
As Lara Croft races to save the world from a Maya apocalypse, she must become the Tomb Raider she is destined to be.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #86, worst BR #89 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.29/day in the week to Aug 25 → 18.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 88.4Kreviews | 85% | — | $59.9M |
| $7.89−80% | 194ratings | 86% | #84 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Vivid imagery....highly realistic graphics rendering....the history consulted..... rest assured, the disappointment factor is virtually zero. The game is fascinating. Players will navigate dangerous and unstable environments.....seek out collectibles.....solve puzzles requiring more than a little ingenuity....hunt game....swim in crystal blue pools of water with tropical fish, gathered in pockets of ancient stone.....and react to a series of cataclysms, drawing on ancient lore mixed with realistic experiences borne by a primitive people. The rendering of this tale is nothing short of amazing; the effort and investment is palpable. Highly recommend (for anyone over 13).
先说优点,游戏本身质量还是ok的,探索性能相比上一部进一步拓展,画质也没得说,古墓解谜不难,但制作的很精致,内容量也足够,有中文配音,单看这些,评分是有 90/100 的 然后就是吐槽了,游戏有dx11和dx12两种模式,dx12可以跑满4k160帧,且还有更高级别的光追阴影选项,但是极不稳定,玩一段时间就会闪退(有一次甚至直接触发windows卡死,直接机器重启了)到了第一个村庄那里,过场动画放完必闪退,有幸某一次没闪退,稍微在村庄里转一转,又闪退了。 不得已切换成dx11模式,dx11确实稳定,但是性能就远远不如dx12了,开阔场景下降到40-50帧都很常见,并且帧数对画质选项不敏感(低画质和极致画质帧数差别不大),不过好歹能正常游玩了。 结果后续有个解谜,某个机关死活推不动,我还以为是缺了什么步骤,最后刷了小黑盒发现需要把帧数调成60+半垂直同步才能推动机关。再加上最终决战前又遇到一个类似的bug,直接令我下定决心给差评 最后值得一提的是,只有两位主角的配音是国内中文配音,其他角色似乎都是台湾配音,听起来非常的机车,很让人不适应;另外就是机翻味较为严重,有些话一听就知道原本的英文文本是啥样的 个人游戏评分:90/100 bug -10分 个人总评分:80/100
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $59.6M | 84.1K | 92% | $19.99 | |
| $60.3M | 68.6K | 82% | $49.99 | |
| $59.4M | 198.7K | 98% | $14.99 | |
| $58.8M | 123.8K | 89% | $19.99 | |
| $61.2M | 68.8K | 85% | $34.99 | |
| $58.6M | 148.6K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83.5M | 156.2K | 94% | $29.99 | |
| — | 277 | 90% | $4.49 | |
| — | 194 | 86% | $7.89 | |
| $24.5M | 31K | 92% | $39.99 | |
| $23.5M | 223.1K | 97% | $7.99 | |
| $97.1M | 270.4K | 96% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Arabic**languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game made me love Lara Croft
太阴间了
Lara BASED demais!!
kyky
bug太多了,哪怕是关掉dlss都没用
怎么约拿一部一个肤色
Auf jeden Fall Spielenswert, für alle die es noch nicht haben, holt es euch ^^
Buenos gráficos, buena optimización, pero a los mandos es el peor de la trilogía moderna, el juego me marcaba 30% completado y no había hecho nada más que caminar, ver cinematicas y spamear el X para recoger los 800 items tirados por el mapa, el juego intenta ser bonito, pero luego te incentiva a spamear el moto supervivencia para buscar objetos, prestandole menos atención al entorno.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.