
This game is a suspenseful visual novel style game, Players will play a 20th century police in Shanghai, China, Discover the hidden story and truth behind the murder through exploration and investigation.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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非常有趣的游戏!虽然画面很质朴,故事也很简短,但是思路很清晰,老套而不俗套。让我想起了《神话》和《假面骑士空我》。
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虽然有些粗糙,但美术风格和音乐很喜欢,剧情能自洽、有意思,支持了
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 37 reviews with recorded playtime.
Oh boi... The ending. Almost make me want to tearing down ! The story of the game... Is really beautiful and I love it so much ! Although the first of the game is kinda scary haha.
可以说是个游戏故事,但立意不够明确。第一个出现的主旨是“王侯将相宁有种乎”,之后却成了“畸形的爱”与“复仇”。一周目下来有点迷惑。不过制作还是用心了,整个作品由一个小团队完成,挺不错的。
国产连续剧套路属实被他玩清楚了。 根据对好友徐阳的态度选择分为两个结局。 悬疑开局,魔幻结尾,短短数十分钟,已是天下大变,物是人非。 提防斯德哥尔摩。
首先要说制作组做这个游戏辛苦了,而且是免费的,但我还是决定给差评.有些好评夸这游戏的剧情不错,我表示很迷惑,这游戏的剧情短到一句话能说完,而且最开始你以为是个推理故事,到最后原来是个奇幻故事,而你根本不需要动脑子,更不要吐槽配角的领便当有多生硬,而且最后的一幕给属实我看尬住了,这还有人说感动和唏嘘我只能说小说看少了.但这游戏也不是没有缺点的,至少这种画风带着一股贫穷的气息但莫名的挺让我喜欢的,希望制作组以后的作品多关注剧情的设计吧,经费不够篇幅短可以理解,但至少这剧情得看的过去吧,我还记得我看第年秒的漫画5秒童话的时候的惊叹,我觉得制作组可以学习一下这种在短篇幅中描述多个角色且均令人印象深刻的同时还能做到每一个细节都能在之后出现的剧情设计方法.
很短但完成度很高的明国奇幻浪漫谭,光是做出来就已经非常了不起,细节很多能感觉到作者的心思。
Bu oyun sürükleyici bir görsel roman tarzı oyundur. Oyuncular Çin'in Şangay şehrinde 20. yüzyıldan kalma bir polisi oynayacak, keşif ve soruşturma yoluyla cinayetin ardındaki gizli hikayeyi ve gerçeği keşfedecekler.
[h1]Before I played Shanghai1920, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.