
Enter a magical fairy-tale world and overcome the evil Crow Witch! After the Crow Witch captures the Months, the world may never see a New Year again!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Russian, Swedish
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A fun game to play. I like to play it when I need a break from regular gaming.
Season Match 3 - Curse of the Witch Crow est un jeu match 3 et puzzle, dans lequel nous devons sauver les incarnations des mois de l'année, retenues prisonnières par la machiavélique sorcière Crow, afin de rétablir l'équilibre et voir une nouvelle année naître. C'est un excellent jeu et une excellente suite, qui fait encore et toujours, mieux que son prédécesseur.
Fun ;p
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A good match-3 style game with plenty of variety and reasonably challenging played in timed mode. From memory playing season match 1 and 2, 3 is definitely more polished and a better game over all. The match 3s are interspersed with other "pick up the pieces" screens, and the story line links a couple hundred or more levels. There's also an arcade mode if you're bored with the story.
Juego muy casual de clickear en grupos de más de 3 cositos iguales para desaparecerlos.
Boring
Fun game for the price
Relaxing puzzle game.
Professionaly made game, which is why I recommend it in general, even though there are lot of reasons why I would not recommend it, especially this particular sequel. While it is labeled as match-3 game, it is not a typical match-3 game where you try to match or slide three or more pieces together. Forget that. Instead it is a game where you click on clusters of three or more items to annihilate them. So you just click them in some strategic way and sometimes even without strategy just crazily click everything. Practically though it tends to be annoying. It aims at people who like to kill anxiety by clearing the board but then tortures the same people with difficulty to clear it at the key areas of the board. There are also mini games to find differences in pictures, to organize shuffled puzzle image or to find hidden items, which are annoyingly repetitive. Now for those who did play the previous Season Match series games, this one just repeats the same from the previous versions, there's nothing really new. And there are more reasons NOT TO BUY this game. While this kind of game is based on people's love for tranquility, nature, positivity, life force and (our modern perception of) ancient Celtic culture (yes, that was the actual success recipe of the original game), in this sequel it was tunneled out and abused to push political request of multiculturalism, taking away what people liked about it. Someone may say they tried to pay respect to African culture and honor African religion called Voodoo, but the stereotypical way they presented it disserved it a lot. Instead of showing the religion as dignified faith about life, the player is actually served with stereotypical American association of Voodoo with unhappy dead-face doll stiched up like in the Frankenstein clichée, which functions more as promotion of satanism, undead culture and twisting and flipping of suffering and happiness so that you associate one with the other and vice versa. That's extremely stereotypical and disserving. There is more concern. As a player you are unconsciously conditioned to associate happiness with death and harm, through attributing an undead Voodoo-doll-inspired tool with the most useful perk of all. So instead of realizing the originally positive life-celebrating game suddenly shows undead doll and harmful tool as equal part of life (actually as natural attribute of the divine representation of the June character), you are taught to associate it with happiness. So, looking at unhappy dead face, you are likely to smile and associate good with the evil. I am gradually more and more concerned about the way we are forced to accept this evil-promoting and satanist-like culture of flipped death and life qualities and other quite specific beliefs under the combined use of masks of many cultures together. We are extorted to accept someone's beliefs and styles just because they put on their virtual face this group of masks of various races and religions, we are threatened that if we reject their messages, we would be considered as culturally hateful, which is simply not true. Lets take a lesson from this unlucky and hopefully unintentional offense of African culture and be cautious what is presented to us under the combined mask of various cultures and races, because obviously not everything shown with this multi-mask on is necessarily healthy and OK to accept. Again, let me remind that this game series got its fame from celebration of life and Celtic culture and that the depicted Voodoo black magic doll symbol is about hurting other people or creating walking undead zombies, which is absolute opposite of celebration of life. I see that more problematic than that the love of Celtic culture was used to promote Africa, Arabia and other countries exotical to the Celts. Overally, I'd say this is the weakest episode of the Season Match series. The system of the game is rather boring and the music is also very annoying, the main tune is not uplifting at all and annoyingly repeats over and over, being more a short repetitive jingle than a song.
A disappointing Match-3 alternative with unsatisfying mechanics, technical issues, and poor developer support
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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