
The unique cyberpunk-meets-fantasy world of Shadowrun has gained a huge cult following since its creation nearly 25 years ago. Now, creator Jordan Weisman returns to the world of Shadowrun, modernizing this classic game setting as a single player, turn-based tactical RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 13.7Kreviews | 88% | — | $6.3M |
| $3.75−75% | 1.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was one of the original backers for this game back when the Kickstarter campaign was funded, since I'd originally owned the SNES game and I loved it. I recently played both Dragonfall and Hong Kong, which evolved from being stretch-goal DLC's from the original Kickstarter into full-fledged sequels that improved upon the game, and I loved the experience, so I decided to go back and replay this one, since my memory is a bit fuzzy and I just remember some vague details about the story and that it resembles the sequels visually and mechanically but it was a shorter, simpler game that, in my memory, felt more like a demo or introduction to the two sequels. I'm actually kind of surprised that it's much better than I remember. This time around, you're a retired Shadowrunner who's dragged back into the life after an old friend's death triggers a video recording asking to solve his murder in exchange for 100,000 bucks, which takes you to Seattle. Compared to the sequels, It's more similar to the original SNES game in the sense that it's more of a solo endeavor where you sometimes cooperate with some NPC's to address a specific mission and you can hire Shadowrunners to back you for a specific mission, so it does feel different than Dragonfall and Hong Kong because you don't have a core team with their own sub-quest lines and all that and, and most of the investigating and non-combat is done solo. This means that completely neglecting some skills will lock you out of some options during normal gameplay, since you don't have your team around with you to hack into things or kick down doors or whatever skills or attributes you didn't pick for your main character. It also means that, except for some characters that join you for specific missions, you mostly have to hire your team members for each specific mission, so you can accidentally make things way more difficult than they need to be if you blow your money on gear and you end up not having enough money to hire at least one extra character to back you up. The writing is also better and more interesting than I remembered, and I think the game does hold up rather well, though it ultimately does end up feeling a bit like a sketch or earlier simpler draft of what ultimately became Dragonfall or Hong Kong, since it's somewhat simpler, doesn't really have much in the way of side-quests in the same sense the sequels do, you don't have companions with their own quests and backstories, and the total run time of the full campaign is about half as long as any of the sequels. In sum, the three games together work very well as a trilogy and each one manages to improve upon its predecessors. The fact that I had fun with this one on this replay even though I played the sequels first, instead of feeling I went back to a much worse game is proof that it's a solid game on its own, and it's elevated by its sequels. I was also pleasantly surprised to see that Jake Armitage, the main character from the original SNES game, actually pops up a couple of times during this game and he is even a playable character that backs you up in some missions. In my memory he just showed up at some point in the game as an easter egg for the fans of the OG Shadowrun and you got to talk to him for a bit and that was it, but I was completely misremembering that.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Spanish - Spain, German, Russian
| $19.99 |
| — |
| — |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game felt more like a fan project than a professional release. It had decent writing, however the game mechanics and user interface were poor by today's standards.
Pretty basic and linear, but good enough for one time play and introduction to Shadowrun worldbuilding
Extremely short for this type of game. I thought i was done with chapter one, and then the credits rolled. It's decent, but not worth the price, considering length and age.
Игра пустая, всех персонажей можно заменить на манекены с макияжем и ничо не поменяется. А геймплей и того хуже, проще сказать если не долгие анимации время прохождения было бы в 2 раза меньше
Качаешь дробачь и пролетаешь игру со свистом!!!
Really enjoyed this cyberpunk CRPG in the Shadowrun setting. The next game in their trilogy (Dragonfall) is a major improvement in all respects, but this was a fun introduction. A real shame what happened to the people working at the development studio.
The best in the series imo.
One of the first and coolest crpg, I've ever played. Great story, awesome character designs, and combat is fun! If fantasy cyberpunk is your cup of tea, then this is right up your alley. Replayable in so many ways! Cons: combat can be frustrating for first time crpg players, may take a few tries in some quests... GO PLAY! Cheers!
Was meh upon release, is totally outdated and dull in 2025.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 6.6K | 89% | $14.99 | |
| $2.7M | 4.8K | 87% | $19.99 | |
| $35.2K | 49 | 49% | $29.99 | |
| $14.8M | 31.3K | 94% | $19.99 | |
| $3.8M | 4.4K | 70% | $34.99 | |
| $1.1M | 3.9K | 62% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 18.9K | 91% | $9.99 | |
| $6.3M | 9.2K | 78% | $29.99 | |
| $6.3M | 5.3K | 65% | $39.99 | |
| $6.4M | 10.5K | 71% | $24.99 | |
| $6.3M | 6.1K | 76% | $13.99 | |
| $6.3M | 5.6K | 75% | $23.99 |