
A dropper game designed to overwhelm your senses. Twisting tunnels, psychedelic patterns, and breathing walls assault your sense of balance as the chaos escalates with every level.
Modeled estimate, not a reported figure. How we estimate →
About
Prepare for a deliberate assault on your sense of balance. Sensory Overload is a dropper game where the environment itself is designed to fight you. Dodge obstacles while the walls breathe, the colors shift, and the world twists to drag your vision into a spiral.
Game Features
Stunning levels of escalating visual chaos
Dodge faster and faster with Ranked Mode.
Visual effects designed to disorient your senses
Levels named after what they'll do to you: Vertigo, Nausea, Peristalsis, Apocalypse...
Challenge yourself with the near-impossible final levels
Credits
Composer: Giorgio Satta
SoundFX: Tobias Haußmann, DSTRCT Group
UI: DSTRCT Group, Pancak3s
Backend dev: Green Eclipse
Game designer: Pancak3s
Special thanks go to the many playtesters and all the feedback given by players.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 164 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a very fun game. However, it is not easy. It will test your patience. How many times you're willing to try, your aim, your focus, endurance, and more. I just both a rage game and an aim game at the same time, in my opinion.
Very fun game
Wonderful Game <3 Though for some this could be a bit "too much" with the colors and all but in my opinion it's perfekt
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, German, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 164 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
just cought myself accedentaly playing for 1 hour. its really fun.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7K | 39 | 95% | $9.99 | |
| $314.8K | 884 | 86% | $14.99 | |
| $24.4K | 219 | 100% | $4.99 | |
| $15.8K | 53 | 91% | $16.99 | |
| $2K | 18 | 100% | $4.99 | |
| $3.2K | 41 | 98% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.1K | 218 | 82% | $9.99 | |
| $43.1K | 1K | 54% | $1.99 | |
| $43.1K | 346 | 94% | $6.99 | |
| $43.1K | 145 | 73% | $14.99 | |
| $43.1K | 311 | 82% | $3.99 | |
| $43.1K | 308 | 88% | $4.79 |