
联机修仙,多人爬塔!《山河伏妖录》是一款重现上古神话的多人联机策略冒险游戏,你受命于乱世,修习奇门功法,斩尽魑魅魍魉,还天下以太平。
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还可以
非常好
有兴趣的打折可以试试,所有坑其他不推荐都说完了,我就说一个小诀窍: 所有可进入的点,包括战斗,进去后是在一个小界面里面,不在小界面点离开,直接在大界面右上角点退出,返回主菜单重新进入,是不算时间的,查看新门派,或者看刷新物品,或者战斗打不过了都可以用
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $57K | 160 | 95% | $14.99 | |
| $57K | 73 | 68% | $19.99 | |
| $57K | 240 | 85% | $9.99 | |
| $57K | 144 | 78% | $9.99 | |
| $57K | 180 | 84% | $9.99 | |
| $57K | 288 | 69% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7K | 45 | 67% | $4.99 | |
| $371 | 1 | 0% | $15.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $445.5K | 647 | 70% | $24.99 | |
| $35.8K | 252 | 80% | $6.24 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
不好玩
游戏是很好的游戏,就是后面的更新把难度提了,打的有点吃力
遊戲機制簡單但有趣,由於技能欄位有限,且許多技能要升級後才強,因此要去書院擴充技能欄位,暫時學習爛技能來升級好技能。武器部分較缺乏策略性,無腦選額外攻擊次數就好。多開醫館吃藥提升基礎屬性,後期就能輕鬆秒殺各種高階妖獸。教學模式較簡陋,不知道如何獲得法寶。
还不错。
游戏太枯燥! 而且单人模式做得狗屎一样! 你们为了强推多人模式,单人模式我打到十几层之后,根本就打不过去了! 敌人无论是数量还是敏捷都吊打玩家,连低阶妖怪都个个敏捷比我高比我先出手,打个鸡毛! 每次刷四五个怪出来,我一个人怎么顾得过来?等村民被杀满10个,哦豁,game over! 根本没时间bulid武功,就是不停的打怪→休息回血→怪又涌上来了→继续打怪!完全没空闲时间升级武功、刷镶嵌材料! 作为一个肉鸽游戏,居然没有成长系统你敢信?我打1级塔是这个属性,打20级塔还是这个属性,打100级塔依然是这个属性!首先打不过就不说了!而且这个过程非常非常枯燥!!完全一模一样的人物、地图、怪物,变化的只是怪物的数值!没有成长系统,没有经验值,完全是重复作业,刷不了多久就腻了! 唯一的那个什么法宝系统简直给我整笑了,我都合成到12阶法宝了,加属性居然就加那么一点点!你知道12阶法宝需要多少材料才能合成吗! 真的是一款非常不推荐的,枯燥无聊的,对单人玩家非常不友好的游戏! 不推荐购买!
B站粉丝少的可怜啊,游戏还是不错的,我这也玩了51小时了,跟朋友联机玩还是很欢乐的
还行,玩法比较独特,人物刻画不错
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.