
The unique cyberpunk-meets-fantasy world of Shadowrun has gained a huge cult following since its creation nearly 25 years ago. Now, creator Jordan Weisman returns to the world of Shadowrun, modernizing this classic game setting as a single player, turn-based tactical RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 13.7Kreviews | 88% | — | $6.3M |
| $3.75−75% | 1.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think it's a good game, it plays a lot like the classic from the SNES. A little more strategy involved. If you are new to Shadowrun, it's a top down RPG with turn based combat sort of like a game of chess. Shadowrun Returns starts out with your character in a slummy room with a notebook, a broken computer, and a monitor which turns on after you look at everything in the room. The monitor turns on with your old buddy Sam and its's basically a message that he is already dead and you have to head out to Seattle and investigate his death. So the game starts out at the morgue and I guess I'll leave no spoilers, but the story takes off from there. The combat in the game is turn based and you'll have to use strategy to master it, you've got to flank your enemies and stuff.. This game is tough starting out, but there's lots of Karma and Nuyen which is the money in Shadoowrun, and you'll level up fast and Nuyen is plentiful. My Character which I named Mr Awesome, who is a Decker. You get to choose your race between a Human, Elf, Dwarf, Orc, or Troll.. I kept it real I'm human and and you start out with a choice in classes there are 6 choices in classes a Samurai, Mage, Shaman, Decker, Rigger, and Adept,or you can customize your class. I'm playing a gun toting decker and you are basically the hacker and live for the matrix. I guess I will use guns for attacking, because i have to do combat so I'm using a mix of Pistols and Shotguns. I am looking to buy the preditor pistol and I will go on from there.to give this game a thumbs up. it's still not as good as the Sega Genesis Shadowrun. Which was one of my favorite games of all time, but it's worth a play through.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Spanish - Spain, German, Russian
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This a really fun turn based sci fi/cyberpunk game with deep lore. It doesn’t play like SNES or Sega Shadowrun, but in the same unique universe where Elves and Orcs live amongst human with magic in futuristic cyberpunk universe. The SNES game got me hooked on the Shadowrun universe so I’m partial to trying out anything related to Shadowrun. That said, this is a really fun turn based combat game. The story is cool and there lots of ways to play and tackle the levels and enemies from magic to guns to samurai sword play. If your into turn based games and like the cyberpunk genre with a magic twist, this is definitely something to try. Where something like Cyberpunk is straight cyberpunk like you’re in a Bladerunner game this is a cyberpunk Bladerunner type atmosphere but with the added twist of magic, shaman, elves, trolls and orcs. I think it’s pretty rad. If you can get it on sale I recommend giving it a try.
In the future, where magic returned, huge chunk of population turned into Orcs, Elves, Gnomes and Trolls and technology advanced alongside corporate power, you're one of Shadowrunners - mercernaries taking any job you can, as long as you get paid. Sadly, you hut rock bottom. So when you get informed that you'll get 100 000 bucks if you solve murder of your friend and bring the killer to justice, you hardly can say no. Shadowrun Returns is a tactical game with RPG elements, though it has a linear plot. You control the group of 1 to 4 in an isometric view, mostly dealing with combat missions, through the game is capable of sustaining few missions of social interaction and even simple puzzles. The combat is challenging, and often you find yourself clinging to dear life, especially if you not utilize properly the tools at your disposal. Storyline is simple, but has some good twists and turns in the intrigue. There is a lot of interestign characters that make the setting feel alive, and even with my VERY limited knowledge of the original RPG, I recognized some of them. I did find some attempts at integrating more mission-oriented style of game, in vein of X-COM, into the strict plotline rather clumsy, at least once resulting in a side mission added clumsily and rather awkwardly. In final battle you need to use specific weapons in specific circumstances, but it is set to default and having to go back and forth between it and your usual weapons gets annoying relaly fast. Other flaws are lesser technical issues, not worth mentioning since I'm not sure they're not a "me" problem. Overall this is a relatively short (a veteran of such games will finish it in one sitting probably) experience, that is a good introduction to an underappreciated setting.
Shadowrun Returns is a tactical RPG with an interesting mix of cyberpunk and dark fantasy. The game takes place in 2054 in a futuristic Seattle. You play as a shadowrunner, a mercenary who takes on various jobs for money. One day, you receive a video message from a dead friend asking you to uncover their murder in exchange for a reward. Your choices don’t change the ending, but they slightly shape how you get there and can affect your relationships with NPCs. Besides the main campaign, there are a few more official ones and many fan-made campaigns. The gameplay combat is similar to XCOM games where it’s important to use cover, terrain advantages, and character abilities wisely. In the world of Shadowrun, there are 5 races: human, elf, troll, dwarf, and orc, each with their own pros and cons. There are 6 character archetypes: Street Samurai, Decker, Shaman, Mage, Physical Adept, and Rigger. The choice of race affects the gameplay, but not significantly. synergies between race and archetype matter more. For example, a troll is unlikely to be a smart hacker or a charismatic mage, while an elf is unlikely to become a deadly shotgun-wielding tanker. However, you distribute your characters stats yourself and create builds. You also earn experience points (Karma) by killing enemies and completing various quests. This Karma is used to improve your main attributes — Body, Quickness, Strength, Intelligence, Willpower, Charisma, and archetype-specific skills. Overall, I can say it’s a good game. And even though it was made in 2013, it’s still playable in 2025. Follow my Curator : [url=store.steampowered.com/curator/44793303-The-games-that-I%2527ve-played/] The games that i`ve played [/url]
Интересный сюжет, хорошая реализация. Я играл 17 часов и каждый час было интересно играть. Жаль что короткая...
A great turn-based cyberpunk experience.
Turn based tactical goodness in a Cyberpunk meets magic setting.
It's a lot of fun, which is kind of the point of games, right? It has an engaging tactical game, sets the proper tone in the game, and tells an interesting story with cool characters.
An diesem Spiel ist ziemlich alles mittelmäßig: die Grafik, die Steuerung, das Gameplay und die rundentaktik-Gefechte. Nichts davon ist besonders gut oder schlecht. Allein diese Kriterien würden nicht reichen um das Spiel weiter zu empfehlen. Was für das Game die Kohlen aus dem Feuer holt ist seine Story. Die hat mir sehr gut gefallen und hat mich motiviert es durchzuspielen.
Very short game with very limited content.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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