
Secret Ponchos is a highly competitive PvP fighting game set in a stylish Spaghetti Western universe. The unique, fast-paced gameplay in 3v3 battles creates an environment where PvP skills will be put to the test every match.
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About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Secret Ponchos is an extremely fun and engageing game with its own unique style of gameplay and charm. While it may seem like a MOBA, secret ponchos is more akin to a fighting game, requiring the player to rely more on their skill, reaction time and ability to aim than something like a gear setup and just pure numbers. The game has improved by a lot since its initial early access release with much better matchmaking, the ability for priavte matches, more characters, more maps, more music and single player options for those who cant always find someone to play with or just want to have a simple easy matchup. The devs are very responsive to community feedback and provide frequent updates to make sure the game is both as balanced and bug-free as possible. This game is one of a kind and is definetly worth playing.
Spaghetti Western themed dramatic action-based multiplayer isometric quick-twitch shooter at it's finest. If you had an inner-self that wanted to enter a saloon all Clint Eastwood style and just show everyone who is the man then this game might interest you. This game is still in [b]Early Access[/b] but the community behind it is a bunch of helpful trigger-happy players that just need more people to play with. The game honestly needs more exposure to flourish! When I think of this game I think of a famous MOBA like Riot's League of Legends, it started out with a group of developers that were just hungry to work on their game, and now it is the most-played PC game worldwide! Why can't Secret Ponchos be one of those titles? In the words of Switchblade Monkeys (the developers): [i]"Fighting mechanics that use quick twitch reflexes, careful timing, and precision. Picture a split second dive roll behind cover, then rushing a pair of enemies guns blazing as you stun one and gun down the other. Secret Ponchos was not built as a MOBA, but as a fighting game that supports fast paced group combat. "[/i] [table] [tr] [th]Questions[/th] [th]Answers[/th] [/tr] [tr] [td]Will there be more characters (Outlaws) anytime soon?[/td] [td]Yes.[/td] [/tr] [tr] [td]Are there achievements to collect?[/td] [td]Yes, [spoiler]and more on it's way.[/spoiler][/td] [/tr] [tr] [td]Can I whip another player?[/td] [td]Why, yes of course! [tr] [td]Frequently updated?[/td] [td]Yes[/td] [/tr] [tr] [td]Do the developers care about the community?[/td] [td][u]Hell yeah[/u] they do.[/td] [/tr] I rate this original upcoming masterpiece a 10/10 [spoiler]and it doesn't burn a whole on your wallet either![/spoiler]
Found this game by sheer chance, bought it based off the awesome trailers, and have been playing for hours. This game is too good even with it being in its early phase. I highly recommend it.
You Just Come Try and Shoot Me...Pardner. And, you'll probably succeed, but, whether you drop me or I drop you, or Ghin drops all of us simultaneously, you will have a lot of fun. Let's get down to brass tacks for a moment. Win or lose, you will have fun. That is what gaming is about, having fun. This is competitive, tense, immersive, with lovingly handcrafted visual and audio ambiance; sometimes you will be overwhelmingly outmatched and other times you will have just about the optimal balance of play. At times, you will pull off the perfect set of moves, in the perfect rhythm and feel like you just entered the Matrix--so under control and automatic, not thinking, just doing, and it's utterly satisfying--"no mind". Other times you will enter freak-out mode, pumping buttons on your controls with all the deftness and poise of a hyperactive three year old, listening to the repetitive, panicky dry firing of the empty chamber of your gun, about as able to push the "Reload" button for your weapons as you are capable of doing calculus speedily on an abacus, because you have straight lost your cool. Probably multiple times in the same game. In all cases, it will be fun. You start off with a quick tutorial which acquaints you with the basic gameplay controls. There is enough variety of control here that you can truly develop skillful, strategic methods of play with the character(s) that you choose to play. Evading is as essential as attacking in order to win, as is taking cover, for protection as well as stealth, and for quicker stamina regeneration and reloading of your weapons (be careful just where you take cover, though). Each character has primary and secondary weapons, which are quickly switchable, to go along with special attacks. In Practice, you can play with or without AI active, and you may choose to play any character. This is very useful for initially learning the basics and then later the timing and rhythm of the more advanced combinations you dream up and may wish to employ, first in a stress free environment and later under fire and on the move. Also, it's a great place to warm up before you jump into multiplayer matches. While the basic controls are simple to learn, the more time you put into playing will reward you with greater adeptness in style and skill. You'll come to appreciate how thoughtfully tuned the game mechanics are. The quality responsiveness of the core skills will allow you to play creatively. As you master a character, and find the right combinations to counter your competitor's character and style of play, you'll smile at the versatility. When you are ready, jump into multiplayer, make a character, and join Rookie mode or Ranked mode. In Rookie mode you can play 2v2 matches against other people of any rank, with and against low level AI, or a mix of both. Games can be played in many different environments and under a variety of game winning conditions. The environments and winning conditions can be chosen or left to randomly occur. Matches consist of timed games, where death leads to a respawn and the relative death count determines the winning team, one-off death-matches, where the last team to have a member standing wins the round, needing two to three victorious rounds to win the game, and free-for-alls, where healing, stamina regeneration, and speed-boosts are available in limited but respawning supply, leading to the possibility for games of varying length depending upon the skills of those playing. When you finish, you are awarded or deducted value to your character in the form of a bounty in dollars. Every match, you have something on the line, which increases the enjoyable tension. As you gain a higher bounty, you will reach higher ranks in your character, and be awarded skill points to distribute amongst a number of attributes affecting how your character plays. These skill points can be redistributed before every match, allowing you to greatly alter how your character performs. If you find yourself struggling against a particular type of opponent, tweaking your skills can absolutely turn the tide. You can gain a bounty toward progressing in the lower ranks in Rookie matches, but after you reach "Outlaw", you will need to compete in ranked matches to further bounty progress. Don't worry if you find yourself in matches against others of higher rank. The more of an underdog you are, the more bounty you can gain just for successfully doing damage, winning a round, or winning the match, whereas you will make much lower bounties against opponents lower than yourself. You may still gain some bounty in a loss to a higher ranked character, or you may gain a huge bounty should you win. A lower ranked character can compete with much higher ranked characters if you have learned how to play in general and explore the different methods in which you can play a particular character. The more you play, the better you will get, and the more complex your style of play will become. I cannot stress this enough. The control methods and mechanics are well thought out and masterfully executed. Both tactics and strategy are well rewarded because of this. Skillpoints matter, but skill at play matters more. And everything counts. Waste your stamina? You'll regret it and learn not to. Don't reload that millisecond you have to gain a couple of bullets back in your chamber? You'll learn when you are one bullet short in an epic, game-ending, side-winding showdown, as both of you decide you've been forced to take cover just one too many times and it's time to put a round to bed. Think you've figured out how to beat a certain type of character every time? You'll learn better. Don't be surprised to find different individuals playing a character very skillfully in completely different styles. And the synergies between player tandems that can be exploited add even more creativity to each character skillset and game. Finally, Secret Ponchos is both KB/M and Gamepad controllable, with advantages to each. As you might expect with a twin stick shooter, KB/M enjoys a natural advantage in aiming precision, whereas character movement and control is innately more fluid with the controller. I am ready for my Steam controller to arrive. This should be the perfect game to demonstrate its capabilities. Be you good, bad, or ugly, grab a fistful of dollars, and buy Secret Ponchos. For a few dollars more, order a Steam controller. It should lead to a uniquely enjoyable gaming experience.
Absolutely recommend this game. This game's visual style is magnificent but i have to say the music is just top notch. For an indie title like this the soundtracks have an incredible vibe to them and they surely live up to the western theme. Cannot repeat it enough, the music is pure high quality candy for the ears and brain. I would even go so far and say that the soundtracks used in this game are better than most triple A titles nowadays. The core gameplay mechanic is just fantastic, its fast paced pvp action where u challenge yourself all the time and try to perfect your moves with a character. You definitely will need good reflexes or otherwise you might get rekt really hard. Other than that, i dont see any noteworthy negative aspects except that its playerbase needs to grow. A few bugs here and there but thats ok, they get fixed fast, since the devs seem to work with their heart on this game and thats what makes it even better. You get the best stuff possible from the devs. Its rare to see this type of relationship between a game and its developers, so definitely worth supporting these guys. Keep up the good work and see you ingame! tl;dr: id r8 this 8/8 m8
They havent made this game free yet? Do they not understand how to market a an indie multiplayer only game. Its a good game but damn pointless since it has zero players.
I jumped on board for the free week event, and I was sold on this after getting a few hours into it. The game is a lot more active than your typical MOBA, since everything you're doing is a skillshot. That can seem scary at first for inexperienced players, and you may get your face melted a few times as you learn, but it's infinitely more engaging once you get the hang of it, and more satisfying when you finally nail a game-changing shot. The character classes all seem very well-balanced, and they accommodate the full range of play styles. You can run-and-gun, snipe, charge into melee, or play defense, and you can be pretty successful at any of them if you learn how to do it right. There's also plenty of synergy between different classes, so even an OK team can pull off effective combos. Maps are solid--enough space to maneuver but not enough that anyone disappears. The game could probably use another play mode or two, but the current ones have been enough to keep me busy. Art style is... Well, take a look! It's beautiful. It's fun to watch even when your team's getting rolled, it almost feels less painful. And if you want dev support, you really can't beat it. Devs are in the chatroom for about half of every day. Only thing that the game's been struggling with is its population... From what I hear, before the free week it was a ghost town, much like the in-game visuals. But a lot of people like myself joined for the free week and have decided to stay for the long haul, so the population issue is gradually ironing itself out. US matchmaking is good until about pre-dawn, EU is creeping upward, and Down Under is the only region that still needs a helping hand. But we're only halfway through with the promo as I type this and haven't even reached the weekend yet, so there's nowhere to go but up. Final Note: The community that's already here has only a hint of salt in it... You get some overlap from the rest of the Interwebz, and there will be the occasional n00bs14y3r, but nothing even CLOSE to the level that you'd expect from Dota2, LoL, etc. This may change as the game continues to grow, but right now it's in a pretty comfy place. EDIT: JULY 2020 Was digging through my old games and got nostalgic for this again... except now I guess it's completely dead? I'd say it's still a good choice if you have a dedicated group of friends to play it with, but your odds of getting matched with other players online are just about 0.0%. This one will always baffle me. It's a testament to the power of good marketing and monetization - I've never a game that was so good do so poorly..... RIP RIP
I primarily want to write this review because a lot of older negative reviews are just outdated. Over the last months the developers improved the game a lot for example with over 500 fixes (including many matchmaking fixes) and keyboard and mouse support :). In my opinion the outlaws are balanced now and every outlaw feels really different to play with. Secret Ponchos is also way beginner friendlier now because there is a new AI practice mode where you can basically play with bots ( of course theyre still a little dumb but really helpful to learn combos and stuff :D). Also the importance of perk points (points you get while levelling up to improve your outlaws stats) has been reduced massively so even a player with the lowest rank has a chance against players with the highest rank. Additionally a tutorial has been added and an in game lobby chat where new players can e.g. ask more experienced players for tips. Another really good thing about this game is that it is really easy to communicate with the devs. They stream Secret Ponchos weekly and talk with the community about changes and future plans on the live stream. The gameplay is really competitive. The art style and the music are just awesome. So just give the game a shot (whether it will be with Deserters bayonet or The Killers revolver ;) ). See you out there in Lonetree :D Update: All the new content that has been added in the Most Wanted Edition makes this game even better and I think everyone should be able to find an outlaw that fits his playstyle because there are 10 unique outlaws now.
Top down fast paced action. Got Alpha Access and have loved it since. Not a whole lot of people on as of right now but thats to be expected. Pretty polished for "beta". Have not found a glitch yet. Must have a controller as of right now.
put it on sale you dead beats
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