
The unique cyberpunk-meets-fantasy world of Shadowrun has gained a huge cult following since its creation nearly 25 years ago. Now, creator Jordan Weisman returns to the world of Shadowrun, modernizing this classic game setting as a single player, turn-based tactical RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 13.7Kreviews | 88% | — | $6.3M |
| $3.75−75% | 1.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall I do highly recommend this game. With that said, there are many areas of improvement that it needs. Balanced feedback below. Positives - Combat feels great! - Fantastic writing! Great story, fun character/NPC interactions! - Plenty of weapon, equipment and spell options to find, earn and purchase - Love the stylistic approach, environment is engaging. - Strong rewards for quest completion, feeling of progression and satisfaction - All characters are fully healed after every fight, very helpful thank you! - All equipment used is replenished for each major area as party members are “hired” and hired NPC’s come with full gear. - The ability to hire party members for each major encounter is a great system, allows for experimentation and is a ton of fun vs permanent members. - Appreciate the short campaign (took me 22 hours), fun but not overstaying it’s welcome. Negatives - The games lists “archetypes” under each race, yet every race has access to the exact same list of archetypes. This makes listing them pointless and in fact confusing, because if there is the same list for every race, why list them by race type then? Again, confusing as in what am I missing? - Cannot see enemy health during combat does nothing but create annoyance, does not enhance the game in any way - When I click something, if I pick up an item, the text that describes it fades away very fast, often times forcing me to pick between reading what the item was that I picked up (shown in the upper left corner of the screen) and the description (in the middle right side of the screen) - While overall I love the combat in this game, a lot of it doesn’t feel very intuitive. For example, how many action points do I get per character? After looking it up, there are 2 actions each character get by default each turn shown on their character faces in the UPPER RIGHT hand corner, yet the combat actions are in the lower left, makes no sense why the action points aren't shown by the actions that can be taken. - Often times clicking on something moves your character to it, but requires a 2nd click to engage it. Annoying. - Items for purchase don’t show comparison to what you already own, making it tremendously challenging to know if what you’re looking at will be an upgrade - When you purchase gear, if you don’t equip it RIGHT WHEN YOU BUY IT, which if it’s your first time playing is VERY easy to miss, it’s not on your character at all and you have to go find it. STUPID. All they have to do, if you accidentally do NOT equip what was just purchased, ask “do you want to equip this?” Simple. Even Dragon Warrior 1 from the 90’s asks you this… - No open world, just individual locations pre-set which is fine but makes the game quite linear. - Unable to turn the camera angle making it VERY annoying when I cannot see something and simply want to TURN the camera so I can. Nope, cannot. - The matrix is simply annoying. I get the impression the devs thought it would a fun, unique and compelling idea for players. It’s not. It’s just annoying. Especially annoying when the game keep switching between the “meat” world and the matrix. Super annoying, not fun in the slightest. - The monotonous combat music is rather annoying - Could use more spell upgrades, only reaches level 3 which based on campaign length makes sense, but would have been more fun with additional options.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Spanish - Spain, German, Russian
| $19.99 |
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| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a turn-based RPG based on a deep set of lower from a pen and paper or RPG. The setting is interesting, and that it is a futuristic, fantasy world that has elves, orcs, trolls, but also has an overarching cyber world that can be hacked into with very powerful robot companions as well. I figured that I would like it because it was story based with decisions and turn-based combat similar to XCOM. However it just wasn't very engaging. I suspect if I had a context of the story, or a love of the archetypes from playing the games, that I would have liked the game more and finished it. It seems like a good turn based RPG, but I guess this is another genre that I just don't love anymore.
RPG de turno simples e interessante, apesar de básico em muitas coisas, é bem divertido a historia. Tem tradução para português na internet, mesmo que não todo traduzido, mas ajuda a intender a historia principal.
Норм
I think honestly the closest comparison I can think of for this game would be Rogue Trader, at least as far as gameplay goes. It's not nearly as tactical as something like X-Com but it's got the cover system and it's not very casual, at least in my experience playing on Hard difficulty. Roleplay is there, but it's very light and the game is mostly linear, something I wasn't really expecting but don't exactly mind. I think my biggest critiques lie moreso in Shadowrun itself rather than this game specifically, but I don't think they take away from the game enough to even bother mentioning them - I'm just a tabletop nerd with too much time on my hands.
It crashes a lot.
Avis negatif pour des bugs qui cassent le jeu. Aussi, assez cher pour un jeu de 2013!
A tactical Rpg with a well written Story set in the Shadowrun tabletop RPG universe, startet via KickStarter this Game has etablished Cult Status.
good
EXCELLENT JEUX !!!! si vous avez aimez baldurs gate vous allez kiffer juste le point négatif du jeux selon moi ses les musique elles ne sont pas ouf et même je trouve elle ne sont pas du tous inspirante mdr sinon a part sa il es super !!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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