
Serious Sam: Siberian Mayhem is a new stand-alone expansion to the world of the classic FPS series. Join the fight against Notorious Mental on a journey through the wild lands of Russia, and find your way through this lost chapter of Sam Stone's adventures.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Engagement
Hours played at review time, across 62 reviews with recorded playtime.
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
w końcu stary poczciwy serious sam - miodzio :D
Ты такой бежим чиста: "топ-топ-топ", потом на тебя выпрыгивают типа враги - "хи-хи-хи", ты такой просто тыщ-тыщ-тыщ, проходит несколько минут, снова вылезают враги, и ты такой внезапно: "БАДУМ-тсс" и так до конца игры в сеттинге Сибири - 10/10
Зашел на нефтеперерабатывающий завод и меня сразу же атаковали дроны. Очень реалистичный геймплей. 10 ААААААААААААААААА из 10
Ein sehr gutes Spiel
Крутое Метро в Сибири 2033 Last Light
После отзыва про Serious Sam 4 решил написать и про Siberian Mayhem, который только недавно прошел. 4 часть оставила очень приятные воспоминания, а Siberian Mayhem оживила их и сделала еще приятнее. Атмосферные локации, еще более крутая музыка, чуть другая атмосфера, но главное, те же монстры, тот же экшен, тот же Крутой Сэм с его шуточками :3 Как и в 4 части, сюжет идеально встроен в игру, не мешает экшену и не тормозит темп. Еще оптимизация очень хорошая, ни одного бага я не встретил. В общем, если вам понравилась Serious Sam 4, обязательно надо поиграть в Siberian Mayhem. Croteam, обожаю вас, продолжайте делать такие игры, вы лучшие!
The cons: its short, which means it was enjoyable enough that more would would be good; though if it was twice as long (to be normal game length) it would cost 3 times as much (to be normal game price) so still a good deal. Pros: firstly the game engine looks just as good as any other modern game that i waited to rebuild my gaming rig before playing! Framerate is really solid - their engine seems to have less microstutter than many AAA titles i have seen recently at the same resolution & max quality settings. Despite the modernization (optional side-missions rather than a hidden bonus +1 health as an enemy trigger) It still has serious sam's humor, voice, and gameplay feel.
After playing all (mainline) Serious Sam games I can tell you one absolute truth... Croteam really, really ♥♥♥♥♥♥♥ likes Kleers, but I don't.
This is this best looking SAM game i've ever played. i love the series, and really hope they make a 5th one! shatter verse playtest was amazing!
There is not much to say abiut this game. It is like Serious Sam 4, but shorter. I liked Serious Sam 4, and I liked this game (it's all relative, of course. This game is still mostly a boring waste of time) Some levels are pretty nice, with some level design, and some levels are just square kilometres of open space with thousands of enemies. The latter weren't very good. Just like with the base game, dual-wielding is absurdly overpowered and I never used the double-barrel shotgun after the first level. This game also gives you three high-damage hitscan weapons, completely destroying any notion of 'weapon matching'. Since the campaign is short, it is only on the last level that you reach a point where none of your other weapons matter because you can and should just use your general DPS options to kill everything, which I would say is a good thing.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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