
Save Bunnyville from a doomed fate: a top-down action/RPG roguelite from the makers of Dungreed. Explore the depths of the tower, collect and upgrade artifacts, and defeat hordes of demons to keep your village safe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #39, worst CN #82 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.29/day in the week to Jul 31 → 213/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
On the Day of Destiny, a terrible omen strikes Bunnyville. The bunny villagers will be slaughtered by a horde of demons… unless you can stop them.
Sephiria is a fate-defying action roguelite following a brave bunny on a quest to save their town from doom. Master and upgrade different weapons, unlock new Talents each run, strategically arrange your inventory, and fight through hordes of enemies to uncover the threat waiting at the journey's end.
Strategic inventory system: Collect and arrange Artifacts and empower them with the different Tablets. Manage your inventory to suit your abilities!
Custom combat: Master 6 distinct weapons, each with over 50 unique upgrades to unlock!
Ever-changing threats: Face more than 60 distinct and dangerous enemies, and over 10 unique bosses. Across a journey spanning 6 chapters, the challenges ahead grow ever greater.
Join forces: Team up with friends in online co-op for up to 4 players and explore the tower together. Trade items, revive fallen companions, and claim victory as a team!
Genres
Updates
Engagement
Reviews
Themes across 2488 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра довольно легкая, прошли с другом 60 уровень сложности за пару часов пыток...
Very fun. A+.
this is a game i feel obligated to write a review for. it's just fantastic.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, Simplified Chinese, Spanish - Spain, Russian, Portuguese - Brazil, French, German, Swedish, Thai, Polish +3 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
正式リリースおめでとう!! 早期アクセスの初期からプレイしていて、色々なビルド環境を楽しみましたが間違いなく今(最新)が一番面白いです! ディスコードでエンディングのクレジットを募集していた?参加すれば良かった。。。
I really enjoyed this game and I wanted to thank the devs for making it, it really resonated with me. That's all, thank you devs, if you ever see this. Even if you don't. : >
非常棒的小体量肉鸽游戏 好玩!推荐! 只追求通关的话 难度不是特别高 还可以与朋友一起组队游玩 游戏引导做得非常优秀 剧情串联了整个游玩过程 教程不突兀 每一次游玩推进都会解锁一些新的系统以及可玩内容 就个人体验来说从开始到结束都很新鲜上头 愿意在通关后继续游玩尝试 游戏的画风非常干净 像素小动物的动画细节和立绘都能看出用心 好多皮肤是真的非常可爱(小红帽) 技能特效没有光污染 体验非常不错 局内外的养成很有意思 尤其神器的组合和石板系统 大大加强了局内BD可玩性 个人感觉数值给的还是比较保守 局内成型之后也不是很割草(也许只是我的BD不好 之后会继续尝试 说一些小缺点, [spoiler]1,有时敌人多了 会看不清自己角色位置和技能情况 2,有几处引导稍微有点弱,例如主线中有一处剧情裂隙没有打完不触发梦醒后续任务,也没有明显的提示和引导,很容易让玩家摸不着头脑,此外有些寻找NPC的任务,需要过图找人也没有很明显的提示。 3,游戏五六章体验相比前几章要差一些 难度曲线不是特别平滑 4,高难折磨 感觉龟是唯一解法 BD影响有限 而且补给少没有回血戒基本很难苟住很难成型 体验并不是很好[/spoiler] 瑕不掩瑜,值得一玩
One of my favorite roguelikes. It has a huge amount of QoL features moment to moment that honestly feel great to use. Running when out of combat to explore quickly, Quick travel between rooms, well telegraphed attacks, easy to understand and use UI for all elements, combat, inventory, and otherwise. A journal to look at all discovered items and weapons and a sort feature besides. All that pleasant and player friendly utility on top of a fun game with lots of interesting builds. They all play very different, have different strengths, and have lots of room for improvement and tuning both in the game during the run and at home doing builds and prep. If I were to nit pick the game, some of the descriptions and effects are not super well explained and some things are obviously better then others. That being said I've managed to beat the game at Hard Mode difficulty 50 with every weapon type and every main 'element' or type, so you can make anything work at the hardest level even if it's a lot more restricted. Beyond the so-so balance of some things and maybe misleading description of a few items or effects the last thing I'd want to see is more options that are transformative or allow additional power at the absolute top end to try for 'dream' runs. In game examples being the crocodile skin that changes your defense to scale damage on a percentile, Or the lizard scholar skin that caps your max health very low but gives you infinite mana. I'd also like them to raise the max skewer count to allow more control over the item pool. More things like this would be a welcome addition but these are my very minor and only complaints. If you like roguelikes at all, or think you'd like this I'd recommend giving it a try for sure, well worth your time and money.
mu bunny fell into a pit, run still continues. glory to the bunnies! glory to the tree!
Great game! Only problem is the BGM is too good and I can't buy the OSTs as DLC :(
感觉制作组可能玩了不少这类游戏,解决了很多这类游戏中烦人的点,体验很好。此外游戏还有很多优点,但最大的问题还是数值平衡。没有长期测试、收集数据、修改是不太可能解决这个问题的。对于这种独立游戏,可以期待较好的平衡,但不应该把这个视作必须达到的标准:虽然这方面做得不够好,但总体上还是值得推荐的游戏
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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