
Sengoku Dynasty is the ultimate feudal Japan experience: build villages, grow your community, and shape the open world through combat or economy. The choice is yours alone - or that of up to 4 players in multiplayer co-op!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 24 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build a life, cultivate your community and start a dynasty in a region once devastated by famine and war. Play solo or in co-op multiplayer and explore a beautiful open world. Gather resources, craft, hunt and build, then automate your village production to survive and grow.
Become a great leader either through combat or by building your economy. Experience the beauty of nature and take part in ancient rituals to uncover the mysteries of the divine. Sengoku Dynasty offers an immersive insight to life in medieval Japan: Choose your path as a Leader, Craftsman, Warrior, or Monk and embark on an epic journey.

OPEN WORLD VILLAGE BUILDER
Take full advantage of the vast world. Begin with a single house, build workshops, forges, taverns and then expand your settlements into multiple flourishing communities throughout the valley.
BECOME A TRUE DAIMYO
Unify the war-torn land of Nata Valley. Rogue Samurai and bandit clans have filled the power vacuum and threaten the existence of your peaceful villagers. Liberate new territories and repair infrastructure to explore areas rich in vital resources and open the door to even greater challenges.


FROM HANDCRAFTING TO AUTOMATION
Craft tools, weapons, meals or medicine, and cultivate the land. Then learn how to give jobs and tools to your villagers and see your economy and choices grow exponentially.
MASTER AN INTRICATE COMBAT SYSTEM
Skill or grind – it’s up to you: Choose your favorite weapon from sticks and spears to masterfully crafted Katanas (swords) and Yumi (bows). By mastering combos, dashes, blocks and parries you can conquer the world.
DYNASTY MANAGEMENT
Create a prosperous dynasty for generations to come. Oversee the growth and development of your villages. Get married and ensure your legacy continues through your successor.

PLAY SOLO AND CO-OP
Forge your own path or join forces with your friends to create bigger villages, divide responsibilities and tasks, gather more resources and complete quests and progress together.
CUSTOMIZE EVERYTHING
Enjoy Sengoku period the way you like. With different game modes and tons of settings, you can optimize the game for yourself – build with one click or disable the whole combat system if you like!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.9Kreviews | 75% | — | $7.9M |
| $29.99 | 2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Almost unplayable due to all the crashes. Would have been an awesome game and sometimes you may play up to an hour but mostly crashes with 10 minutes.
Great Game. Colony sims is great. However, battles, conquering with an army or having an commandable AI companion for battle or bodyguards would be a great addition. Otherwise, it's just a simple defend and progress type of game.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Ukrainian, Korean, Polish, Portuguese - Brazil, Turkish +1 more
| $29.99 |
| 1.1Kratings |
| 64% |
| — |
| not modelled |
| $17.99−40% | 50ratings | 84% | — | not modelled |
| $14.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 911 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ehrlich gesagt bin ich sehr enttäuscht von SD. Ich habe mehrere zig Stunden MD gespielt und muss sagen, dass SD in keinster Weise zu vergleichen ist. Man geht mit hohen Erwartungen rein, weil man sehr sehr gerne MD gespielt hat und geht davon aus, dass SD mindestens genauso gut ist. Leider nicht - zumindest nicht für mich. Grafisch kein Vergleich zu MD. Die Welt ist total emotionslos, leer und eintönig. Es gibt kaum Tiere, nur 5 verschiedene. Die Verwaltung des Dorfes ist total abgespeckt und einfach. Der Anfang ist total cool und interessant, aber es wird schnell eintönig und langweilig. Ich werde es weiter beobachten, aber zum aktuellen Zeitpunkt leider (noch) nicht zum empfehlen :-( UPDATE 13.03.26: Ich bin ehrlich: Ich habe manche Mechaniken nicht verstanden am Anfang des Spiels und ich habe festgestellt, es lag nicht am Spiel, sondern einfach an meiner Doofheit. Seitdem spiele ich es wirklich gerne. Woran bin ich gescheitert? Ich wollte neue Schemen freischalten und habe nicht geschnallt, dass man gedrückt halten muss. Seitdem wird gekauft, bis der Arzt kommt. Habe nun alle früheren Regionen befreit und fast alles freigeschaltet. Am Ende ist es allerdings eher eine Verpflichtung alle nötigen Gebäude zu bauen, also die Projekte. Wenn man das Maximallevel erreicht hat, ergibt es nur eigentlich keinen Sinn mehr, weil man nicht weiter leveln kann. Was auch Schade ist, dass man keine großen, neuen Dinge bauen kann.
Good game overall, many stuff you can do but still needs to be improved. 7/10
Was waiting for positive changes, gave feedback, checked in with the community. What do we get? A paid DLC instead of listening to the people and improving things. Frack off devs. Fracking Moneygrabbers.
Game is somewhat clunky and lifeless. Not for me.
After 25 hours of playtime, I’d say this is a decent game. The graphics are pleasant and the world is beautiful, although there are occasional glitches (characters floating in the air or invisible objects blocking the path). I loved similar games like Medieval Dynasty and Bellwright and spent many hours playing them. Sengoku Dynasty feels familiar, but currently has about half the content. I would really like to see more life in the village — people chatting, looking busy, having families. Right now it feels quite empty and quiet. Villagers mostly walk back and forth or in circles and never interact with anyone. Raiders are also quite hard (in my opinion), especially when fighting them alone at the beginning. It would also be great if villagers had skills or preferences and improved over time. I’m looking forward to future updates and will definitely keep playing.
Боёвка настолько унылая, что её можно было вообще не добавлять У мобов нет стамины, они долбят бесконечными комбинациями Периодически получают иммун к стагеру, что позволяет гарантированно нанести урон Хилок в игре нет, сытость или комфорт реген не усиливают, так что каждое попадание по тебе означает, что ты минут 10 должен посидеть покурить Есть полоска баланса, которая я не знаю, что даёт, ибо "оглушённый" враг по факту не оглушается и прекрасно парирует и уклоняется И да, сильной атаки по оглушённым врагам тоже нет. Вся боёвка - это тупо закликивание ЛКМ. Оно настолько примитивно, что в прокачке можно открыть такую уникальную и редкую механику как... удар с разбега (бесполезный, кстати) За 2ч игры не получил ни одного нормального оружия. Дропаются шмотки с 15-20% прочности, крафта оружия/брони нет (ну разве что на 10 часу оно откроется, я хз. Мне лень столько бегать с палкой и в лохмотьях) На постройку каждого здания нужно миллион ресурсов При этом при постройке первого же здания, игра ставит тебя на счётчик, выставляя неподьёмную сумму с условием "собираешь за 3 дня или тебе кранты". Особенно это забавно с учётом "качества" боёвки. Зачем? Как тут что-либо крафтить я вообще хз. За 2ч я до этого так и не добрался, ибо собирал 100500 веток на каждый домик каменным топором И да, играл я на средней сложности. И честно говоря я сомневаюсь, что буду пробовать её убавлять, ибо уменьшение здоровья/урона мобов и (возможно) требования по ресам вряд ли сделает геймплей разнообразней Очень слабо сгенеренная карта. Так, например, вы можете построиться на берегу большого озера... а потом понять, что вода там по щиколотку Ну и в качестве вишенки можно добавить отвратную оптимизацию. Растительность тут жрёт производительность как не в себя В общем, игра про гринд ради гринда, где атака на деревья и камни возведена в абсолют. Подойдёт разве что тем, кто хочет проверить, стабильно ли работает ЛКМ на мышке...
Horrendous MotionBlurr thats is forced on and no option to turn it off.
me encanta el juego, pero hay algunas cosas que extraño que hacian en madieval que aqui no, 1. la parte de los combates me encanta 2. La borrachera que se veia en Medieval que daba muchisima risa, lamentablemente ya no esta 3. los dialogos ramdon y fuera de contexto en medieval que habia aqui tampoco esta, eso quito mucho de el ambiente de aldea que habia, aldeanos hablando entre ellos, eso es bastante faltante, para mi obiamente. 4. tengo problemas con varios NPC´s que se quedan o estaticos o dando vueltas, o estupidamente pegados de una pared, aveces hasta molesto ya que no me dejan construir o modificar edificios, tengo que mover el edificio de luegar terminarlo en otro y rogar que el NPC se haya ido del sitio donde estabad destinado el edificio. 5. Tengo aun muchos problemas de rendimiento considerando que tengo una Gigabyte 6650 XT de 8G y un Ryzen 7 5600G, aun le duele cuando entro a aldeas como la de segi o Aranata, o mi propia aldea que no es tan grande, 6. Con respecto a el nuevo contenido de sakura, siento que falta contenido en los archipielagos, se siente vacio explotar las 3 islas y no ver ni casi bandidos o en general enemigos, o animales para cazar, las islas aun se sienten vacias. 7. e jugado tanto medival como sengoku y ambas me encantan ya que me encantan estos juegos, mentira no es que diga el juego tiene potencial, si, pero no es explotado, lo que aveces lo vuelve un tanto repetitivo y un poco cansino. EN MI PROPIA OPINION, el juego me encanta, y estoy esperando Viking dinasty, muchas gracais al equipo y espero que no pase l0 mismo que con WILD DINASTY, que lo jugue 1 hora y lo desinstale y lo borre de mi vida para siempre
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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