
Take on the role of a private investigator in this immersive detective simulator. Solve murders and other crimes in a procedurally generated and persistent city where every NPC lives and breathes their own independent lives. Find the killer quickly… or they will kill again!
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About
Shadows of Doubt is set in an alternate reality in the hyper-industrialized 1980s. Think like a detective and use a variety of gadgets as a private intelligence investigator, gathering evidence and making money by solving cases, finding and selling information and more.
Play your own way in a fully simulated world with hundreds of citizens. Discover, meet and tail individual citizens, each with their own name, job, apartment and daily routine, in unique, procedurally-generated cities. Each case has different culprits, clues and experiences for you to test your investigative skills.
Explore anywhere in the city! Every nook of every trashy bar, every place of work, every seedy hotel room… This dystopia is your oyster. Break into apartments, rifle through secret documents or hack security systems - even a discarded receipt can be the key to cracking a case. Trace the receipt back to an individual location, scour CCTV footage and match the time up to the receipt to find out who it belonged to!
The entire world is fully simulated. Each citizen has an apartment, job, daily routine, favorite things to do, places to go, and people to interact with. They live out their lives independently, in a world that moves on with or without you— uncover this knowledge and use it to your advantage!
Become a private investigator in a truly unique detective experience. Think like a detective to solve the cases around you: check call histories, find passwords, read private emails, speak to persons of interest, watch CCTV footage and more to retrieve evidence and build your case. Store information on your investigation board and link evidence together as you piece together the ful picture.
Features
Become a private investigator and track down a serial killer in a fully-simulated sci-fi city. Think like a detective and use a variety of gadgets to gather evidence and solve cases in this truly unique detective experience.
Meet individual citizens, each with their own name, job, apartment and daily routine, in unique, procedurally-generated cities.
Take on new cases to earn cash, purchase new gadgets and equipment, and customise your apartment.
Gather evidence to build your case - scan fingerprints, check call histories, read private emails, watch CCTV, and find key pieces of evidence to gather information and accuse your suspect.
Play your own way - pick locks, break down doors, sabotage security systems and bribe citizens for information, or stick to the law and play by the book. There are multiple ways to approach each case.
Explore every room in every building, and talk to every citizen. Lose yourself in a detailed sci-fi noir world.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 95 reviews with recorded playtime.
Reviews
Themes across 95 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is the kinda game that will reward you for talking to every npc, and scanning every door for finger prints. It starts to lose its magic a little bit once you begin to learn the systems, but there is still a lot of fun to be had with mastering the first hour of a murder investigation, and slowly pulling all all the threads that pop up until you find your killer. I think there are one or two things that trivialize some things a little bit (I think once you know how to take advantage of the killer calling you it can make it a little too easy to hone in some times) but if you take the time to play it out, you can spend an entire night playing cat and mouse with a virtual killer and its awesome.
Get it. This game is gem
谁没有幻想一座虚拟的犯罪之城呢,当一个真正的侦探,一步步寻找线索,可惜后来发现大部分人其实并没有当侦探的耐心与潜力,终究还是被侦探小说给骗了
Really captures that Half Life feel of having sedatives in your water.
Shadows of Doubt is a game that I once saw, didn't think much of it, and then had to find it through a youtuber to check it out again because the style just sat right with me. The anti-utopia / dystopia aspect of it hits all the right spots, and the lore interesting of course, and once you get to know it, you do realize that everything seems inter-connected through the lore itself. It has its problems yes, however most of them are manageable or rare enough to not be much of a problem, and devs are working on it so I can see this game getting infinitely better in the coming years, or maybe even months. Overall if you like detective style games, procedurally generated stuff, and dystopian themes, I think you'd like this game very much, biggest issue for me is that if you're running fast enough, you might reach areas that are not fully loaded in, which is good for the performance, however not so good for the looks. Still most of the time you aren't running through the city, so I find that problem not a deal breaker.
This is the most immersive game I've ever played. The UI is a little messy at first, but I got used to it pretty quick. The case board is incredibly fun. Most bugs I had in the game were on a non steam copy, and switching to steam has fixed pretty much everything. I have needed to use a mod to fix one case, due to a kidnapper never interacting with his victim, and the case never starting. It feels worth mentioning that without this fix, I would have had to unfortunately reset my whole save for murder cases to work again. The experience is dependent on the type of player. I see a lot of comments complaining about the lack of hand holding, but that feels very intentional. Not every case will be solved by a single sweep of an apartment, especially starting out, but that makes the eureka moments that much more satisfying. Letting myself get fully immersed and using my imagination to create my own lore and write my own stories has been core for me, and Shadows of Doubt gives you all of the tools you need to do it.
more game content,faster updates!
[h1]Shadows of Doubt: A City That Never Sleeps[/h1] [i]Let's be completely honest right from the start: I still have absolutely no idea what I am doing in Shadows of Doubt. I fail basic investigations, I miss obvious leads, and I regularly wander around rainy crime scenes feeling completely useless. And yet, this procedurally generated immersive sim detective game is an blast to play.[/i] [h2]🕵️♂️ Dumb Luck, Complete Confusion, and Pure Fun[/h2] Most detective games hand-hold you through a linear story, but Shadows of Doubt drops you into a fully simulated, noir-drenched city and simply says: "Solve it." The problem? My detective skills are practically non-existent. Half the time, I find myself breaking into the wrong apartments, getting chased out by angry citizens, or connecting red strings on my case board that lead absolutely nowhere. But the sheer mechanical freedom is incredible. Even when you are completely out of your depth, stumbling through murder scenes and piecing together random clues by sheer luck is endlessly entertaining. [h2]🏙️ A Truly Mind-Blowing Simulated World[/h2] The technical scope of the city is staggering. Every single NPC in this voxel-art metropolis has a daily routine, an apartment, a job, friends, and personal secrets. You can hack into security systems, sift through trash cans, bribe bartenders, or buy illegal lockpicks to break through vents. The atmosphere—filled with dark rainy alleys, glowing neon signs, and moody jazz tones—instantly pulls you in. You truly feel like a gritty private eye, even if your actual investigative process consists mostly of chaotic trial-and-error. [h2]🧩Player Freedom[/h2] What makes the game so special is that it never cheats for you. There are no scripted solutions or magical quest markers (and if so, then iam blind). If you catch a killer, it is entirely because of your own choices, no matter how absurd or clumsy your path was to get there. You can play as a slick stealth master, a brawling intruder, or a broke detective who spends all their money on coffee while staring blankly at a case board full of dead ends. [h2]⚠️ Drawbacks[/h2] Because the game relies so heavily on complex procedural generation, it comes with a noticeable amount of indie jank and recurring performance hiccups. After solving a few cases, you will also notice that procedural generation has its limits—certain murder patterns, puzzle layouts, and NPC behaviors start to repeat themselves. Furthermore, the sheer lack of direction can feel overwhelming if you aren't in the mood to make your own fun out of total confusion. And most important!! I think the game is "finished" [h2]🏆 Conclusion[/h2] Shadows of Doubt is a wonderfully unhinged, ambitious detective playground. It doesn't care if you are a genius profiler or completely clueless—it simply hands you a rainy city full of secrets and lets you go wild. If you are looking for a hyper-ambitious immersive sim where you can fail miserably, mess up every clue, and still have the time of your life doing it, this game is an must-try. [h3]Rating: 7.5/10[/h3]
Not everything it could be but still plenty. I don't know where else you can find experiences like this game offers.
I want to like this game but ♥♥♥♥♥♥♥♥♥ the performance is absolute trash. Drops frames like crazy, crashes often, and so much more. Game idea is awesome along with how it looks. Please fix this. Optimize PLEASE!!! I want to play this game!!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
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