
Save Bunnyville from a doomed fate: a top-down action/RPG roguelite from the makers of Dungreed. Explore the depths of the tower, collect and upgrade artifacts, and defeat hordes of demons to keep your village safe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #40, worst CN #82 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.29/day in the week to Jul 31 → 213/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
On the Day of Destiny, a terrible omen strikes Bunnyville. The bunny villagers will be slaughtered by a horde of demons… unless you can stop them.
Sephiria is a fate-defying action roguelite following a brave bunny on a quest to save their town from doom. Master and upgrade different weapons, unlock new Talents each run, strategically arrange your inventory, and fight through hordes of enemies to uncover the threat waiting at the journey's end.
Strategic inventory system: Collect and arrange Artifacts and empower them with the different Tablets. Manage your inventory to suit your abilities!
Custom combat: Master 6 distinct weapons, each with over 50 unique upgrades to unlock!
Ever-changing threats: Face more than 60 distinct and dangerous enemies, and over 10 unique bosses. Across a journey spanning 6 chapters, the challenges ahead grow ever greater.
Join forces: Team up with friends in online co-op for up to 4 players and explore the tower together. Trade items, revive fallen companions, and claim victory as a team!
Genres
Updates
Engagement
Reviews
Themes across 2671 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
超級棒遊戲,價格合適,內容適中,成就也不會要讓你打到頭破血流, 剛買遊戲的時候只有簡中過沒幾天就更新繁中了,非常舒服更新, 以小弟來說 打完全成就約有57小時的內容,爬到50層打到66小時,內容算是不錯,目前還在打60層, 來談談缺點,後期一局基本上是一小時起跳,有點沒辦法跟朋友說走就走, 中途朋友退出是沒辦法連回來的,但自己可以接關倒是還好, 然後武器方面,多人遊玩的近戰真的不是那麼好玩,外加搖桿的自動鎖定做的不是很好(基本上是給鍵鼠操作的), 每次正面的怪打一打,後面的怪都還沒完整出生自動鎖定就先鎖到還沒出怪的位置了, 不管近戰遠程都有這方面的問題搖桿式真的設計有點不良, 再來就是局內商店問題,前面剛入場遇到的商人就賣到1800左右的道具, 就算用貓也買不起,不知道是放甚麼意思的,希望能修掉這個過貴的問題, 但整體算是很棒的作品。
🗡🐰🛡
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, Simplified Chinese, Spanish - Spain, Russian, Portuguese - Brazil, French, German, Swedish, Thai, Polish +3 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
狗屎游戏
Топ роглайт, затянул и не отпускает, кучу билдов можно придумать, оружия играются по разному, постоянно открывается что то новое.
good
This game is genuinely crack cocaine for me and my bf we couldn't stop playing it lol Jokes aside, it's a very well-made game with a really sweet story and super fun gameplay. The gameplay is genuinely so addicting that it doesn't feel repetitive, and there are so many different builds to try that I looked forward to every run. I'm shocked by the sheer amount of content this game has. The art is really nice, and the animations feel smooth! The story is really endearing, and the characters are cute and likeable. You can tell the team put a lot of love and care into the development of this game, and it shows! I definitely recommend it, especially if you want a fun rogue-like co-op experience to play with your friends.
好肉鴿 但沒故事硬寫 很無聊 第四章三個碎片誰設計的 開了吧
진짜 너무재밌게했습니다. 스토리 짜임새도 좋고 몰입도 되고 로그라이크에 스토리를 넣는다는게 어떤식으로 될지 그렇게 큰기대릃 하지않고 게임플레이만 보고 구매했는데 회귀라는 컨셉을통해 계속 스토리를 진행시키는게 너무 흥미로웠습니다.
Very fun and difficult with a really fun Co-Op mode. Co-Op actually feels like you can work together and share resources well. I bought it for like 5 of my friends.
找到了玩塔一时的乐趣
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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