
The sequel to Shaolin vs Wutang! Shaolin vs Wutang 2 is a INDIE love letter to Martial Arts and classic Kung Fu films. Made for casual game fans not intended for Hardcore Fighting Game players.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The title speaks for itself. WU!
its a dope game. but especially if your a fan of old school Kung Fu flix
Mad clunky, but if you like kung-fu cinema, then the game should be a good fun.
[h3] 🎮 English Review [/h3] [code] [quote=Wendrex] Title for Steam Review: Shaolin vs Wutang 2 – A Martial Arts Dream Come True ⭐ Introduction If you grew up watching classic kung fu movies, Shaolin vs Wutang 2 feels like a dream come true. Developed by J. Bowman, this game is a heartfelt tribute to martial arts cinema, featuring a roster inspired by legendary fighters and capturing the nostalgic spirit of old-school kung fu films. 🔥 Gameplay The combat system shines as the core element. Each fighter has unique styles and moves that stay true to the techniques they represent, offering both variety and authenticity. This isn’t just another fighting game: every strike feels impactful, and every style has its own personality. Fans who love experimenting and mastering different characters will find plenty of depth here. 🎨 Graphics, Soundtrack & Immersion The visuals may not rival AAA titles, but they perfectly capture the essence of martial arts films. Stages are detailed and reminiscent of temples, villages, and iconic arenas. The soundtrack is outstanding, setting the perfect atmosphere and making every fight even more exciting. ⚔️ Difficulty & Learning Curve The learning curve is balanced: accessible enough for newcomers to pick up and play, yet deep enough for veterans who want to master combos, counters, and advanced strategies. That balance between simplicity and depth is one of the game’s strongest points. ⭐ Fun & Replayability What makes it truly addictive is the diversity of fighting styles and the feeling of stepping into a living kung fu movie. Playing versus mode with friends is a blast, but even solo, each match offers new details and strategies to uncover. ✅ Conclusion Shaolin vs Wutang 2 is more than just a fighting game – it’s a love letter to martial arts cinema. Authentic, fun, and clearly made with passion, it’s a must-have for anyone who loves the genre. [/quote] [/code]
Since this game is highly similar to the first, I'll copy and paste my review for the 1st one below with some additional notes: This game has better visuals than the first one. Also the controls and gameplay feel slightly improved. However, there are fewer characters. So to me, this game is neither better nor worse than the first one overall. With that said, copied and pasted review starts here: "Reason to buy this game. It's aesthetically enjoyable. That's it. Do not buy this for gameplay. The visuals, music, sounds, stages, and character design are all reminiscent of classic martial arts movies. This game is basically an homage to those movies and their cast. I got this and the sequel as a package for less than $4 during the summer sale. Easily worth it to enjoy looking at what you're doing on the screen. The controls work fine. The moves I intended to do come out without any real problems. The gameplay is where this game falls short. It feels like a bad 90s Mortal Kombat clone. Hitboxes or stun doesn't feel consistent or intuitive. Spacing or priority doesn't feel like much of a consideration. Don't get this game expecting polished combat. But do get this to acknowledge the developer's passion and effort. If you're hitting the opponent, appreciate how cool it looks. If they are hitting you, also appreciate it. If you have some fighting game experience, play around with moves and attempt combos and enjoy the view. Or a casual player can button mash and enjoy a nice spectacle. This game is overall enjoyable so I can honestly recommend it."
Hello, I loved the characters. You could make it like Tekken, Dead or Alive, Virtua Fighter, but you could add more side grabs and punches. If you could make it more 3D, like walking to the bottom of the screen, using the scenery, stepping on the wall and coming back with a punch for some characters like the ninja, for example, doing a backflip or a flying kick with your hand or foot, melee weapons on the screen that can be used, the ability to create characters, more types of traditional clothing. Sorry, guys. I'm a fan of these fighters and I wish this game would be like that one day. I like reality without magic, and that's wonderful. Always keep it, hugs, think about it, please. I'm just a modeler working in the gaming area. You can call me if you want, maybe I can help you with something, maybe be part of the team :)
Nossa cara, esse jogo é muito peak.
It is what it is with this game/franchise...Parts of it just straight up suck.....Which are way more than a few parts for me...but hey, it was one guy...He made it the way he made it...I would support/back a third installment with hopes of much more polishing. I give thumbs up just for the fact I can play Chong li (Bolo) and Frank Dux (Van Damme) from Bloodsport and many other classic fighters. Its also really the ONLY saving grace this game has IMOP, the character skins...I would bet all the money I have that absolutely nobody would be playing this as it is if not for the roster and these were just made up fighters...I also recommend the Mod that changes all fighters names to the actual name of the fighter actor. Kinda the only thing that brought me back to play given some of the rather inappropriate style names that were kind of a deal breaker for me on top of the clunky/janky/late responsive commands. Also maybe a shot in the dark, but what about some dlc characters/skins possibly resembling Daniel or Mr. Miyagi and bring Tong Po back would be cool.
C'est pas le GOTY, c'est sur, on sent le petit budget et les attaques ultimes auraient pu être mieux si c'était d'avantage plus cinématique et tape à l'oeil, si Vandamme gueulait un peu plus ses "paaaah" au moment d'envoyé un gros finisher... J'aurais limite joui dans mon froc et je dis ça sans aucune honte étant un fan de films de baston des 90's. Cela dit, pour le prix, ça vaux largement la peine, c'est du fanservice à 100% toutes les attaques sont des mouvement signatures en référence à des films que vous reconnaitrez si vous avez la culture suffisante. Un 3e volume avec un plus grand budget peut-être?? Payer ces devs, piratez surtout pas ce jeu pour le peu qu'il coute!
喜欢格斗游戏非常推荐
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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