
Save Bunnyville from a doomed fate: a top-down action/RPG roguelite from the makers of Dungreed. Explore the depths of the tower, collect and upgrade artifacts, and defeat hordes of demons to keep your village safe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #39, worst CN #82 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.29/day in the week to Jul 31 → 213/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
On the Day of Destiny, a terrible omen strikes Bunnyville. The bunny villagers will be slaughtered by a horde of demons… unless you can stop them.
Sephiria is a fate-defying action roguelite following a brave bunny on a quest to save their town from doom. Master and upgrade different weapons, unlock new Talents each run, strategically arrange your inventory, and fight through hordes of enemies to uncover the threat waiting at the journey's end.
Strategic inventory system: Collect and arrange Artifacts and empower them with the different Tablets. Manage your inventory to suit your abilities!
Custom combat: Master 6 distinct weapons, each with over 50 unique upgrades to unlock!
Ever-changing threats: Face more than 60 distinct and dangerous enemies, and over 10 unique bosses. Across a journey spanning 6 chapters, the challenges ahead grow ever greater.
Join forces: Team up with friends in online co-op for up to 4 players and explore the tower together. Trade items, revive fallen companions, and claim victory as a team!
Genres
Updates
Engagement
Reviews
Themes across 2488 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
手感像偏瘫,攻击提示做的跟勾石一样,两个人玩,另一个人根本看不见另一边的攻击提示,加上这游戏远程攻击和投掷攻击是没有落点和弹道提示的,只有方向,所以离得远的那个人不仅要打脸上的肉怪,还要被F1赛车手都不一定反应过来的攻击偷袭,F1赛车手也是只能做到理论上可以闪掉,为什么是理论上,因为这游戏敌人和子弹是,没有红色勾边和使用亮色醒目的,能量球的质感是黯淡无光的,突然就干你一下的。 总而言之就是游戏制作不行,全靠美术和玩法骗钱,享福吧。看见的别买,忍不住的就玩一个点,坚持下来的话玩啥都能挺好的,这是个好事,这样的话能玩的游戏挺多的,不是吗?
This is a solid roguelite you can play with friends. I love the hub system used for co-op play. The weapon variety is nice and the combat feels very responsive. My biggest gripe is the sapphire progression tree: I have 100% of it unlocked, but the board makes it look like it is hiding an additional 15-20 nodes, giving me a false sense of overall progression.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, Simplified Chinese, Spanish - Spain, Russian, Portuguese - Brazil, French, German, Swedish, Thai, Polish +3 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
enjoypoggingwithmyfriends
Игра довольно легкая, прошли с другом 60 уровень сложности за пару часов пыток...
What a fantastic game. This is the first real story-rich roguelite i've played solo and it's been an absolute treasure. So much depth, so much variety, so many choices on gameplay - which is one of the things I love most about this genre.. the discovery of items, weapons and different styles of gameplay. This game has been my most favorite purchase of the summer. And i've played it all weekend (looked at my clock and couldn't believe it was 4am already.) Thank you for making such an enjoyable game to experience. (And I haven't even finished it yet!)
mu bunny fell into a pit, run still continues. glory to the bunnies! glory to the tree!
Советую в основном играть в команде, желательно с другом. Игра на удивление с каждой главой не повторяется а действительно понемногу добавляет контент, разнообразие уровней, изменение строение локаций, понемногу новых вводных в условиях прохождения. Приятная музыка, дизайн и персонажи. Из минусов на данный момент могу отметить однообразие билдов, несмотря на оружие и пока весьма малый набор артефактов в некоторых комбо, в связи с чем есть явный перекос баланса в сторону определенной меты. Все это скорее всего пройдет с постоянными патчами. Всем приятного прохождения!
正式リリースおめでとう!! 早期アクセスの初期からプレイしていて、色々なビルド環境を楽しみましたが間違いなく今(最新)が一番面白いです! ディスコードでエンディングのクレジットを募集していた?参加すれば良かった。。。
感觉制作组可能玩了不少这类游戏,解决了很多这类游戏中烦人的点,体验很好。此外游戏还有很多优点,但最大的问题还是数值平衡。没有长期测试、收集数据、修改是不太可能解决这个问题的。对于这种独立游戏,可以期待较好的平衡,但不应该把这个视作必须达到的标准:虽然这方面做得不够好,但总体上还是值得推荐的游戏
this is a game i feel obligated to write a review for. it's just fantastic.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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