as a standalone ambient album It s not just background noise it s an essential part of the experience
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.7M | 8.3K | 93% | $19.99 | |
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| $3.7M | 5.4K | 86% | $29.99 | |
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