
An intense single-player FPS featuring a stylish movement system, completely destructible levels, and an acclaimed OST.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 10.3Kreviews | 95% | — | $403.9K |
| $24.99 | 385ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 897 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I need more movement shooters with a weird flip mechanic that somehow works well
A very fast and fluid FPS game with a neat environment destruction twist. There's a lot of content here, although it does feel somewhat repetitive - this won't really be an issue though if you enjoy the core gameplay as much as I did. I completed the core campaign and can definitely see myself coming back to this to try the randomly generated short campaign or arena modes (arena mode looks like it comes with a neat gear and cosmetic unlock system as well). I'd recommend giving the demo a try to see if the game is for you before diving in!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 4 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Finnish, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian +4 more
| $2.49−90% |
| 144ratings |
| 88% |
| #88 |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 898 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
爽就完了 喜欢时停和快节奏射击的绝对符合胃口 音乐也不错
This is one of the most badass games ever. Its like Superhot + Mirrors edge + Titanfall. Also the soundtrack SLAPS(graphics too). I beat the game on hard mode in a single day, it was a freaking blast. I kept thinking about the game after I beat it so I came back and started a new game plus on a higher difficulty and swapped my arm cannon out for dual wielding; its friggin awesome. Highly recommend if you're a fellow speed junkie(not THAT kind, shut up). Game seems to go on sale fairly often but the game's so good that if you can reasonably afford it, then I recommend buying at full price to support the dev.
juegardo
If you’re into bullet-hell-style FPS games mixed with parkour, this is definitely worth trying. I ended up finishing it on the easiest difficulty after getting stuck on normal—there are just so many enemies and bullets constantly crisscrossing the screen that it can get overwhelming fast. The movement is where the game really shines. It feels incredibly smooth, and you’re basically parkouring across the map while shooting, which makes every encounter feel dynamic and satisfying. The slow-motion feature also helps a lot, especially during moments where everything gets too chaotic to react to in real time. If you’re in a slump with competitive shooters, this is actually a great warm-up. It helps you get back into the flow of aiming, movement, and reacting under pressure. The music is also a standout. It fits the environment so well that I ended up cranking up the volume on my speakers while playing. It really complements every section and adds to the overall intensity. As for the story, it’s pretty minimal. It’s mostly told through comic-style slides featuring the main character. Essentially, she’s trapped in this world and trying to find her way out to gain her freedom.
very good game for its price
Good game👍
There's very little story. But that's okay, because you don't need a story. The game is just that badass. Parkour to survive while blasting hordes of enemies in slow motion, all in a completely destructible environment. A simple premise, but great execution. When you're done carving your way through the main game's missions, the Steam workshop has dozens of additional levels for you to enjoy. The music is pretty good, too.
I like the game for creative ideas, but it's difficulty level on default difficulty is punishing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 6.8K | 93% | $9.99 | |
| $599.1K | 1.4K | 95% | $19.99 | |
| $744 | 8 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $403.9K | 630 | 54% | $17.99 | |
| $404K | 1.4K | 84% | $7.99 | |
| $404.1K | 1.4K | 87% | $19.99 | |
| $404.2K | 1.8K | 77% | $6.95 | |
| $404.2K | 681 | 81% | $14.99 | |
| $403.6K | 1K | 90% | $14.99 |