
SealChain is a roguelike game where items can link together to form chain reactions. Items can also be arranged into specific formations to create seals, granting special effects.
Modeled estimate, not a reported figure. How we estimate →
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SealChain is a roguelike game where items can link together to form chain reactions. Items can also be arranged into specific formations to create seals, granting special effects.
The world is collapsing. Chaotic evil shrouds the land like thick purple mist. In this catastrophe, countless innocent beings have become cursed monsters. There is no savior here. Ancient incantations are awakening, bestowing power upon the 'Spirit Mediums'.
Use the power of seals to cleanse the evils of the apocalypse.
Items can link together to form chain reactions
Items can enchant each other to enhance attributes
Items can resonate with each other for additional effects
Items can be arranged into specific formations to create seals, granting special effects
Multiple playable characters, each with unique builds, skills, armor, and weapons
Event system: obtain various items through randomly triggered events
Rich variety of items, rewards, builds, monsters, and events
Receive different rewards from a variety of NPCs
Items can be stacked infinitely
Unlimited combat power, exponential thrill
Talent tree system
Endless mode
Easy modding: create mods without programming — edit simple .txt files to customize items, monsters, characters, and events
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, German, Spanish - Spain, Russian, Turkish, Japanese, Traditional Chinese, Korean, Portuguese - Portugal
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
平衡性就是一整坨屎山怪一层比一层强的同时你还的在有限的时间里一边躲怪一边杀怪还要时刻提防着犹如大运一般的死神给你一头撞死,装备需要花钱买的同时钱的获取量少得可怜怪的强度跟玩家的强度差距会不断地变大
有歪果仁说教程翻译的不好,非常让人迷糊,但我和你说,真不是翻译的不好,是原文就又臭又长,这是委婉说法了。不信的话我给你引用一段 :“新的科学正在逐步成为蒙昧的眼睛”,兄弟,这是中国话么你这个? 还有同一个例子,前面说,“这座工坊已经空了 ,和它有关的那些炼金术士们最终抛弃它。”先不说你空了之后莫名其妙的空格,就说抛弃它,这是要说什么?是叙事中的“已经被抛弃了”?那你要加个了字,要说“抛弃了它”。或者,你想说“抛弃它”是个惯例,是个事实,是个经常被重复事件?那应该用 “总会抛弃它”,是不是通顺了? 就很难想象,这竟然是个中文母语的人写的文本。不是,兄弟,没能力,就别硬上,容易扯到。到最后,还是没文化的锅。不过,最后得说点实在的,我不是来看小说的,不是你写的颠三倒四我就给差评,关键你这个系统链接系统相当讨厌,新手教程啰里啰唆也很讨厌,战斗就更讨厌,boss的子弹和拿的筹码一个颜色,你是故意的对不对?
当前版本不太建议玩兔女郎以外的其他角色,兔女郎伤害成长极快,堪比指数级增长,只需要前期把几个打钱道具拿完后期打谁都是一下。唯一需要考虑的就是后面怪太多,要找攻速和除蟾蜍以外的爆炸。现版本其他角色都太弱了,和兔女郎比,差距甚至比塔一观者和机宝差距还大,万魂幡还算好的,有召唤物被打挂中毒的道具,升到后面一次挂几千层毒打谁都能过,就是特别卡。我靠这个加上青蛙扩散中毒,箭矢加子弹数,角色自身普攻有链接,A一下卡四五秒,跳伤害又卡好几秒,希望后面能做一下这方面优化。
史
Not bad, pretty fun. There are ton of things to improve tho. I made it to top 3 leader boards, but only reason I could not keep playing was cuz of the lag. I made my build too good making enemies immortal because the game could not count the damage anymore while fps dropped to 1-15. I have 5080 and AMD Ryzen 7 9800X3D so its just optimisation issue. Also its funny to see people saying they cant read in the reviews. Its true you need to read what items and abilities do and recommend doing the tutorial. It gives everything u need to get started. If you need hands to count, its probably too hard.
还算解压的吸血鬼幸存者类游戏,总的来说作为小品级肉鸽还行,提几个意见吧 1、使用的字体很模糊,建议换一下,看着眼睛痛 2、不能SL,差评
still need more works of course
мало контента, но играть в целом можно
its fun trying to figure out how to optimize positioning items to activate combos
가방 정리만 재밌는 것 같음,,,, 근데 가방 정리 게임이니까 가방 정리만 재미있다면 그거로 괜찮은거 아닐까?
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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