Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Dive into Selo: Tide Clash, a colorful ocean arena game where cute sea snakes battle for the highest score. Choose your favorite aquatic creature, glide across sparkling waters, collect gems, drinks, fruits, and rewards, and grow longer with every bite. Compete against rival snakes in exciting modes like Quick Play, Infinity, Boss Hunt, Survival, and Battle Royale. Use boosters to speed ahead, multiply points, and outmaneuver opponents without crashing. With charming seaside visuals, playful characters, smooth controls, and fast arcade action, Selo: Tide Clash delivers a fun wave of competitive snake gameplay.
Selo: Tide Clash has grossed an estimated approximately $930 on Google Play.
About approximately $930 gross, estimated range approximately $233 to approximately $3.7K — roughly approximately $684 net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Estimated range $233 – $3.7K. Not checked against reported figures. How we estimate →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $1K | 55 | 95% | Free | |
| approximately $625 | 67 | 99% | Free | |
| approximately $572 | 69 | 100% | Free | |
| approximately $1.3K | 99 | 87% | Free | |
| approximately $1.5K | 126 | 89% | Free | |
| approximately $1.5K | 55 | 100% | $3.99 |