
Nightmarish monsters crawl forth from the darkness, while the Demon Lord lurks beneath the abyss. Venture into the Shadow Dungeon, carve your way through blood and chaos, and forge your own legendary epic.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #71, worst UA #98 · 8 markets collected
About
《Shadow Dungeon》 is a dark fantasy action RPG featuring a retro-inspired visual style reminiscent of late 1990s role-playing games. Choose your hero and embark on an epic journey through a vast and mysterious world.
From eerie and terrifying dungeons to solemn ancient temples, from scorching deserts to haunted ruins filled with restless spirits, and even to places no mortal has ever set foot in — including distant realms beyond reality and the depths of hell itself. The world is filled with hidden treasures waiting to be discovered. Every ruin conceals secrets, every strange artifact holds ancient power, and countless legendary creatures lurk in the darkness.
Terrifying monsters, demonic beings, undead warriors, cyclopes, mysterious cultists, evil spirits, zombies, and many other malicious entities will stop at nothing to block your path.
Diverse Character Classes:
The game offers 4 unique classes, 12 distinct talent trees, and hundreds of skills. Master elemental magic as a sorcerer, wield dual blades as a holy warrior, strike with deadly precision as an archer, or summon demons and skeletons as a necromancer. Endless combinations await your exploration.
Massive Arsenal of Equipment:
The game features over 100,000,000 pieces of equipment. Carefully crafted legendary and mythic items make up more than half of all loot. By combining different weapons and skills, you can create your own hybrid builds and discover your preferred playstyle. Every piece of loot has value, and every class offers countless optimal equipment choices. Through experimentation and customization, forge your own unique combat style and carve a bloody path through the underworld.

Challenging Combat Experience:
With diverse environments, massive hordes of uniquely designed enemies, deep character progression systems, and intense real-time combat, the game delivers constant excitement. As your journey progresses, you will unlock powerful abilities, wield epic weapons, gain various buffs, and face increasingly dangerous challenges.
Immersive Musical Experience:
A rich original soundtrack blending gothic atmospheres with late-90s orchestral elements creates an epic retro gaming experience. Powerful theme music draws you deep into the unique world of Shadow Dungeon.
Revolutionary Sound Design Technology:
Advanced audio algorithms, multi-layered sound avoidance systems, intelligent loudness control, and dozens of post-processing tracks ensure perfect integration of skill effects, monster sounds, background music, and ambient audio, delivering an immersive auditory experience.
Extreme Performance Optimization:
Specialized optimizations handle large numbers of enemies, spells, and sound effects on screen. Even during intense battles filled with explosions, fire, and lightning, the game maintains smooth and responsive gameplay.
Retro Dark Gothic Art Style:
Travel back in time to the golden age of classic dark loot-driven RPGs around the year 2000 and experience their timeless charm.
Deeply Immersive Gameplay:
Featuring complex talent systems, balanced statistics, visually striking yet restrained skill effects, randomized loot, and immersive audio, the game delivers a deeply engaging experience.
Pure Loot-Driven Gameplay:
No seasonal resets. All epic items you obtain will remain permanently and never be weakened. No microtransactions. All loot is earned through combat. A truly pure experience designed to be enjoyed for years to come.
7 Chapters with over 160 unique maps and stages
4 Playable Characters, 12 Talent Trees, and more than 370 Skills, allowing countless creative builds
Over 100,000,000 Different Items generated semi-randomly from 3,200 base templates. More than half of all equipment includes additional skills that synergize with talents
15 Unique Armor Sets for Every Class
Unlimited Skill Points, enabling advanced hybrid builds in late-game progression
Over 60 Unique Bosses and more than 200 Distinct Monsters, each with unique mechanics and attack patterns
17 Blessing Shrines, various gems, buff potions, and rare permanent elixirs to empower your journey
Massive Inventory System: Unlock additional pages through quests and carry thousands of items. A gigantic storage warehouse with unlimited pages allows you to store hundreds of thousands of items and fully enjoy the thrill of collecting legendary gear
Mystic Dungeon Challenges
Reforging, Enchanting & Enhancement System
4 New Classes (Assassin, Engineer, Barbarian, Warlock)
Mercenary System
Tower Defense Challenges
Rune System
Transmutation & Crafting System
Engagement
Reviews
Themes across 702 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很上头的割草游戏, 就是一层一层往下刷,停不下来根本停不下来
风格和美术我非常喜欢 背包和仓库也够大 刷起来很有意思 但是缺点也有 有的功能太方便以至于算是简陋了 好像没啥剧情。。 还有就是地图太小了 就顺着路走 宝箱啥的也放在路旁边 没啥探索感 能不能做大点 一路走过去像逛动物园一样 看到怪就打 看到宝箱就开 另外主城太简陋了 ~ 总体来说更像是一个刷装备小游戏
游戏的底子很不错,很有想法,目前版本最大的两个问题:一是掉宝率太高了,导致装备掉落没有惊喜,也没有刷的动力;二是技能点太多,导致一个派系的技能都可以点满,装备属性和技能加成就没有取舍,所有导致装备和技能搭配构筑的乐趣没有了,希望开发者能够听取并改进一下,应该会有不错的效果
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $512.2K | 809 | 66% | $19.99 | |
| $512.6K | 696 | 76% | $29.99 | |
| $512.7K | 1.2K | 91% | $14.99 | |
| $512.1K | 1.2K | 64% | $9.99 | |
| $512K | 2.2K | 73% | $6.49 | |
| $512.8K | 2.8K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $180.3K | 479 | 84% | $14.99 | |
| — | 0 | — | — | |
| $8.7K | 58 | 86% | $7.99 | |
| $6.7K | 21 | 95% | $14.99 | |
| $275 | 1 | 100% | $9.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Danish*, Ukrainian*, Russian*, Hungarian*, Turkish*, Greek*, Czech* +12 more
Hours played at review time, across 702 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
hso
similar to diablo 2 but without all the tedious nonsense associated with d2.
시발 왜 재밋지??? 일반 대균열 130단 정도 깻는데 미친 대균열 보통, 어려움, 매우어려움 인가 암튼 4단계 난이도로 나뉘어있는데 젤쉬운 난이도에서도 푹찍당함.... 장비업을 ㅈㄴ 해야는데 공략글이나 셋팅 노하우가 없어서 맨땅에 헤딩중 약간 번역이 이상한것들도있는데 플레이하는데 문제없는수준 아쉬운건 창고를 각 직업 및 카테고리별로 정리할수있게 라스트에폭 창고시스템을 적용해줬으면 좋겠음 내가 이아이템을 창고 몇번페이지에 넣어놨더라??? 헷갈리기시작함
Diablo 4 ten daha akıcı ama piksel :)
类暗黑,没有剧情纯刷子,刚玩还可以,越玩到后面越无聊,地图没有迷雾,探索起来基本一本道 打到大师了,但是总会暴毙,玩的亡灵法师,快40个召唤物只会跟在身后,不能上前面抗伤,必须我来开怪才行 装备基本只有数值提升,没看出什么build,套装种类很多,但是很难凑齐一套,拾取装备也难受只能贴近捡,带个小精灵ai智障跑的还慢 总之,上手一试还行,玩久了过于无聊
内容体量完全超出同价位预期:七大章节配上百张地图,怪物和 BOSS 数量充足,几十个小时的游玩内容稳稳拿下。神佑药水获取门槛很低,希望能加个起始掉落等级限制,从中期才开始掉落,前期掉落对角色的增强有点太大了。
作为类暗黑的爱好者,刷子游戏自然是必修课程,尤其是在ARPG刷宝品类百花齐放的当下,可以说是什么游戏类型都能带点刷属性,而《暗影地牢》则是放弃了各种花花绿绿的玩法,重回“暗黑2”的初心,把纯刷作为游戏的核心设定,打造出一款极度纯粹的刷宝作品,虽然作为独立游戏也有些难以回避的短板,但这个体量还是很适合热爱暗黑类刷宝玩法的玩家休闲一试。 游戏的世界观设定简单直接,甚至可以直接忽略,毕竟本作的核心还是刷宝玩法,开始背景介绍魔王潜伏深渊,各类恶魔、亡灵、怪物从黑暗涌出,玩家挑选英雄踏入地牢就可以展开冒险。故事叙事弱的可怜,好在故事只是刷怪闯关的引子,重心完全放在战斗、天赋构筑与装备收集上,选好英雄就可以开始刷宝之旅了,目前游戏提供了四个不同职业,每个职业对应三种天赋树,但彼此之间数值差别蛮大的,导致一系基本就只有一两个可以作为主力输出的技能,其他部分技能的数值还是太低了,注定上限不够。 而比较有趣的是游戏的技能点数没有上限,通过战斗获得圣佑之灵可以+1天赋点,所以后期可以拓展双修天赋的角色,跨天赋树混搭,自由创造混合流派。这一点自由度还是很高的,而且角色满级之后还可以获得巅峰天赋点,进一步强化自己,这点有点暗黑四的感觉。 而游戏最重要的装备系统设计也很有趣。超过几千种的独特装备让你的构筑无比的丰富,但可惜的是大多数金色装备的区别在于对技能的加成不一样,而不是有特殊的属性或者是能力,导致后期基本是考虑技能搭配来选择装备而不是依靠装备搭配流派,此外还有一点是金色、橙色等装备还有自带技能,这一点是其他游戏比较少见的。 而游戏的内容体量相当扎实,7个主线章节,基本一个章节有三个小时左右的内容,过完主线就超过二十多个小时了,后续还可以挑战大米,也就是地狱层数,可以说是颇有暗黑风骨。比较爽的一点是游戏可以掉落背包页数和宝箱页数,再也不用为装不下东西频繁回家而烦恼了。反正没打多久背包宝箱都十多页了,基本上可以一个大章节不回家。 但游戏缺陷同样明显。美术属于复古复刻取向,建模、细节表现比较朴素,人物动作略显僵硬,这个佝偻的人物姿势看着就和皮影戏一样,挺别扭的。再一个剧情内容单薄,除了开头几乎无剧情,七个章节打完和没打没区别。地图设计部分场景同质化,就是一个大地图+一个小型boss地图的设计,无限循环。最后就是部分数值平衡性仍有待打磨,部分流派强度差距明显,作为独立作品,细节打磨距上还是有很多不足。 总体而言,《暗影地牢》并不适合所有玩家。如果你看重剧情叙事、精致画面,它未必合适;但如果你怀念老式暗黑游戏那种纯粹刷宝快感,享受搭配天赋、刷出传奇装备的喜悦,这款游戏值得一试。它把刷子游戏最核心的乐趣放大,抛开繁杂的外部系统,回归打怪、掉宝、构筑BD的本源,是一款诚意满满的国产暗黑类独立作品。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
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