
A story-driven psychological horror RPG about a group of friends who unintentionally become bound together after encountering 7 curses from a school.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Vietnamese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Нежданно вау. Не хочу писать обзор, но хочу поставить лайк, стим очень медлнно развивается и пока такой возможности нет. Поэтому оставлю это здесь.
I got bored. There are only a few good jumpscares, and the rest is reading. It's okay I guess.
剧情类游戏,含恐怖元素。 关于友情的故事,插叙加倒叙然后顺序,最开始一直换角色操控玩起来有点云里雾里,后面就能把事件串联起来了。 没玩完这个游戏,纸条没收集完整玩不了后续,纸条一疑似有bug,开新档三遍,去窗户那里拿纸条,都是碰到那个石头,然后触发剧情,在其地方找了一下也没有。。。 剧情,大概是我看得不是很细,有些地方感觉很怪。(含剧透,请选择性观看)我是按事件发生顺序写的,不是游戏内的剧情顺序:[spoiler] N和S是朋友,S敏感多思,N因不明原因开始远离S和新转校生亲近(有点怀疑这个是恶魔蛊惑)转校生身上有个恶魔,恶魔想要S的身体,于是把最近发生的两件巧合事件:学生1被钢筋穿透身体和学生2抑郁跳楼自杀。归因于转校生的到来,骗S未来这所学校里的人都会死,只要杀了那个新转校生并忘记N就能结束这一切(我记得这里恶魔给了两个选择,但是我没记住),S想救所有人,但是不想杀人和忘记N,于是和同学说不要来学校,不然会死,同学们不相信他,和他最信任的N说,N也不相信他,S太伤心了不想面对,把身体给恶魔两年。恶魔拿到S的身体开始杀人,然后在一次杀人的时候被反杀,恶魔没死逃掉了,反杀恶魔的那个人成了背锅侠,进了精神病院。后面是N想把被冤枉的人救出来,然后和S(干嘛来着,忘记了),再后面N进入了恶魔的幻境里想救S,但是失败,再后面就是需要拿齐所有纸条才能开的剧情 [/spoiler] 还有就是这个游戏玩着玩着就会人物/对话文本卡住动不了,只能退出读档。对了,如果做多结局的话,部分地方是需要存档的,重新开始会覆盖存档1。设置里可以改中文,鼠标右键退出设置。 2025/11/19
Se veía bueno, pero siento que las historias están muy equis y el gameplay tampoco es muy interesante. Lo siento.
Trước kia từng chơi phiên bản cũ, thấy Steam cư nhiên có phiên bản tái chế, nội dung vở kịch này so với phiên bản cũ tăng thêm rất nhiều chương mới, tính chất câu chuyện từ hậu kỳ mạo hiểm thăm dò trở thành câu chuyện hai người bạn, kết cục hoàn mỹ có chút cảm động khó hiểu
I recommend to people who like spooky puzzle games with a lot of story behind them. I played the first game years ago and enjoyed it thoroughly. This experience was awesome, expanding so much on the original, adding a huge amount of depth to the characters, creating whole new parts and mechanics. The new dynamic effects were really cool too, the explosion and shattering glass wowed me. I also really appreciate seeing strong friendships like this in games (romantic stories are far too numerous) and the The only thing I'm eh about is the name changes, but that's just because I'm sentimental and really liked the name "Tuan" for some reason.
七不可思议,曾经在威盒上玩过论坛老版本的游戏。游戏玩法本身平平无奇,中间有些战斗很麻烦,解密没有提示,几乎是一款剧情游戏,而非恐怖解密 但整体上来讲,我对这游戏是满意的,故事的节奏、插叙倒序、某些解密的脑洞都还不错。如果是22原价入的,略微有点小亏,4块史低入的绝对赚 (ps:顺带一提,看评价里有人说重制版对剧情有些修改,还有人说翻译差劲?我玩的威盒版没有这两个问题,可以史低入一份支持,然后玩威盒版)
这游戏玩过非STEAM的版本,那个时候的剧情偏短,我记得Nathan不叫Nathan,而是叫Tuan剧情也在第八章之前停止了。 新的版本总算是把主线故事述说清楚了,虽然有点同性向,但是并不太反感,更感觉Sang和Niar的是那种友情,故事挺好。 The Last Page 成就BUG已解决
+1 有中文 有成就
这个游戏有中文,但不是我看得懂的那种中文...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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