
SealChain is a roguelike game where items can link together to form chain reactions. Items can also be arranged into specific formations to create seals, granting special effects.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 10 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
SealChain is a roguelike game where items can link together to form chain reactions. Items can also be arranged into specific formations to create seals, granting special effects.
The world is collapsing. Chaotic evil shrouds the land like thick purple mist. In this catastrophe, countless innocent beings have become cursed monsters. There is no savior here. Ancient incantations are awakening, bestowing power upon the 'Spirit Mediums'.
Use the power of seals to cleanse the evils of the apocalypse.
Items can link together to form chain reactions
Items can enchant each other to enhance attributes
Items can resonate with each other for additional effects
Items can be arranged into specific formations to create seals, granting special effects
Multiple playable characters, each with unique builds, skills, armor, and weapons
Event system: obtain various items through randomly triggered events
Rich variety of items, rewards, builds, monsters, and events
Receive different rewards from a variety of NPCs
Items can be stacked infinitely
Unlimited combat power, exponential thrill
Talent tree system
Endless mode
Easy modding: create mods without programming — edit simple .txt files to customize items, monsters, characters, and events
Genres
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No me parece la gran cosa, es un buen juego si te gusta pasar mas tiempo organizando el inventario que jugando
Dunno what the review bombing's about, the game's quite fun! If you like complex systems and roguelites, then try the demo, you'll probably like it!
这是我见过最脑瘫的新手教程没有之一,将所有恶心人的全部一并喂给你你还不得不吃,最后还不让跳过体验感全无
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, German, Spanish - Spain, Russian, Turkish, Japanese, Traditional Chinese, Korean, Portuguese - Portugal
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不好玩不好看,只有宣传图勉强能看。所以不管你是因为玩法还是画风想要入手都不推荐,快跑!!!!!!!!!!!!!
新手教程有bug直接阻塞了
Хз, скучно.
缺少一种能让游戏好玩的哲学,各个元素看起来都像模像样但是玩起来就是一般。能秒死神后就变成了不停生成死神的处理器测试器。买正式版算是给试玩版补票吧。后期直接卖一百多万的9级10级东西让刷新商店显得那么小丑,只有下海能让我有耐心玩下去了(笑)。
its fun trying to figure out how to optimize positioning items to activate combos
Developed and published by AliveGameStudio, SealChain: Call of Blood presents an inventive take on the roguelike action genre by combining strategic inventory management, RPG progression, and highly customizable character builds into a single experience. Set in a world consumed by an ominous purple corruption inspired by Lovecraftian horror, the game places players in the role of Spirit Mediums who wield mystical incantations to resist the endless tide of monstrous creatures. While its premise follows the familiar battle between humanity and supernatural forces, the real appeal lies in the depth of its gameplay systems, encouraging players to think several steps ahead instead of relying solely on quick reflexes. The game's standout feature is its elaborate item synergy system. Rather than collecting equipment simply because it offers better statistics, players are encouraged to carefully arrange, connect, enchant, and combine items to unlock powerful chain effects and magical seals. Every decision regarding inventory placement can dramatically influence combat performance, turning the inventory into a strategic puzzle rather than a storage space. This emphasis on experimentation creates a rewarding sense of discovery, as new combinations frequently reveal unexpected interactions capable of transforming an average build into an unstoppable force. The ability to continuously stack items and create increasingly complex synergies gives each run a unique identity while rewarding creative thinking over repetitive optimization. Combat benefits greatly from these mechanics because success depends on preparation as much as execution. As players uncover stronger combinations, battles evolve into spectacular displays of cascading magical effects, explosive attacks, and overwhelming damage against waves of corrupted enemies. Every run introduces randomized events, varying enemy encounters, and opportunities to recruit assistance from NPCs, ensuring that no two adventures unfold exactly the same way. Alongside multiple playable characters equipped with distinct weapons, armor, and abilities, the progression system encourages repeated playthroughs to explore different strategies and playstyles instead of settling into a single dominant approach. SealChain: Call of Blood also extends its longevity through features designed for players who enjoy pushing mechanics to their limits. Endless Mode offers an opportunity to continue strengthening builds well beyond the normal campaign, challenging players to survive increasingly dangerous encounters while refining their strategies. Equally impressive is the game's support for user-created modifications. By allowing players to customize monsters, characters, events, and items through accessible text-based editing, the developers have made it possible for the community to expand the experience without requiring advanced programming knowledge. This level of flexibility significantly increases replay value and demonstrates a commitment to keeping the game engaging long after the initial content has been completed. Despite its many strengths, the game is not especially welcoming to newcomers. Its layered mechanics require patience and a willingness to learn numerous interconnected systems before everything begins to click. Players searching for a straightforward action roguelike may initially feel overwhelmed by the amount of planning involved in managing item layouts, seals, enchantments, and progression choices. The complexity is ultimately one of the game's greatest strengths, but it also creates a steeper learning curve than many titles within the genre. Some players may need several runs before fully understanding how to maximize the potential of the game's unique mechanics. SealChain: Call of Blood succeeds by offering a refreshing interpretation of the roguelike formula that rewards experimentation, planning, and creativity. Instead of relying on conventional progression systems, it challenges players to master an intricate web of item interactions that consistently keeps gameplay engaging and unpredictable. Although its depth may discourage those looking for a more accessible experience, players who enjoy crafting elaborate builds, discovering powerful combinations, and overcoming increasingly difficult challenges will find plenty to appreciate. AliveGameStudio has created a distinctive roguelike that stands out through its ambitious mechanics and impressive replayability. Rating: 6/10
大粪
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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